Player Matchup

Geb
Geb
Gold III
Im The Tigger
Geb
Gold III
Level 147
God Stats
12W - 12L
1,586 SR
Queue Stats
285W - 298L
1,394 MMR
Party 2
Nemesis
Nemesis
Gold III
Im The Webb
Nemesis
Gold III
Level 109
God Stats
15W - 11L
1,509 SR
Queue Stats
119W - 121L
1,358 MMR
Party 2
Hou Yi
Hou Yi
Silver II
Javigd_8
Hou Yi
Silver II
Level 68
God Stats
3W - 3L
1,513 SR
Queue Stats
27W - 43L
1,213 MMR
Party 1
Eset
Eset
Bronze III
VarillaJr
Eset
Bronze III
Level 100
God Stats
2W - 0L
1,653 SR
Queue Stats
2W - 5L
1,417 MMR
Solo
Hel
Hel
Gold IV
robeda69
Hel
Gold IV
Level 89
God Stats
5W - 3L
1,940 SR
Queue Stats
83W - 93L
1,484 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,640 SR
1,373 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,372 SR
1,394 MMR
Neith
Neith
Silver II
SerCry_69
Neith
Silver II
Level 107
God Stats
0W - 2L
1,144 SR
Queue Stats
32W - 39L
1,196 MMR
Party 3
Loki
Loki
Gold V
javisock
Loki
Gold V
Level 109
God Stats
3W - 2L
1,604 SR
Queue Stats
53W - 56L
1,400 MMR
Party 3
Fafnir
Fafnir
Gold IV
jewishgasmeter
Fafnir
Gold IV
Level 149
God Stats
2W - 3L
1,628 SR
Queue Stats
99W - 101L
1,405 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
sesebas08
Sun Wukong
Silver I
Level 82
God Stats
0W - 2L
1,231 SR
Queue Stats
14W - 15L
1,474 MMR
Party 4
Nu Wa
Nu Wa
Bronze III
tomillejo_0206
Nu Wa
Bronze III
Level 98
God Stats
0W - 1L
1,252 SR
Queue Stats
4W - 3L
1,496 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 14
13,212
472
10,778
30,333
36,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Im The Webb
Nemesis
20
8 / 5 / 8
15,040
537
17,431
23,040
14,547
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Javigd_8
Hou Yi
20
3 / 2 / 7
13,134
469
11,874
17,998
7,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
20
8 / 5 / 9
14,533
519
17,382
22,110
15,648
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 2 / 10
15,102
539
33,403
32,853
17,081
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
DanzaburouMorgan Le FayAthenaPersephoneArachne

VS

Bans
TiamatCthulhuAwilixSetThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SerCry_69
Neith
19
3 / 5 / 6
12,953
463
20,164
18,647
9,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
19
8 / 8 / 6
13,043
466
18,468
25,496
16,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 4 / 9
11,971
428
9,110
22,053
35,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
sesebas08
Sun Wukong
16
1 / 9 / 9
10,944
391
16,230
30,516
23,834
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
6 / 4 / 5
13,187
471
27,814
15,837
7,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
53
30
Kills
18
18
Deaths
30
48
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
4
14
2.75
W
Nemesis
Im The Webb
Nemesis
8
5
8
2.4
W
Hou Yi
Javigd_8
Hou Yi
3
2
7
3.25
L
Neith
SerCry_69
Neith
3
5
6
1.2
W
Eset
8
5
9
2.5
L
Loki
8
8
6
1.38
L
0
4
9
1.13
W
7
2
10
6
L
Sun Wukong
sesebas08
Sun Wukong
1
9
9
0.61
L
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,868
Damage
91,786
126,334
Taken
112,549
90,935
Mitigated
91,877
56,689
Healing
20,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,778
956
0
4,496
30,333
36,620
599
7,074
22,871
45,890
0
W
Nemesis
Im The Webb
Nemesis
17,431
8,470
0
7,944
23,040
14,547
0
5,586
17,292
0
131,865
W
Hou Yi
Javigd_8
Hou Yi
11,874
7,406
0
6,767
17,998
7,039
4,380
5,418
12,266
0
99,249
L
Neith
SerCry_69
Neith
20,164
8,579
0
6,133
18,647
9,183
976
10,312
8,335
0
110,674
W
Eset
17,382
1,524
1,151
7,719
22,110
15,648
1,096
7,188
14,578
95,213
0
L
Loki
18,468
4,761
0
3,220
25,496
16,269
0
11,092
14,404
0
87,045
L
9,110
3,563
776
3,911
22,053
35,510
30
12,124
9,929
37,972
0
W
33,403
3,263
5,129
23,483
32,853
17,081
1,431
12,944
19,187
126,933
0
L
Sun Wukong
sesebas08
Sun Wukong
16,230
2,568
0
5,271
30,516
23,834
591
17,563
12,953
0
64,077
L
27,814
4,350
0
1,277
15,837
7,081
106
10,680
5,157
104,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,021
Gold Earned
62,098
700
Minions Killed
627
0
Camps Cleared
0
2,612,723
Distance Traveled
2,481,254
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,212
472
51
2
0
517,712
7
W
Nemesis
15,040
537
157
6
0
560,589
6
W
Hou Yi
13,134
469
143
5
0
521,318
3
L
Neith
12,953
463
198
7
0
484,033
3
W
Eset
14,533
519
148
5
0
504,180
8
L
Loki
13,043
466
111
4
0
520,174
4
L
Fafnir
11,971
428
49
2
0
500,322
7
W
Hel
15,102
539
201
7
0
508,924
5
L
Sun Wukong
10,944
391
116
4
0
489,261
1
L
Nu Wa
13,187
471
153
5
0
487,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role