Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Aaron
Charybdis
Level 127
God Stats
5W - 4L
1,630 SR
Queue Stats
71W - 63L
1,584 Elo+
Party 2
Freya
Freya
IceyKev
Freya
Level 156
God Stats
8W - 9L
1,575 SR
Queue Stats
164W - 139L
1,613 Elo+
Party 3
Gilgamesh
Gilgamesh
SquatingZo
Gilgamesh
Level 124
God Stats
11W - 4L
1,733 SR
Queue Stats
91W - 73L
1,560 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
savejess
Morgan Le Fay
Level 40
God Stats
73W - 69L
1,603 SR
Queue Stats
88W - 90L
1,548 Elo+
Party 3
Team Averages
Level 104
1,608 SR
1,561 Elo+

VS

Team Averages
Level 52
1,483 SR
1,507 Elo+
King Arthur
King Arthur
Evipoo
King Arthur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,417 Elo+
Solo
Odin
Odin
FilthyAnimal
Odin
Level 28
God Stats
46W - 28L
1,682 SR
Queue Stats
78W - 72L
1,523 Elo+
Party 1
Janus
Janus
SmiteAwesomeGuy
Janus
Level 104
God Stats
0W - 1L
1,313 SR
Queue Stats
15W - 7L
1,293 Elo+
Solo
Cthulhu
Cthulhu
WorstHeBroNA
Cthulhu
Level 43
God Stats
1W - 6L
1,249 SR
Queue Stats
175W - 56L
1,767 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
netherman3
Ah Muzen Cab
Level 39
God Stats
20W - 12L
1,672 SR
Queue Stats
37W - 37L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
0 / 0 / 17
10,217
1,022
5,309
8,176
9,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
Aaron
Charybdis
16
4 / 0 / 12
10,122
1,012
12,492
8,551
2,976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
IceyKev
Freya
17
9 / 1 / 10
11,369
1,137
20,272
9,710
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
SquatingZo
Gilgamesh
16
4 / 0 / 12
9,930
993
15,959
13,545
10,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
savejess
Morgan Le Fay
16
2 / 0 / 9
9,640
964
4,590
4,428
1,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

285

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Evipoo
King Arthur
14
0 / 3 / 1
8,226
823
2,480
6,915
4,295
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 4 / 0
8,009
801
6,397
19,067
16,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 5 / 1
8,638
864
8,838
10,162
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
WorstHeBroNA
Cthulhu
15
1 / 3 / 0
9,088
909
13,196
14,323
10,044
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
netherman3
Ah Muzen Cab
15
0 / 4 / 0
8,812
881
9,557
11,866
4,793
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
3
19
Kills
1
1
Deaths
19
60
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
17
8.5
W
Charybdis
Aaron
Charybdis
4
0
12
10
L
King Arthur
Evipoo
King Arthur
0
3
1
0.17
L
0
4
0
0
W
Freya
IceyKev
Freya
9
1
10
14
L
0
5
1
0.1
W
Gilgamesh
SquatingZo
Gilgamesh
4
0
12
10
L
Cthulhu
WorstHeBroNA
Cthulhu
1
3
0
0.33
L
Ah Muzen Cab
netherman3
Ah Muzen Cab
0
4
0
0
W
Morgan Le Fay
savejess
Morgan Le Fay
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,622
Damage
40,468
44,410
Taken
62,333
27,651
Mitigated
38,853
13,245
Healing
4,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,309
1,045
0
1,275
8,176
9,013
0
2,699
5,037
15,598
0
W
Charybdis
Aaron
Charybdis
12,492
5,853
0
1,702
8,551
2,976
0
4,628
3,641
0
39,567
L
King Arthur
Evipoo
King Arthur
2,480
364
0
20
6,915
4,295
0
4,416
2,406
0
4,669
L
6,397
799
0
1,811
19,067
16,264
0
7,924
10,732
1,413
6,964
W
Freya
IceyKev
Freya
20,272
6,359
0
5,470
9,710
3,652
0
6,400
3,065
30,738
3,997
L
8,838
483
0
669
10,162
3,457
0
5,172
4,669
24,121
0
W
Gilgamesh
SquatingZo
Gilgamesh
15,959
5,168
0
4,116
13,545
10,268
0
6,673
6,252
0
21,716
L
Cthulhu
WorstHeBroNA
Cthulhu
13,196
634
0
979
14,323
10,044
0
6,898
7,166
39,716
0
L
Ah Muzen Cab
netherman3
Ah Muzen Cab
9,557
4,460
0
1,367
11,866
4,793
0
3,849
7,892
0
43,453
W
Morgan Le Fay
savejess
Morgan Le Fay
4,590
442
96
586
4,428
1,742
0
2,223
2,201
33,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,278
Gold Earned
42,773
239
Minions Killed
198
13
Camps Cleared
5
1,003,042
Distance Traveled
919,106
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,217
1,022
43
4
0
190,228
0
W
Charybdis
10,122
1,012
84
8
2
205,873
1
L
King Arthur
8,226
823
3
0
1
151,014
0
L
Odin
8,009
801
1
0
0
189,526
0
W
Freya
11,369
1,137
40
4
10
211,884
0
L
Janus
8,638
864
50
5
0
169,421
2
W
Gilgamesh
9,930
993
21
2
0
204,402
0
L
Cthulhu
9,088
909
76
8
1
229,629
1
L
Ah Muzen Cab
8,812
881
68
7
3
179,516
0
W
Morgan Le Fay
9,640
964
51
5
1
190,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role