Player Matchup

Charybdis
Charybdis
AlikeParsley401
Charybdis
Level 49
God Stats
9W - 15L
1,381 SR
Queue Stats
76W - 89L
1,294 Elo+
Party 2
Tiamat
Tiamat
NeatBike411673
Tiamat
Level 49
God Stats
34W - 32L
1,431 SR
Queue Stats
288W - 356L
1,323 Elo+
Party 2
Guan Yu
Guan Yu
OverDavid1550
Guan Yu
Level 29
God Stats
2W - 0L
1,316 SR
Queue Stats
69W - 63L
1,455 Elo+
Party 2
Ratatoskr
Ratatoskr
TadeoX
Ratatoskr
Level 36
God Stats
1W - 2L
1,102 SR
Queue Stats
10W - 13L
1,348 Elo+
Party 2
Bacchus
Bacchus
jKHistoryG33
Bacchus
Level 40
God Stats
6W - 4L
1,180 SR
Queue Stats
105W - 120L
1,153 Elo+
Party 2
Team Averages
Level 41
1,282 SR
1,314 Elo+

VS

Team Averages
Level 48
1,467 SR
1,385 Elo+
Bellona
Bellona
Boy Stainless21
Bellona
Level 47
God Stats
23W - 13L
1,600 SR
Queue Stats
171W - 169L
1,461 Elo+
Party 1
Xing Tian
Xing Tian
DankSinatra5200
Xing Tian
Level 42
God Stats
21W - 24L
1,392 SR
Queue Stats
134W - 129L
1,381 Elo+
Party 1
Ullr
Ullr
PeanutGoneBoom
Ullr
Level 37
God Stats
10W - 14L
1,388 SR
Queue Stats
157W - 182L
1,342 Elo+
Solo
Thanatos
Thanatos
RestingLime
Thanatos
Level 79
God Stats
29W - 21L
1,554 SR
Queue Stats
367W - 341L
1,448 Elo+
Party 1
Ra
Ra
xxCGxx RaiPeR
Ra
Level 33
God Stats
1W - 3L
1,402 SR
Queue Stats
51W - 62L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlikeParsley401
Charybdis
17
6 / 1 / 11
11,128
530
10,494
8,333
2,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
13 / 2 / 7
12,633
602
24,446
15,504
8,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
17
6 / 2 / 5
11,594
552
10,196
14,895
19,360
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
TadeoX
Ratatoskr
15
1 / 9 / 12
10,306
491
9,364
17,216
9,899
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
jKHistoryG33
Bacchus
16
6 / 2 / 8
11,520
549
7,716
13,046
19,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
8,328
397
5,976
15,258
11,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
DankSinatra5200
Xing Tian
13
3 / 3 / 5
9,456
450
7,502
21,668
22,289
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 7 / 3
9,002
429
7,226
11,969
3,754
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
RestingLime
Thanatos
16
8 / 8 / 7
11,123
530
15,222
20,404
7,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 8 / 3
9,560
455
5,654
12,126
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
35
32
Kills
15
16
Deaths
32
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AlikeParsley401
Charybdis
6
1
11
11.5
L
2
6
2
0.5
L
Xing Tian
DankSinatra5200
Xing Tian
3
3
5
1.83
W
13
2
7
8.25
W
Guan Yu
6
2
5
4.25
L
0
7
3
0.21
L
Thanatos
RestingLime
Thanatos
8
8
7
1.44
W
Ratatoskr
TadeoX
Ratatoskr
1
9
12
0.78
W
Bacchus
jKHistoryG33
Bacchus
6
2
8
5
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,216
Damage
41,580
68,994
Taken
81,425
59,274
Mitigated
50,265
22,099
Healing
16,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AlikeParsley401
Charybdis
10,494
6,098
0
1,985
8,333
2,286
6,775
1,502
6,831
0
69,091
L
5,976
1,158
0
528
15,258
11,932
602
4,923
10,157
0
30,368
L
Xing Tian
DankSinatra5200
Xing Tian
7,502
585
0
1,432
21,668
22,289
244
7,610
13,760
20,936
0
W
24,446
1,562
352
6,722
15,504
8,422
2,417
4,730
10,774
76,601
0
W
Guan Yu
10,196
1,211
2,457
4,449
14,895
19,360
1,211
2,617
12,278
0
54,186
L
7,226
5,229
0
1,813
11,969
3,754
778
4,500
7,455
0
56,067
L
Thanatos
RestingLime
Thanatos
15,222
4,938
0
10,085
20,404
7,164
0
7,150
12,856
0
64,026
W
Ratatoskr
TadeoX
Ratatoskr
9,364
3,856
0
2,318
17,216
9,899
605
3,284
13,932
0
67,247
W
Bacchus
jKHistoryG33
Bacchus
7,716
1,082
0
3,816
13,046
19,307
990
1,756
11,290
29,870
0
L
5,654
317
651
2,108
12,126
5,126
0
6,610
5,035
66,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,181
Gold Earned
47,469
454
Minions Killed
418
0
Camps Cleared
0
1,978,549
Distance Traveled
1,782,246
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,128
530
115
5
0
364,170
0
L
Bellona
8,328
397
58
3
0
376,528
0
L
Xing Tian
9,456
450
29
1
0
393,246
1
W
Tiamat
12,633
602
130
6
0
396,626
0
W
Guan Yu
11,594
552
89
4
0
436,285
0
L
Ullr
9,002
429
115
5
0
279,878
2
L
Thanatos
11,123
530
86
4
0
387,856
1
W
Ratatoskr
10,306
491
87
4
0
386,904
0
W
Bacchus
11,520
549
33
2
0
394,564
2
L
Ra
9,560
455
130
6
0
344,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role