Player Matchup

Zhong Kui
Zhong Kui
ChaseDaChamp
Zhong Kui
Level 28
God Stats
4W - 5L
1,264 SR
Queue Stats
58W - 59L
1,467 Elo+
Solo
Susano
Susano
Cuentasegundar14
Susano
Level 17
God Stats
3W - 8L
1,151 SR
Queue Stats
61W - 94L
1,335 Elo+
Solo
Gilgamesh
Gilgamesh
Jor-danDa-vis
Gilgamesh
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 11L
1,092 Elo+
Solo
Artemis
Artemis
carbonbubble101
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,117 Elo+
Solo
King Arthur
King Arthur
racruz1977
King Arthur
Level 26
God Stats
4W - 3L
1,389 SR
Queue Stats
27W - 36L
1,330 Elo+
Solo
Team Averages
Level 15
1,361 SR
1,268 Elo+

VS

Team Averages
Level 17
1,427 SR
1,358 Elo+
Danzaburou
Danzaburou
Berus SC
Danzaburou
Level 29
God Stats
3W - 12L
1,087 SR
Queue Stats
170W - 223L
1,402 Elo+
Solo
Da Ji
Da Ji
Zards_11
Da Ji
Level 25
God Stats
1W - 1L
1,519 SR
Queue Stats
43W - 56L
1,281 Elo+
Solo
Ymir
Ymir
fugez_fuk
Ymir
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,172 Elo+
Solo
Susano
Susano
luxury_Jaiyy
Susano
Level 3
God Stats
3W - 3L
1,631 SR
Queue Stats
3W - 5L
1,435 Elo+
Solo
Fenrir
Fenrir
pi-to_cor-to
Fenrir
Level 26
God Stats
6W - 11L
1,395 SR
Queue Stats
79W - 82L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChaseDaChamp
Zhong Kui
7
3 / 3 / 1
4,754
594
2,525
4,555
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 3 / 1
3,694
462
2,103
4,041
982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Jor-danDa-vis
Gilgamesh
6
1 / 0 / 1
4,225
528
1,810
4,265
1,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
0 / 3 / 1
3,803
475
873
3,464
529
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
racruz1977
King Arthur
7
2 / 2 / 1
4,704
588
2,003
3,524
2,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Berus SC
Danzaburou
9
8 / 2 / 0
6,170
771
5,754
5,470
1,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
Zards_11
Da Ji
1
0 / 0 / 0
1,498
187
0
0
0
Ymir
6
1 / 2 / 2
4,151
519
1,194
3,595
1,689
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
5
1 / 2 / 1
3,847
481
967
2,610
734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
8
1 / 0 / 1
4,715
589
2,170
5,350
1,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
11
11
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Berus SC
Danzaburou
8
2
0
4
W
Zhong Kui
ChaseDaChamp
Zhong Kui
3
3
1
1.17
W
0
3
1
0.17
W
Gilgamesh
Jor-danDa-vis
Gilgamesh
1
0
1
1.5
L
Da Ji
Zards_11
Da Ji
0
0
0
0
W
0
3
1
0.17
L
Ymir
1
2
2
1
L
Susano
1
2
1
0.75
L
Fenrir
1
0
1
1.5
W
King Arthur
racruz1977
King Arthur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,314
Damage
10,085
19,849
Taken
17,025
7,152
Mitigated
5,682
3,201
Healing
3,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Berus SC
Danzaburou
5,754
3,361
0
1,066
5,470
1,689
423
1,275
4,077
0
25,054
W
Zhong Kui
ChaseDaChamp
Zhong Kui
2,525
578
64
534
4,555
1,974
0
190
4,365
15,545
0
W
2,103
621
48
274
4,041
982
165
259
3,782
0
9,270
W
Gilgamesh
Jor-danDa-vis
Gilgamesh
1,810
600
0
1,128
4,265
1,133
414
193
4,072
0
12,582
L
Da Ji
Zards_11
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
873
728
0
1,110
3,464
529
0
189
3,275
0
8,335
L
Ymir
1,194
550
0
492
3,595
1,689
44
151
3,420
7,774
0
L
Susano
967
169
0
758
2,610
734
0
588
1,944
0
6,438
L
Fenrir
2,170
763
0
1,378
5,350
1,570
0
245
5,059
0
26,563
W
King Arthur
racruz1977
King Arthur
2,003
409
0
43
3,524
2,534
216
363
3,161
0
8,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,180
Gold Earned
20,381
93
Minions Killed
130
0
Camps Cleared
0
623,197
Distance Traveled
563,257
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,170
771
50
6
0
126,467
0
W
Zhong Kui
4,754
594
35
4
0
120,789
0
W
Susano
3,694
462
8
1
0
139,851
1
W
Gilgamesh
4,225
528
26
3
0
150,726
0
L
Da Ji
1,498
187
0
0
0
0
0
W
Artemis
3,803
475
14
2
0
103,576
0
L
Ymir
4,151
519
15
2
0
124,584
0
L
Susano
3,847
481
8
1
0
168,397
0
L
Fenrir
4,715
589
57
7
0
143,809
0
W
King Arthur
4,704
588
10
1
0
108,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role