Player Matchup

Nemesis
Nemesis
EpsilonVl
Nemesis
Level 116
God Stats
6W - 3L
1,500 SR
Queue Stats
417W - 311L
1,596 Elo+
Party 2
Ymir
Ymir
Kyozem
Ymir
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,541 Elo+
Party 2
Persephone
Persephone
LordArtharos
Persephone
Level 124
God Stats
3W - 2L
1,651 SR
Queue Stats
718W - 666L
1,545 Elo+
Party 2
Neith
Neith
Satel1ite
Neith
Level 43
God Stats
8W - 3L
1,687 SR
Queue Stats
111W - 111L
1,488 Elo+
Party 1
Erlang Shen
Erlang Shen
heartburning
Erlang Shen
Level 146
God Stats
2W - 1L
1,462 SR
Queue Stats
144W - 130L
1,524 Elo+
Party 1
Team Averages
Level 88
1,560 SR
1,539 Elo+

VS

Team Averages
Level 63
1,537 SR
1,465 Elo+
Sylvanus
Sylvanus
Arandeanned
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 97L
1,459 Elo+
Party 4
King Arthur
King Arthur
CiverRaiden
King Arthur
Level 23
God Stats
1W - 1L
1,438 SR
Queue Stats
1W - 5L
1,399 Elo+
Party 3
Da Ji
Da Ji
Guilmoster
Da Ji
Level 123
God Stats
0W - 1L
1,598 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Anhur
Anhur
HellCorns
Anhur
Level 37
God Stats
11W - 7L
1,647 SR
Queue Stats
141W - 142L
1,468 Elo+
Party 4
Merlin
Merlin
matazombatar8
Merlin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EpsilonVl
Nemesis
20
11 / 2 / 8
13,073
654
17,225
15,216
9,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
Kyozem
Ymir
14
2 / 5 / 6
9,257
463
7,564
18,102
12,516
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
LordArtharos
Persephone
16
7 / 3 / 5
11,668
583
8,424
9,975
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Satel1ite
Neith
17
3 / 3 / 6
10,462
523
11,335
11,581
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
heartburning
Erlang Shen
19
8 / 4 / 6
12,333
617
10,174
15,221
11,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arandeanned
Sylvanus
13
1 / 4 / 5
7,888
394
5,081
11,672
9,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
CiverRaiden
King Arthur
14
1 / 8 / 3
8,692
435
4,711
15,445
16,785
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
16
5 / 7 / 3
10,121
506
8,291
18,579
8,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
HellCorns
Anhur
15
6 / 4 / 5
9,640
482
13,638
13,203
5,153
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 8 / 3
9,733
487
12,466
14,728
5,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
35
31
Kills
16
17
Deaths
31
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Arandeanned
Sylvanus
1
4
5
0.88
L
King Arthur
CiverRaiden
King Arthur
1
8
3
0.31
W
Nemesis
EpsilonVl
Nemesis
11
2
8
7.5
L
Da Ji
5
7
3
0.93
L
Anhur
HellCorns
Anhur
6
4
5
2.13
W
Ymir
Kyozem
Ymir
2
5
6
1
W
Persephone
LordArtharos
Persephone
7
3
5
3.17
W
Neith
Satel1ite
Neith
3
3
6
2
W
Erlang Shen
heartburning
Erlang Shen
8
4
6
2.75
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,722
Damage
44,187
70,095
Taken
73,627
41,355
Mitigated
45,274
22,270
Healing
10,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Arandeanned
Sylvanus
5,081
2,037
2,239
2,288
11,672
9,073
411
3,481
8,191
20,377
5,672
L
King Arthur
CiverRaiden
King Arthur
4,711
1,430
0
0
15,445
16,785
93
735
14,710
0
39,379
W
Nemesis
EpsilonVl
Nemesis
17,225
9,416
0
6,855
15,216
9,914
2,975
3,777
11,267
0
112,363
L
Da Ji
8,291
2,471
0
2,128
18,579
8,928
0
1,919
16,660
0
79,942
L
Anhur
HellCorns
Anhur
13,638
9,047
0
2,863
13,203
5,153
796
4,922
8,281
0
54,013
W
Ymir
Kyozem
Ymir
7,564
2,198
60
3,266
18,102
12,516
241
5,555
12,466
14,863
0
W
Persephone
LordArtharos
Persephone
8,424
369
0
1,530
9,975
3,344
470
4,723
5,058
62,044
0
W
Neith
Satel1ite
Neith
11,335
4,576
0
5,320
11,581
3,632
2,664
1,950
9,569
0
74,275
W
Erlang Shen
heartburning
Erlang Shen
10,174
4,760
0
5,239
15,221
11,949
2,638
3,605
11,418
0
80,524
L
12,466
707
0
720
14,728
5,335
109
4,931
9,797
56,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,793
Gold Earned
46,074
547
Minions Killed
436
0
Camps Cleared
0
2,008,095
Distance Traveled
1,691,642
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,888
394
55
3
0
325,958
0
L
King Arthur
8,692
435
73
4
0
307,791
1
W
Nemesis
13,073
654
141
7
0
453,748
4
L
Da Ji
10,121
506
108
5
0
383,890
0
L
Anhur
9,640
482
90
5
0
335,484
1
W
Ymir
9,257
463
22
1
0
384,285
3
W
Persephone
11,668
583
113
6
0
397,705
3
W
Neith
10,462
523
122
6
0
366,666
5
W
Erlang Shen
12,333
617
149
7
0
405,691
3
L
Merlin
9,733
487
110
6
0
338,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role