Player Matchup

Fenrir
Fenrir
DiVeRsE_CarbonZ
Fenrir
Level 66
God Stats
13W - 13L
1,495 SR
Queue Stats
79W - 76L
1,440 Elo+
Solo
Sol
Sol
Meistermol1
Sol
Level 83
God Stats
19W - 19L
1,481 SR
Queue Stats
103W - 108L
1,454 Elo+
Solo
Chernobog
Chernobog
NotoriousG1993
Chernobog
Level 129
God Stats
27W - 16L
1,647 SR
Queue Stats
653W - 633L
1,505 Elo+
Solo
Sylvanus
Sylvanus
Owned2win
Sylvanus
Level 83
God Stats
6W - 6L
1,517 SR
Queue Stats
429W - 529L
1,408 Elo+
Solo
Artio
Artio
miskodani
Artio
Level 57
God Stats
20W - 16L
1,579 SR
Queue Stats
126W - 142L
1,475 Elo+
Solo
Team Averages
Level 84
1,544 SR
1,456 Elo+

VS

Team Averages
Level 98
1,521 SR
1,452 Elo+
Charybdis
Charybdis
 
Charybdis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
KIRITO3_3
Bellona
Level 123
God Stats
25W - 14L
1,669 SR
Queue Stats
250W - 232L
1,520 Elo+
Solo
Sol
Sol
LittleCartoonzZ
Sol
Level 86
God Stats
4W - 5L
1,466 SR
Queue Stats
97W - 89L
1,393 Elo+
Solo
Terra
Terra
gadea_GTR
Terra
Level 88
God Stats
3W - 13L
1,320 SR
Queue Stats
502W - 543L
1,396 Elo+
Solo
Thor
Thor
idkv2510
Thor
Level 87
God Stats
1W - 2L
1,651 SR
Queue Stats
181W - 186L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 6 / 6
10,220
538
10,063
16,321
7,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 4 / 9
10,357
545
17,603
14,004
5,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chernobog
NotoriousG1993
Chernobog
18
11 / 1 / 4
11,298
595
15,421
17,140
7,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Owned2win
Sylvanus
12
0 / 2 / 12
7,984
420
5,434
11,507
9,715
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
miskodani
Artio
17
4 / 1 / 9
10,442
550
14,187
19,317
26,749
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
0 / 4 / 4
8,971
472
5,858
12,952
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
KIRITO3_3
Bellona
17
5 / 4 / 1
10,644
560
12,978
16,472
14,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 7 / 3
10,422
549
19,068
17,115
5,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
gadea_GTR
Terra
12
0 / 6 / 5
8,203
432
6,554
21,611
14,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
13
5 / 7 / 4
9,177
483
9,147
16,281
5,282
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
28
Kills
14
14
Deaths
28
40
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
4
0.5
W
8
6
6
1.83
L
Bellona
KIRITO3_3
Bellona
5
4
1
1.38
L
4
7
3
0.79
W
5
4
9
2.38
W
Chernobog
NotoriousG1993
Chernobog
11
1
4
13
W
Sylvanus
Owned2win
Sylvanus
0
2
12
3
L
Terra
gadea_GTR
Terra
0
6
5
0.42
L
Thor
5
7
4
1
W
Artio
miskodani
Artio
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,708
Damage
53,605
78,289
Taken
84,431
56,449
Mitigated
44,458
31,429
Healing
19,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,858
2,882
0
3,108
12,952
4,222
700
4,861
8,091
0
54,767
W
10,063
2,635
0
2,953
16,321
7,535
1,158
4,700
11,423
0
57,840
L
Bellona
KIRITO3_3
Bellona
12,978
3,103
0
3,828
16,472
14,682
0
9,282
7,190
0
57,242
L
19,068
6,185
0
6,690
17,115
5,913
2,687
5,139
11,976
68,431
0
W
17,603
7,697
0
6,634
14,004
5,041
870
3,829
10,133
76,340
11,729
W
Chernobog
NotoriousG1993
Chernobog
15,421
12,113
0
6,489
17,140
7,409
488
8,799
7,894
0
79,805
W
Sylvanus
Owned2win
Sylvanus
5,434
1,971
2,002
2,516
11,507
9,715
110
3,087
7,982
15,388
5,309
L
Terra
gadea_GTR
Terra
6,554
405
1,133
3,205
21,611
14,359
7
9,097
12,514
31,872
0
L
Thor
9,147
1,508
0
1,960
16,281
5,282
0
6,153
10,128
0
47,621
W
Artio
miskodani
Artio
14,187
852
1,331
9,504
19,317
26,749
290
3,760
15,235
59,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,301
Gold Earned
47,417
464
Minions Killed
448
0
Camps Cleared
0
1,714,008
Distance Traveled
1,702,758
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,971
472
110
6
0
312,186
2
W
Fenrir
10,220
538
84
4
0
345,957
4
L
Bellona
10,644
560
102
5
0
325,672
2
L
Sol
10,422
549
123
6
0
318,631
7
W
Sol
10,357
545
113
6
0
338,394
0
W
Chernobog
11,298
595
130
7
0
362,940
5
W
Sylvanus
7,984
420
34
2
0
276,698
3
L
Terra
8,203
432
49
3
0
378,120
0
L
Thor
9,177
483
64
3
0
368,149
3
W
Artio
10,442
550
103
5
0
390,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role