Player Matchup

Tsukuyomi
Tsukuyomi
Feroz
Tsukuyomi
Level 28
God Stats
2W - 1L
1,552 SR
Queue Stats
86W - 59L
1,683 Elo+
Party 1
Artemis
Artemis
Locanwastaken
Artemis
Level 17
God Stats
11W - 0L
1,916 SR
Queue Stats
38W - 17L
1,710 Elo+
Party 1
Cerberus
Cerberus
PatataSeca
Cerberus
Level 26
God Stats
3W - 0L
1,962 SR
Queue Stats
29W - 16L
1,680 Elo+
Solo
Ra
Ra
Saxtorph100
Ra
Level 7
God Stats
2W - 1L
1,597 SR
Queue Stats
9W - 4L
1,739 Elo+
Party 1
Ares
Ares
Zolanar
Ares
Level 18
God Stats
5W - 1L
1,710 SR
Queue Stats
49W - 22L
1,745 Elo+
Party 1
Team Averages
Level 19
1,748 SR
1,711 Elo+

VS

Team Averages
Level 18
1,535 SR
1,595 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Floydzy
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 14L
1,677 Elo+
Party 3
Hel
Hel
FwdSlash
Hel
Level 29
God Stats
6W - 7L
1,676 SR
Queue Stats
74W - 64L
1,648 Elo+
Solo
Mercury
Mercury
MNRS
Mercury
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,544 Elo+
Party 3
Sol
Sol
xXJustACrowXx
Sol
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 49L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Feroz
Tsukuyomi
9
2 / 1 / 1
5,318
532
2,052
5,290
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
12
6 / 0 / 2
7,102
710
8,464
3,116
1,031
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
PatataSeca
Cerberus
12
4 / 0 / 1
6,857
686
2,798
3,508
2,557
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 1 / 3
5,746
575
1,691
2,521
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Zolanar
Ares
9
2 / 0 / 5
6,103
610
2,778
6,422
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
6
0 / 6 / 0
4,312
431
267
8,292
2,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Floydzy
Bellona
9
0 / 3 / 0
4,962
496
693
4,780
2,254
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 2 / 0
6,108
611
5,015
7,019
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
MNRS
Mercury
8
0 / 2 / 0
4,765
477
782
5,113
1,830
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
0 / 2 / 0
4,677
468
1,808
4,759
865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
15
Kills
2
2
Deaths
15
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
6
0
0
W
Tsukuyomi
Feroz
Tsukuyomi
2
1
1
2.5
L
Bellona
Floydzy
Bellona
0
3
0
0
L
2
2
0
1
W
Artemis
6
0
2
7
L
Mercury
MNRS
Mercury
0
2
0
0
W
Cerberus
PatataSeca
Cerberus
4
0
1
4.5
W
1
1
3
2.5
W
Ares
Zolanar
Ares
2
0
5
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,783
Damage
8,565
20,857
Taken
29,963
9,853
Mitigated
10,206
8,444
Healing
9,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
267
117
334
684
8,292
2,807
0
1,177
7,042
0
6,894
W
Tsukuyomi
Feroz
Tsukuyomi
2,052
536
0
1,984
5,290
1,493
19
2,146
3,012
0
21,315
L
Bellona
Floydzy
Bellona
693
323
0
942
4,780
2,254
0
1,585
3,195
0
18,372
L
5,015
436
0
3,507
7,019
2,450
0
3,243
3,678
40,375
0
W
Artemis
8,464
4,564
0
1,471
3,116
1,031
594
742
2,374
0
43,298
L
Mercury
MNRS
Mercury
782
375
0
2,328
5,113
1,830
0
1,152
3,961
0
24,791
W
Cerberus
PatataSeca
Cerberus
2,798
104
0
1,732
3,508
2,557
0
0
3,508
36,371
0
W
1,691
101
297
826
2,521
805
652
1,393
968
32,436
0
W
Ares
Zolanar
Ares
2,778
318
0
2,134
6,422
3,967
171
2,140
4,172
12,222
0
L
1,808
785
0
1,230
4,759
865
0
161
4,598
22,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,126
Gold Earned
24,824
292
Minions Killed
254
0
Camps Cleared
0
990,464
Distance Traveled
957,932
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,312
431
9
1
0
188,682
1
W
Tsukuyomi
5,318
532
42
4
0
212,078
3
L
Bellona
4,962
496
50
5
0
193,631
1
L
Hel
6,108
611
86
9
0
189,682
4
W
Artemis
7,102
710
87
9
0
182,607
1
L
Mercury
4,765
477
49
5
0
209,891
3
W
Cerberus
6,857
686
85
9
0
185,586
2
W
Ra
5,746
575
60
6
0
197,213
5
W
Ares
6,103
610
18
2
0
212,980
2
L
Sol
4,677
468
60
6
0
176,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role