Player Matchup

Jormungandr
Jormungandr
FumCace4u
Jormungandr
Level 17
God Stats
0W - 1L
1,327 SR
Queue Stats
3W - 9L
1,237 Elo+
Solo
Charybdis
Charybdis
Malikool
Charybdis
Level 103
God Stats
2W - 4L
1,506 SR
Queue Stats
99W - 143L
1,320 Elo+
Solo
Da Ji
Da Ji
TheDarkestOz
Da Ji
Level 84
God Stats
6W - 8L
1,500 SR
Queue Stats
51W - 55L
1,265 Elo+
Solo
Team Averages
Level 68
1,444 SR
1,274 Elo+

VS

Team Averages
Level 40
1,441 SR
1,371 Elo+
Odin
Odin
TheheeDey
Odin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 143L
1,425 Elo+
Solo
Mercury
Mercury
khrisbm
Mercury
Level 28
God Stats
94W - 94L
1,566 SR
Queue Stats
301W - 402L
1,337 Elo+
Solo
Janus
Janus
zorlago2
Janus
Level 29
God Stats
5W - 11L
1,258 SR
Queue Stats
35W - 46L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FumCace4u
Jormungandr
18
14 / 6 / 4
15,753
750
28,337
31,826
22,866
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
Malikool
Charybdis
14
0 / 10 / 9
12,255
584
9,349
20,435
6,629
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 9 / 4
13,353
636
13,819
22,004
12,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
13 / 3 / 6
16,307
777
23,651
19,371
13,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
khrisbm
Mercury
17
8 / 8 / 8
14,643
697
20,466
23,452
11,508
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
zorlago2
Janus
16
4 / 10 / 10
14,096
671
14,229
18,749
6,068
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
49
21
Kills
25
25
Deaths
21
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
FumCace4u
Jormungandr
14
6
4
2.67
L
Charybdis
Malikool
Charybdis
0
10
9
0.45
L
7
9
4
1
W
Odin
13
3
6
5.33
W
Mercury
khrisbm
Mercury
8
8
8
1.5
W
Janus
zorlago2
Janus
4
10
10
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,505
Damage
58,346
74,265
Taken
61,572
41,652
Mitigated
30,686
12,844
Healing
13,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
FumCace4u
Jormungandr
28,337
7,961
0
7,536
31,826
22,866
66
3,732
26,700
65,260
0
L
Charybdis
Malikool
Charybdis
9,349
3,326
306
1,348
20,435
6,629
102
4,824
15,393
0
32,964
L
13,819
2,812
0
3,654
22,004
12,157
510
6,184
15,338
0
32,575
W
Odin
23,651
9,127
0
6,642
19,371
13,110
354
10,428
8,447
0
43,952
W
Mercury
khrisbm
Mercury
20,466
13,227
0
4,287
23,452
11,508
1,730
9,483
13,640
0
78,047
W
Janus
zorlago2
Janus
14,229
309
139
2,699
18,749
6,068
420
9,192
9,157
50,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,361
Gold Earned
45,046
186
Minions Killed
228
4
Camps Cleared
14
975,821
Distance Traveled
1,194,279
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
15,753
750
82
4
0
351,684
4
L
Charybdis
12,255
584
62
3
1
303,189
0
L
Da Ji
13,353
636
42
2
3
320,948
3
W
Odin
16,307
777
48
2
2
421,376
3
W
Mercury
14,643
697
84
4
11
423,063
0
W
Janus
14,096
671
96
5
1
349,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role