Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
D1G1T4l F4NT4SY
Neith
Level 27
God Stats
2W - 10L
1,559 SR
Queue Stats
27W - 47L
1,278 Elo+
Party 1
Anhur
Anhur
JvonTheLow
Anhur
Level 7
God Stats
1W - 2L
1,286 SR
Queue Stats
18W - 17L
1,687 Elo+
Solo
Yemoja
Yemoja
W4ney
Yemoja
Level 17
God Stats
12W - 8L
1,623 SR
Queue Stats
24W - 32L
1,439 Elo+
Solo
Charybdis
Charybdis
tehpuertoric4n
Charybdis
Level 32
God Stats
5W - 10L
1,337 SR
Queue Stats
161W - 166L
1,582 Elo+
Party 1
Team Averages
Level 21
1,461 SR
1,497 Elo+

VS

Team Averages
Level 15
1,425 SR
1,608 Elo+
Anubis
Anubis
JiggyWatt
Anubis
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 22L
1,435 Elo+
Solo
Ra
Ra
Manacharge
Ra
Level 29
God Stats
1W - 1L
1,426 SR
Queue Stats
1W - 1L
1,725 Elo+
Solo
Kukulkan
Kukulkan
PapaTug
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,699 Elo+
Solo
Arachne
Arachne
david2004731
Arachne
Level 18
God Stats
0W - 3L
1,199 SR
Queue Stats
23W - 23L
1,665 Elo+
Solo
Medusa
Medusa
zohidov
Medusa
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 12L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
2 / 3 / 6
10,619
559
5,814
16,275
5,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 3
9,204
484
5,257
11,503
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Bow

Short Bow

+15%
Attack Speed

Anhur
20
11 / 2 / 0
13,482
710
12,814
11,550
4,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
W4ney
Yemoja
13
0 / 1 / 3
8,958
471
2,140
8,529
5,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
tehpuertoric4n
Charybdis
18
8 / 5 / 2
11,697
616
12,338
14,504
5,614
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JiggyWatt
Anubis
6
0 / 4 / 0
5,806
306
1,654
3,965
1,504
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 3 / 2
9,710
511
8,009
11,142
8,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
PapaTug
Kukulkan
17
4 / 4 / 3
10,809
569
9,040
11,021
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
david2004731
Arachne
15
3 / 7 / 2
9,400
495
6,810
16,350
6,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
zohidov
Medusa
13
2 / 5 / 1
8,035
423
4,459
9,567
2,473
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
23
Kills
13
13
Deaths
23
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
3
6
1.67
W
2
2
3
1.75
L
Anubis
JiggyWatt
Anubis
0
4
0
0
W
Anhur
11
2
0
5.5
L
4
3
2
1.67
L
Kukulkan
PapaTug
Kukulkan
4
4
3
1.38
W
Yemoja
W4ney
Yemoja
0
1
3
1.5
L
Arachne
david2004731
Arachne
3
7
2
0.57
W
Charybdis
tehpuertoric4n
Charybdis
8
5
2
1.8
L
Medusa
zohidov
Medusa
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,363
Damage
29,972
62,361
Taken
52,045
25,645
Mitigated
22,747
22,548
Healing
11,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,814
1,859
0
5,629
16,275
5,868
0
2,782
13,493
0
72,126
W
5,257
1,482
304
5,354
11,503
3,694
1,801
5,453
6,050
0
47,184
L
Anubis
JiggyWatt
Anubis
1,654
338
0
563
3,965
1,504
0
0
3,965
11,317
0
W
Anhur
12,814
7,371
0
5,273
11,550
4,799
6,319
2,530
9,020
0
95,521
L
8,009
1,787
559
3,395
11,142
8,857
217
1,415
9,727
46,621
0
L
Kukulkan
PapaTug
Kukulkan
9,040
1,077
0
1,266
11,021
3,877
76
67
10,954
65,585
0
W
Yemoja
W4ney
Yemoja
2,140
254
1,825
797
8,529
5,670
547
3,671
4,858
28,224
0
L
Arachne
david2004731
Arachne
6,810
5,028
0
6,064
16,350
6,036
0
0
16,350
0
51,575
W
Charybdis
tehpuertoric4n
Charybdis
12,338
7,704
0
3,366
14,504
5,614
2,312
4,339
10,165
0
88,264
L
Medusa
zohidov
Medusa
4,459
959
0
10
9,567
2,473
240
658
8,909
0
38,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,960
Gold Earned
43,760
589
Minions Killed
400
0
Camps Cleared
0
1,568,273
Distance Traveled
1,445,480
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,619
559
120
6
0
341,278
4
W
Neith
9,204
484
95
5
0
320,734
0
L
Anubis
5,806
306
17
1
0
124,236
0
W
Anhur
13,482
710
179
9
0
309,361
8
L
Ra
9,710
511
66
3
0
336,523
0
L
Kukulkan
10,809
569
142
7
0
298,462
2
W
Yemoja
8,958
471
51
3
0
267,375
5
L
Arachne
9,400
495
92
5
0
361,759
0
W
Charybdis
11,697
616
144
8
0
329,525
0
L
Medusa
8,035
423
83
4
0
324,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role