Player Matchup

Fenrir
Fenrir
Diamond IV
Wazrow
Fenrir
Diamond IV
Level 39
God Stats
10W - 6L
1,788 SR
Queue Stats
28W - 21L
2,253 MMR
Solo
Scylla
Scylla
Gold IV
lardonka
Scylla
Gold IV
Level 143
God Stats
10W - 10L
1,703 SR
Queue Stats
361W - 413L
1,452 MMR
Party 1
Khepri
Khepri
Gold I
xoSzancso
Khepri
Gold I
Level 104
God Stats
6W - 12L
1,551 SR
Queue Stats
368W - 415L
1,647 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 95
1,681 SR
1,784 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,541 SR
1,454 MMR
Horus
Horus
Bronze III
Andresinhou
Horus
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,592 MMR
Party 2
Danzaburou
Danzaburou
Silver II
ApZ Campbell
Danzaburou
Silver II
Level 82
God Stats
10W - 9L
1,624 SR
Queue Stats
77W - 128L
1,180 MMR
Solo
Vulcan
Vulcan
Bronze III
gonzalo_assassin
Vulcan
Bronze III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,592 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Wazrow
Fenrir
14
5 / 2 / 6
10,755
633
10,544
20,196
13,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
lardonka
Scylla
16
6 / 0 / 6
11,328
666
16,512
3,709
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
xoSzancso
Khepri
13
2 / 0 / 9
11,407
671
7,355
16,541
22,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
AthenaTiamatPersephoneMorgan Le FaySobek

VS

Bans
GilgameshOdinZeusMedusaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
9,910
583
5,737
16,533
19,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
ApZ Campbell
Danzaburou
11
0 / 8 / 1
8,843
520
7,071
13,579
5,140
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 0
9,767
575
14,508
10,271
4,242
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
13
Kills
2
2
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
L
Danzaburou
ApZ Campbell
Danzaburou
0
8
1
0.06
W
Fenrir
Wazrow
Fenrir
5
2
6
4
L
2
5
0
0.4
W
Scylla
lardonka
Scylla
6
0
6
9
W
Khepri
xoSzancso
Khepri
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,411
Damage
27,316
40,446
Taken
40,383
37,598
Mitigated
28,459
14,918
Healing
11,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,737
1,970
2,531
6,911
16,533
19,077
0
9,579
6,514
0
11,628
L
Danzaburou
ApZ Campbell
Danzaburou
7,071
3,089
0
1,415
13,579
5,140
0
8,402
4,751
0
25,569
W
Fenrir
Wazrow
Fenrir
10,544
2,513
0
9,334
20,196
13,920
613
7,902
12,294
73
35,957
L
14,508
5,945
0
816
10,271
4,242
0
6,270
3,698
54,841
0
W
Scylla
lardonka
Scylla
16,512
1,935
0
854
3,709
1,527
1,399
1,268
2,441
65,033
0
W
Khepri
xoSzancso
Khepri
7,355
207
0
4,730
16,541
22,151
465
6,229
10,312
20,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,490
Gold Earned
28,520
207
Minions Killed
147
6
Camps Cleared
6
929,624
Distance Traveled
848,477
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,910
583
6
0
0
309,523
4
L
Danzaburou
8,843
520
51
3
4
241,967
6
W
Fenrir
10,755
633
41
2
4
322,678
5
L
Vulcan
9,767
575
90
5
2
296,987
2
W
Scylla
11,328
666
141
8
2
279,906
0
W
Khepri
11,407
671
25
1
0
327,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role