Player Matchup

Bakasura
Bakasura
BearN3cessities
Bakasura
Level 115
God Stats
5W - 3L
1,671 SR
Queue Stats
305W - 317L
1,445 Elo+
Solo
Ares
Ares
Val Wolfz
Ares
Level 109
God Stats
2W - 1L
1,758 SR
Queue Stats
163W - 171L
1,481 Elo+
Solo
Chiron
Chiron
grizzley_yo
Chiron
Level 68
God Stats
14W - 9L
1,755 SR
Queue Stats
133W - 168L
1,391 Elo+
Solo
Achilles
Achilles
lilsusp
Achilles
Level 66
God Stats
2W - 2L
1,720 SR
Queue Stats
82W - 79L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
thebadones2004
Baron Samedi
Level 99
God Stats
30W - 34L
1,410 SR
Queue Stats
663W - 769L
1,374 Elo+
Solo
Team Averages
Level 91
1,663 SR
1,426 Elo+

VS

Team Averages
Level 87
1,513 SR
1,444 Elo+
Izanami
Izanami
Manc-Monto
Izanami
Level 132
God Stats
13W - 22L
1,440 SR
Queue Stats
611W - 745L
1,383 Elo+
Solo
Kukulkan
Kukulkan
Mascara93
Kukulkan
Level 66
God Stats
4W - 4L
1,566 SR
Queue Stats
74W - 70L
1,546 Elo+
Solo
Odin
Odin
Monsternus22
Odin
Level 107
God Stats
17W - 9L
1,663 SR
Queue Stats
497W - 554L
1,497 Elo+
Party 1
Awilix
Awilix
Tovarishch_
Awilix
Level 67
God Stats
1W - 3L
1,396 SR
Queue Stats
151W - 196L
1,388 Elo+
Party 1
Athena
Athena
xd_DeadInsid
Athena
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 218L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
1 / 1 / 0
6,395
581
3,346
8,709
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
9
6 / 1 / 4
6,273
570
6,646
9,772
6,166
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
11
5 / 0 / 6
6,709
610
8,819
4,728
1,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
lilsusp
Achilles
11
2 / 3 / 0
5,979
544
5,113
8,584
7,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Baron Samedi
thebadones2004
Baron Samedi
9
0 / 3 / 0
5,441
495
2,496
6,725
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Manc-Monto
Izanami
8
0 / 5 / 0
4,949
450
2,654
6,739
1,632
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Mascara93
Kukulkan
10
2 / 1 / 0
5,849
532
4,011
5,787
1,548
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 1
6,614
601
5,630
7,863
5,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
10
3 / 2 / 1
5,902
537
3,462
7,042
1,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
7
0 / 5 / 1
4,759
433
2,267
9,727
4,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
14
Kills
8
8
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
1
1
0
1
L
Izanami
Manc-Monto
Izanami
0
5
0
0
L
Kukulkan
Mascara93
Kukulkan
2
1
0
2
L
3
1
1
3.5
L
Awilix
3
2
1
1.75
W
Ares
6
1
4
8
W
Chiron
5
0
6
8
W
Achilles
lilsusp
Achilles
2
3
0
0.67
W
Baron Samedi
thebadones2004
Baron Samedi
0
3
0
0
L
Athena
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,420
Damage
18,024
38,518
Taken
37,158
19,875
Mitigated
14,922
13,207
Healing
7,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
3,346
1,953
0
1,745
8,709
2,804
0
1,254
7,455
0
37,127
L
Izanami
Manc-Monto
Izanami
2,654
2,110
0
604
6,739
1,632
0
2,359
4,380
0
29,101
L
Kukulkan
Mascara93
Kukulkan
4,011
426
75
2,030
5,787
1,548
526
1,361
3,811
32,866
0
L
5,630
877
0
3,929
7,863
5,695
325
603
6,384
6,917
25,262
L
Awilix
3,462
1,120
0
140
7,042
1,902
0
1,447
5,405
0
23,623
W
Ares
6,646
857
196
3,871
9,772
6,166
129
3,280
6,492
18,133
0
W
Chiron
8,819
3,413
827
2,086
4,728
1,709
1,444
1,392
3,336
0
33,942
W
Achilles
lilsusp
Achilles
5,113
2,088
0
2,496
8,584
7,044
0
1,299
6,356
0
26,254
W
Baron Samedi
thebadones2004
Baron Samedi
2,496
121
0
1,986
6,725
2,152
231
816
5,729
27,084
0
L
Athena
2,267
774
0
663
9,727
4,145
0
3,372
6,355
8,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,797
Gold Earned
28,073
261
Minions Killed
261
0
Camps Cleared
0
1,029,409
Distance Traveled
1,079,864
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,395
581
86
8
0
239,729
4
L
Izanami
4,949
450
58
5
0
183,948
1
L
Kukulkan
5,849
532
77
7
0
209,963
1
L
Odin
6,614
601
69
6
0
221,333
0
L
Awilix
5,902
537
45
4
0
250,338
0
W
Ares
6,273
570
23
2
0
204,664
3
W
Chiron
6,709
610
58
5
0
197,644
0
W
Achilles
5,979
544
51
5
0
194,377
1
W
Baron Samedi
5,441
495
43
4
0
192,995
4
L
Athena
4,759
433
12
1
0
214,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role