Player Matchup

Skadi
Skadi
AndrewDragonIV
Skadi
Level 5
God Stats
3W - 1L
1,526 SR
Queue Stats
3W - 3L
1,176 Elo+
Party 2
Kukulkan
Kukulkan
Ferescio
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,319 Elo+
Party 2
Thanatos
Thanatos
Naiizeo
Thanatos
Level 26
God Stats
4W - 7L
1,357 SR
Queue Stats
132W - 137L
1,401 Elo+
Party 1
Chiron
Chiron
Xarenya
Chiron
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 96L
1,347 Elo+
Party 1
Cthulhu
Cthulhu
Zaluffa
Cthulhu
Level 7
God Stats
1W - 1L
1,264 SR
Queue Stats
4W - 8L
1,073 Elo+
Party 2
Team Averages
Level 14
1,429 SR
1,263 Elo+

VS

Team Averages
Level 10
1,500 SR
1,356 Elo+
Olorun
Olorun
Hide00
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,231 Elo+
Party 3
Yemoja
Yemoja
JaxTor123
Yemoja
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 34L
1,406 Elo+
Solo
Kali
Kali
JhingerBread
Kali
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Nike
Nike
Saokami
Nike
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,172 Elo+
Solo
Nemesis
Nemesis
pots00
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 5
10,971
522
4,960
8,459
5,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
Ferescio
Kukulkan
17
6 / 2 / 9
11,246
536
13,693
7,131
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Naiizeo
Thanatos
20
19 / 4 / 5
13,833
659
18,783
19,917
8,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
Xarenya
Chiron
16
5 / 6 / 7
11,170
532
11,857
15,684
5,870
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Zaluffa
Cthulhu
16
6 / 4 / 6
10,723
511
13,040
13,094
11,273
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hide00
Olorun
14
5 / 9 / 5
9,709
462
10,989
15,252
5,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
JaxTor123
Yemoja
14
1 / 0 / 4
8,418
401
4,913
11,658
7,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 7 / 8
8,440
402
4,079
15,688
4,763
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
Saokami
Nike
11
0 / 13 / 6
7,182
342
3,883
17,170
4,519
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
pots00
Nemesis
17
10 / 9 / 5
11,463
546
15,769
18,056
9,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
44
38
Kills
16
16
Deaths
38
32
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Kukulkan
Ferescio
Kukulkan
6
2
9
5.25
L
Olorun
Hide00
Olorun
5
9
5
0.83
L
Yemoja
JaxTor123
Yemoja
1
0
4
3
L
0
7
8
0.57
W
Thanatos
Naiizeo
Thanatos
19
4
5
5.38
L
Nike
Saokami
Nike
0
13
6
0.23
W
Chiron
Xarenya
Chiron
5
6
7
1.42
W
Cthulhu
Zaluffa
Cthulhu
6
4
6
2.25
L
Nemesis
pots00
Nemesis
10
9
5
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,333
Damage
39,633
64,285
Taken
77,824
33,901
Mitigated
31,920
26,763
Healing
14,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,960
1,551
0
0
8,459
5,123
1,875
3,109
5,350
0
42,922
W
Kukulkan
Ferescio
Kukulkan
13,693
998
0
814
7,131
2,921
1,073
390
6,741
58,907
0
L
Olorun
Hide00
Olorun
10,989
6,089
544
2,321
15,252
5,325
258
7,477
7,679
37,377
3,149
L
Yemoja
JaxTor123
Yemoja
4,913
755
732
2,378
11,658
7,735
0
4,731
6,927
27,159
0
L
4,079
1,562
0
4,245
15,688
4,763
0
4,404
11,284
0
32,432
W
Thanatos
Naiizeo
Thanatos
18,783
5,993
0
16,678
19,917
8,714
664
3,238
16,679
0
107,810
L
Nike
Saokami
Nike
3,883
945
0
2,061
17,170
4,519
101
4,724
12,382
0
17,441
W
Chiron
Xarenya
Chiron
11,857
4,992
1,285
4,326
15,684
5,870
5,494
2,903
12,777
0
65,276
W
Cthulhu
Zaluffa
Cthulhu
13,040
1,499
129
3,531
13,094
11,273
470
4,947
8,147
44,212
0
L
Nemesis
pots00
Nemesis
15,769
7,121
0
2,452
18,056
9,578
0
5,206
12,819
0
62,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,943
Gold Earned
45,212
490
Minions Killed
286
0
Camps Cleared
0
2,035,411
Distance Traveled
1,942,894
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,971
522
81
4
0
414,609
3
W
Kukulkan
11,246
536
96
5
0
371,441
1
L
Olorun
9,709
462
90
4
0
327,796
4
L
Yemoja
8,418
401
31
1
0
424,234
8
L
Kali
8,440
402
50
2
0
403,131
3
W
Thanatos
13,833
659
148
7
0
459,147
0
L
Nike
7,182
342
20
1
0
365,374
9
W
Chiron
11,170
532
122
6
0
382,676
2
W
Cthulhu
10,723
511
43
2
0
407,538
0
L
Nemesis
11,463
546
95
5
0
422,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role