Player Matchup

Osiris
Osiris
Gold III
PedaaAUT
Osiris
Gold III
Level 109
God Stats
6W - 8L
1,628 SR
Queue Stats
266W - 270L
1,558 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
ZRaptorX99
Amaterasu
Bronze III
Level 30
God Stats
0W - 1L
1,449 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
edwerdi
Scylla
Gold IV
Level 128
God Stats
5W - 7L
1,243 SR
Queue Stats
216W - 221L
1,506 MMR
Solo
Rama
Rama
Gold IV
temp-237433
Rama
Gold IV
Level 126
God Stats
10W - 7L
1,649 SR
Queue Stats
756W - 735L
1,488 MMR
Party 1
Horus
Horus
Bronze III
xM-Icardii-9x
Horus
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 85
1,494 SR
1,510 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,520 SR
1,510 MMR
Awilix
Awilix
Platinum V
JhonnyRonda
Awilix
Platinum V
Level 127
God Stats
13W - 13L
1,577 SR
Queue Stats
364W - 368L
1,519 MMR
Solo
Bellona
Bellona
Gold II
Pablo_MP5K_QNK
Bellona
Gold II
Level 109
God Stats
5W - 8L
1,300 SR
Queue Stats
328W - 329L
1,526 MMR
Solo
Bacchus
Bacchus
Gold IV
azcol200
Bacchus
Gold IV
Level 64
God Stats
3W - 3L
1,609 SR
Queue Stats
23W - 24L
1,436 MMR
Party 2
Chiron
Chiron
Gold II
fozz1UP
Chiron
Gold II
Level 126
God Stats
38W - 40L
1,572 SR
Queue Stats
288W - 289L
1,490 MMR
Solo
Nu Wa
Nu Wa
Platinum V
wael__spy
Nu Wa
Platinum V
Level 129
God Stats
13W - 22L
1,544 SR
Queue Stats
400W - 393L
1,581 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
PedaaAUT
Osiris
16
2 / 6 / 2
10,147
441
11,440
20,572
12,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
ZRaptorX99
Amaterasu
15
1 / 10 / 2
9,846
428
5,669
21,379
18,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
edwerdi
Scylla
16
2 / 5 / 2
9,933
432
6,900
16,779
5,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 6 / 2
10,145
441
8,387
19,975
6,704
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 6 / 5
8,979
390
10,656
23,606
21,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
TiamatAthenaMorgan Le FayPersephoneKali

VS

Bans
GilgameshGaneshaDanzaburouArtemisYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
7 / 1 / 9
14,129
614
8,946
14,343
10,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 2 / 9
14,654
637
20,529
21,573
23,713
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
azcol200
Bacchus
16
4 / 2 / 11
11,894
517
9,617
21,911
32,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
fozz1UP
Chiron
20
6 / 2 / 6
14,212
618
17,909
16,289
6,932
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
wael__spy
Nu Wa
20
4 / 2 / 12
13,689
595
22,525
12,234
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
79
8
Kills
32
33
Deaths
9
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Awilix
7
1
9
11.5
W
11
2
9
7.75
L
Osiris
PedaaAUT
Osiris
2
6
2
0.5
L
Amaterasu
ZRaptorX99
Amaterasu
1
10
2
0.2
W
Bacchus
azcol200
Bacchus
4
2
11
4.75
L
Scylla
edwerdi
Scylla
2
5
2
0.6
W
Chiron
fozz1UP
Chiron
6
2
6
4.5
L
1
6
2
0.33
W
Nu Wa
wael__spy
Nu Wa
4
2
12
5
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,052
Damage
79,526
102,311
Taken
86,350
64,868
Mitigated
78,067
20,753
Healing
29,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
8,946
2,940
0
5,542
14,343
10,435
2,911
597
13,619
0
103,369
W
20,529
7,044
0
6,315
21,573
23,713
2,460
80
21,255
30,761
82,966
L
Osiris
PedaaAUT
Osiris
11,440
4,170
0
3,625
20,572
12,906
0
7,723
12,624
0
78,584
L
Amaterasu
ZRaptorX99
Amaterasu
5,669
2,223
0
4,449
21,379
18,382
0
4,939
16,234
0
45,100
W
Bacchus
azcol200
Bacchus
9,617
1,444
0
3,918
21,911
32,825
0
2,589
18,572
30,096
0
L
Scylla
edwerdi
Scylla
6,900
785
0
2,065
16,779
5,234
0
6,190
10,279
66,309
0
W
Chiron
fozz1UP
Chiron
17,909
8,384
1,469
9,118
16,289
6,932
3,347
1,364
14,719
0
119,430
L
8,387
5,890
0
4,235
19,975
6,704
0
5,112
14,697
0
74,986
W
Nu Wa
wael__spy
Nu Wa
22,525
4,985
139
3,016
12,234
4,162
5,295
2,351
9,414
119,127
0
L
10,656
3,595
1,295
5,084
23,606
21,642
0
11,558
11,566
217
32,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,050
Gold Earned
68,578
517
Minions Killed
721
0
Camps Cleared
0
1,934,324
Distance Traveled
2,360,112
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,129
614
160
7
0
536,216
4
W
Bellona
14,654
637
160
7
0
486,073
2
L
Osiris
10,147
441
130
6
0
437,277
3
L
Amaterasu
9,846
428
88
4
0
406,249
7
W
Bacchus
11,894
517
32
1
0
452,025
5
L
Scylla
9,933
432
120
5
0
302,356
2
W
Chiron
14,212
618
202
9
0
443,300
3
L
Rama
10,145
441
141
6
0
382,666
2
W
Nu Wa
13,689
595
167
7
0
442,498
2
L
Horus
8,979
390
38
2
0
405,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role