Player Matchup

Ymir
Ymir
Blade1435
Ymir
Level 21
God Stats
1W - 2L
1,215 SR
Queue Stats
1W - 2L
1,219 Elo+
Party 2
Hachiman
Hachiman
ButterMyMuffin
Hachiman
Level 27
God Stats
12W - 27L
1,244 SR
Queue Stats
109W - 147L
1,256 Elo+
Solo
Anubis
Anubis
Sezner
Anubis
Level 28
God Stats
10W - 12L
1,464 SR
Queue Stats
60W - 85L
1,316 Elo+
Solo
Bellona
Bellona
Taupinette91
Bellona
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
997 Elo+
Party 2
Thor
Thor
dansc28
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
997 Elo+
Party 2
Team Averages
Level 20
1,385 SR
1,157 Elo+

VS

Team Averages
Level 17
1,451 SR
1,197 Elo+
Yemoja
Yemoja
CENTAUROYT
Yemoja
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 66L
1,025 Elo+
Party 1
Hachiman
Hachiman
Jaquxy
Hachiman
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 21L
1,089 Elo+
Solo
Arachne
Arachne
Juanchuso
Arachne
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
52W - 64L
1,346 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Piragua11
Ah Muzen Cab
Level 7
God Stats
2W - 4L
1,256 SR
Queue Stats
48W - 44L
1,025 Elo+
Party 1
Sol
Sol
fural
Sol
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 5 / 9
9,947
398
10,926
30,270
22,300
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
17
4 / 6 / 9
11,560
462
14,249
14,771
3,962
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Sezner
Anubis
18
10 / 14 / 3
12,869
515
17,064
23,931
12,225
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Taupinette91
Bellona
15
0 / 10 / 7
9,925
397
5,954
23,155
17,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
dansc28
Thor
14
1 / 11 / 6
9,491
380
6,052
21,063
6,194
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CENTAUROYT
Yemoja
17
2 / 1 / 21
10,660
426
11,825
10,045
10,028
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Jaquxy
Hachiman
20
8 / 5 / 10
13,502
540
20,682
19,253
7,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Juanchuso
Arachne
19
11 / 5 / 9
13,045
522
14,966
20,717
8,264
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
Piragua11
Ah Muzen Cab
17
5 / 4 / 12
11,506
460
12,683
12,544
4,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
fural
Sol
20
19 / 2 / 13
14,451
578
34,700
18,400
6,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
110
17
Kills
45
46
Deaths
17
34
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
5
9
1.3
L
Hachiman
4
6
9
1.42
W
Yemoja
CENTAUROYT
Yemoja
2
1
21
12.5
W
Hachiman
Jaquxy
Hachiman
8
5
10
2.6
W
Arachne
Juanchuso
Arachne
11
5
9
3.1
W
Ah Muzen Cab
Piragua11
Ah Muzen Cab
5
4
12
2.75
L
Anubis
Sezner
Anubis
10
14
3
0.82
L
Bellona
Taupinette91
Bellona
0
10
7
0.35
L
Thor
dansc28
Thor
1
11
6
0.36
W
Sol
fural
Sol
19
2
13
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,245
Damage
94,856
113,190
Taken
80,959
61,898
Mitigated
36,482
17,392
Healing
29,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
10,926
2,133
0
4,602
30,270
22,300
1,164
17,382
12,541
32,503
0
L
Hachiman
14,249
10,435
0
3,099
14,771
3,962
2,526
3,727
10,918
0
50,538
W
Yemoja
CENTAUROYT
Yemoja
11,825
1,472
1,694
1,874
10,045
10,028
1,059
4,743
5,302
32,338
0
W
Hachiman
Jaquxy
Hachiman
20,682
12,960
0
7,147
19,253
7,937
1,466
4,075
15,008
0
114,900
W
Arachne
Juanchuso
Arachne
14,966
7,857
0
8,019
20,717
8,264
0
6,492
14,176
0
70,653
W
Ah Muzen Cab
Piragua11
Ah Muzen Cab
12,683
3,951
0
3,061
12,544
4,023
3,075
4,565
7,979
0
78,119
L
Anubis
Sezner
Anubis
17,064
1,546
0
6,247
23,931
12,225
1,887
11,392
12,062
57,110
0
L
Bellona
Taupinette91
Bellona
5,954
1,791
0
1,370
23,155
17,217
882
6,054
16,913
0
43,164
L
Thor
dansc28
Thor
6,052
1,484
0
2,074
21,063
6,194
224
6,668
14,231
0
33,277
W
Sol
fural
Sol
34,700
10,540
0
7,413
18,400
6,230
3,568
8,400
10,000
98,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,792
Gold Earned
63,164
367
Minions Killed
522
0
Camps Cleared
0
1,871,297
Distance Traveled
2,275,668
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,947
398
44
2
0
429,583
5
L
Hachiman
11,560
462
89
4
0
313,122
4
W
Yemoja
10,660
426
18
1
0
436,265
2
W
Hachiman
13,502
540
150
6
0
402,323
3
W
Arachne
13,045
522
98
4
0
519,397
0
W
Ah Muzen Cab
11,506
460
135
5
0
443,761
1
L
Anubis
12,869
515
83
3
0
327,154
0
L
Bellona
9,925
397
91
4
0
452,274
3
L
Thor
9,491
380
60
2
0
349,164
0
W
Sol
14,451
578
121
5
0
473,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role