Player Matchup

Thanatos
Thanatos
Poofis
Thanatos
Level 81
God Stats
37W - 31L
1,476 SR
Queue Stats
64W - 60L
1,534 Elo+
Party 1
Cerberus
Cerberus
Yujiro_hanma_017
Cerberus
Level 32
God Stats
3W - 2L
1,546 SR
Queue Stats
170W - 154L
1,543 Elo+
Solo
Merlin
Merlin
fancyderp101
Merlin
Level 29
God Stats
2W - 8L
1,268 SR
Queue Stats
94W - 96L
1,359 Elo+
Party 4
Gilgamesh
Gilgamesh
frenchiee96
Gilgamesh
Level 86
God Stats
38W - 23L
1,645 SR
Queue Stats
537W - 523L
1,492 Elo+
Party 4
Anhur
Anhur
rawr xd also hi
Anhur
Level 15
God Stats
0W - 1L
1,748 SR
Queue Stats
5W - 5L
1,513 Elo+
Party 1
Team Averages
Level 49
1,537 SR
1,488 Elo+

VS

Team Averages
Level 61
1,578 SR
1,483 Elo+
Fenrir
Fenrir
CapnCheeky
Fenrir
Level 160
God Stats
15W - 12L
1,622 SR
Queue Stats
217W - 213L
1,616 Elo+
Party 2
Hel
Hel
Josh2473
Hel
Level 37
God Stats
10W - 7L
1,484 SR
Queue Stats
433W - 450L
1,305 Elo+
Party 3
Bacchus
Bacchus
PrpBufBandit
Bacchus
Level 29
God Stats
9W - 3L
1,882 SR
Queue Stats
101W - 60L
1,643 Elo+
Party 2
Izanami
Izanami
Qui_dit
Izanami
Level 40
God Stats
6W - 5L
1,472 SR
Queue Stats
66W - 66L
1,558 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZFIGHTERZ555
Morgan Le Fay
Level 40
God Stats
26W - 34L
1,429 SR
Queue Stats
144W - 199L
1,293 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Poofis
Thanatos
13
7 / 8 / 2
8,653
455
9,141
16,194
5,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 7 / 6
9,568
504
5,795
22,655
22,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
15
2 / 8 / 4
9,459
498
7,681
11,950
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
frenchiee96
Gilgamesh
15
7 / 6 / 1
9,962
524
13,303
17,460
15,180
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 9 / 3
7,773
409
7,404
12,584
3,162
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CapnCheeky
Fenrir
19
17 / 3 / 7
12,613
664
19,684
19,040
14,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 9 / 4
8,530
449
2,615
13,470
5,673
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
PrpBufBandit
Bacchus
14
6 / 5 / 15
10,971
577
8,629
14,371
15,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Qui_dit
Izanami
18
12 / 0 / 11
12,535
660
20,260
13,246
5,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
ZFIGHTERZ555
Morgan Le Fay
15
3 / 4 / 11
10,312
543
7,540
12,114
3,768
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
86
20
Kills
38
38
Deaths
21
16
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CapnCheeky
Fenrir
17
3
7
6.83
W
0
9
4
0.22
L
Thanatos
Poofis
Thanatos
7
8
2
1
W
Bacchus
PrpBufBandit
Bacchus
6
5
15
2.7
W
Izanami
Qui_dit
Izanami
12
0
11
17.5
L
3
7
6
0.86
W
Morgan Le Fay
ZFIGHTERZ555
Morgan Le Fay
3
4
11
2.13
L
Merlin
2
8
4
0.5
L
Gilgamesh
frenchiee96
Gilgamesh
7
6
1
1.25
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,324
Damage
58,728
80,843
Taken
72,241
50,817
Mitigated
44,409
18,799
Healing
24,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CapnCheeky
Fenrir
19,684
8,745
0
6,155
19,040
14,322
1,090
2,828
15,748
0
76,556
W
2,615
691
2,437
3,643
13,470
5,673
782
1,767
11,552
34,354
0
L
Thanatos
Poofis
Thanatos
9,141
2,883
0
9,469
16,194
5,896
0
6,729
9,465
0
44,521
W
Bacchus
PrpBufBandit
Bacchus
8,629
1,212
0
1,732
14,371
15,190
133
3,456
10,759
26,455
0
W
Izanami
Qui_dit
Izanami
20,260
13,721
0
5,697
13,246
5,456
6,035
4,568
8,401
0
98,755
L
5,795
22
0
4,575
22,655
22,970
0
3,623
19,032
36,437
0
W
Morgan Le Fay
ZFIGHTERZ555
Morgan Le Fay
7,540
1,318
0
4,418
12,114
3,768
2,032
2,383
9,408
45,732
0
L
Merlin
7,681
161
0
501
11,950
3,609
0
3,218
8,732
45,007
0
L
Gilgamesh
frenchiee96
Gilgamesh
13,303
3,207
0
2,708
17,460
15,180
17
3,240
14,220
7,749
49,088
L
7,404
3,744
0
1,546
12,584
3,162
168
2,199
10,385
0
41,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,415
Gold Earned
54,961
430
Minions Killed
429
0
Camps Cleared
0
1,508,185
Distance Traveled
1,736,554
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,613
664
117
6
0
391,855
0
W
Hel
8,530
449
50
3
0
289,780
0
L
Thanatos
8,653
455
70
4
0
311,987
0
W
Bacchus
10,971
577
28
1
0
359,204
2
W
Izanami
12,535
660
156
8
0
357,148
2
L
Cerberus
9,568
504
78
4
0
342,349
1
W
Morgan Le Fay
10,312
543
78
4
0
338,567
0
L
Merlin
9,459
498
98
5
0
282,352
4
L
Gilgamesh
9,962
524
110
6
0
302,290
2
L
Anhur
7,773
409
74
4
0
269,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role