Player Matchup

Bastet
Bastet
Caduceus 777
Bastet
Level 106
God Stats
3W - 5L
1,309 SR
Queue Stats
161W - 158L
1,466 Elo+
Solo
Ra
Ra
DankSinatra__
Ra
Level 138
God Stats
13W - 15L
1,502 SR
Queue Stats
946W - 939L
1,485 Elo+
Solo
Sol
Sol
StoriedPrune745
Sol
Level 70
God Stats
3W - 2L
1,500 SR
Queue Stats
68W - 81L
1,441 Elo+
Solo
Anubis
Anubis
XxNightYUUxX
Anubis
Level 85
God Stats
16W - 9L
1,816 SR
Queue Stats
305W - 279L
1,455 Elo+
Solo
Horus
Horus
丹德莱恩
Horus
Level 65
God Stats
13W - 5L
1,771 SR
Queue Stats
171W - 122L
1,512 Elo+
Solo
Team Averages
Level 93
1,580 SR
1,472 Elo+

VS

Team Averages
Level 97
1,591 SR
1,488 Elo+
Charybdis
Charybdis
Carlos-with-a-K
Charybdis
Level 52
God Stats
1W - 4L
1,725 SR
Queue Stats
160W - 228L
1,382 Elo+
Solo
Hades
Hades
TTV_Drfallout
Hades
Level 100
God Stats
12W - 14L
1,698 SR
Queue Stats
103W - 107L
1,522 Elo+
Solo
Xing Tian
Xing Tian
The TBONE Jones
Xing Tian
Level 109
God Stats
10W - 17L
1,377 SR
Queue Stats
440W - 417L
1,516 Elo+
Solo
Hercules
Hercules
Val Wolfz
Hercules
Level 109
God Stats
3W - 4L
1,613 SR
Queue Stats
163W - 171L
1,492 Elo+
Solo
Awilix
Awilix
superior_yam319
Awilix
Level 115
God Stats
14W - 8L
1,541 SR
Queue Stats
863W - 953L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
2 / 1 / 7
8,337
521
3,899
10,573
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
9 / 2 / 3
10,038
627
12,977
8,350
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

12
8 / 4 / 7
8,476
530
9,208
10,271
3,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Anubis
14
1 / 3 / 5
8,293
518
13,584
13,982
6,628
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
8 / 1 / 14
9,053
566
9,821
17,013
10,239
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Carlos-with-a-K
Charybdis
9
0 / 11 / 2
6,018
376
3,736
13,748
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 6 / 2
8,548
534
11,880
14,465
6,373
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
The TBONE Jones
Xing Tian
14
1 / 2 / 9
7,965
498
10,831
17,657
11,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Val Wolfz
Hercules
11
0 / 4 / 5
6,806
425
7,293
13,179
7,386
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
7 / 5 / 2
8,513
532
6,498
10,987
3,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
28
Kills
11
11
Deaths
28
36
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
2
1
7
5.5
L
Charybdis
Carlos-with-a-K
Charybdis
0
11
2
0.09
W
9
2
3
5.25
W
8
4
7
2.88
L
3
6
2
0.67
L
Xing Tian
The TBONE Jones
Xing Tian
1
2
9
2.75
L
Hercules
Val Wolfz
Hercules
0
4
5
0.63
W
Anubis
1
3
5
1.17
L
7
5
2
1.6
W
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,489
Damage
40,238
60,189
Taken
70,036
26,637
Mitigated
31,566
33,519
Healing
15,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
3,899
1,404
0
6,490
10,573
3,452
0
2,149
8,380
0
51,834
L
Charybdis
Carlos-with-a-K
Charybdis
3,736
1,994
0
1,981
13,748
3,062
679
5,555
8,193
0
26,394
W
12,977
1,246
1,232
2,774
8,350
3,217
337
5,245
2,971
66,114
0
W
9,208
4,348
0
2,634
10,271
3,101
724
1,783
8,488
41,168
0
L
11,880
163
274
4,545
14,465
6,373
280
7,931
6,534
48,123
0
L
Xing Tian
The TBONE Jones
Xing Tian
10,831
577
0
3,838
17,657
11,626
0
10,431
7,226
35,039
0
L
Hercules
Val Wolfz
Hercules
7,293
3,475
121
4,254
13,179
7,386
247
6,110
7,069
0
32,692
W
Anubis
13,584
1,213
152
8,683
13,982
6,628
848
8,431
4,587
60,290
0
L
6,498
2,398
0
86
10,987
3,119
0
5,742
5,245
0
46,008
W
9,821
4,283
2,831
8,723
17,013
10,239
588
3,769
13,052
0
17,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,197
Gold Earned
37,850
396
Minions Killed
323
0
Camps Cleared
0
1,494,796
Distance Traveled
1,414,866
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,337
521
90
6
0
330,806
0
L
Charybdis
6,018
376
42
3
0
205,570
2
W
Ra
10,038
627
119
7
0
310,215
2
W
Sol
8,476
530
62
4
0
289,347
1
L
Hades
8,548
534
89
6
0
280,846
3
L
Xing Tian
7,965
498
57
4
0
294,540
0
L
Hercules
6,806
425
59
4
0
285,901
2
W
Anubis
8,293
518
103
6
0
256,071
2
L
Awilix
8,513
532
76
5
0
348,009
2
W
Horus
9,053
566
22
1
0
308,357
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role