Player Matchup

Tyr
Tyr
ColdHypeToby
Tyr
Level 115
God Stats
12W - 10L
1,600 SR
Queue Stats
108W - 57L
1,638 Elo+
Party 2
Baron Samedi
Baron Samedi
NikoThePølsen
Baron Samedi
Level 104
God Stats
22W - 10L
1,748 SR
Queue Stats
166W - 84L
1,689 Elo+
Party 2
Charybdis
Charybdis
emlo912
Charybdis
Level 122
God Stats
1W - 1L
1,220 SR
Queue Stats
147W - 145L
1,508 Elo+
Solo
Team Averages
Level 114
1,523 SR
1,612 Elo+

VS

Team Averages
Level 103
1,506 SR
1,530 Elo+
Morgan Le Fay
Morgan Le Fay
Andrewf
Morgan Le Fay
Level 54
God Stats
10W - 5L
1,790 SR
Queue Stats
55W - 48L
1,532 Elo+
Party 1
Aphrodite
Aphrodite
MeloShreksWife
Aphrodite
Level 108
God Stats
65W - 37L
1,545 SR
Queue Stats
359W - 382L
1,478 Elo+
Solo
Nox
Nox
Ytucasu
Nox
Level 146
God Stats
1W - 4L
1,183 SR
Queue Stats
207W - 180L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 13
13,130
729
11,734
23,572
33,281
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
NikoThePølsen
Baron Samedi
17
9 / 8 / 9
14,477
804
16,837
16,848
9,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
emlo912
Charybdis
16
5 / 7 / 9
12,534
696
13,965
18,351
11,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Andrewf
Morgan Le Fay
16
9 / 6 / 9
12,743
708
20,643
15,969
7,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
MeloShreksWife
Aphrodite
15
4 / 5 / 12
12,983
721
10,500
18,606
27,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
15
8 / 8 / 7
12,144
675
13,396
18,527
8,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
49
19
Kills
21
21
Deaths
19
31
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Andrewf
Morgan Le Fay
9
6
9
2.25
W
5
6
13
1.92
L
Aphrodite
MeloShreksWife
Aphrodite
4
5
12
2
W
Baron Samedi
NikoThePølsen
Baron Samedi
9
8
9
1.69
L
Nox
8
8
7
1.44
W
Charybdis
emlo912
Charybdis
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,536
Damage
44,539
58,771
Taken
53,102
54,138
Mitigated
43,336
16,336
Healing
14,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Andrewf
Morgan Le Fay
20,643
2,352
0
1,285
15,969
7,289
995
4,587
11,382
46,882
0
W
11,734
1,245
0
4,896
23,572
33,281
943
15,390
7,716
0
32,286
L
Aphrodite
MeloShreksWife
Aphrodite
10,500
1,849
5,458
5,838
18,606
27,523
411
6,215
12,391
26,634
0
W
Baron Samedi
NikoThePølsen
Baron Samedi
16,837
2,070
3,362
4,949
16,848
9,530
1,267
13,742
2,759
50,289
0
L
Nox
13,396
987
278
1,893
18,527
8,524
1,373
6,405
12,122
47,803
0
W
Charybdis
emlo912
Charybdis
13,965
8,032
0
3,129
18,351
11,327
943
14,629
3,308
0
58,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,141
Gold Earned
37,870
188
Minions Killed
183
7
Camps Cleared
8
885,963
Distance Traveled
853,903
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,743
708
69
4
1
299,475
1
W
Tyr
13,130
729
42
2
1
346,483
1
L
Aphrodite
12,983
721
41
2
1
279,579
2
W
Baron Samedi
14,477
804
80
4
2
276,457
4
L
Nox
12,144
675
73
4
6
274,849
0
W
Charybdis
12,534
696
66
4
4
263,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role