Player Matchup

Odin
Odin
FettaNoize
Odin
Level 136
God Stats
7W - 9L
1,620 SR
Queue Stats
685W - 432L
1,607 Elo+
Party 2
Zeus
Zeus
MajorAshton
Zeus
Level 129
God Stats
7W - 6L
1,646 SR
Queue Stats
269W - 195L
1,733 Elo+
Party 2
Heimdallr
Heimdallr
Shouldahadav9
Heimdallr
Level 85
God Stats
7W - 11L
1,522 SR
Queue Stats
35W - 31L
1,636 Elo+
Solo
Team Averages
Level 117
1,596 SR
1,659 Elo+

VS

Team Averages
Level 149
1,579 SR
1,782 Elo+
Gilgamesh
Gilgamesh
Hydroxsis
Gilgamesh
Level 146
God Stats
3W - 1L
1,490 SR
Queue Stats
292W - 114L
1,896 Elo+
Party 1
Charybdis
Charybdis
WeeooWoo
Charybdis
Level 151
God Stats
6W - 5L
1,769 SR
Queue Stats
387W - 166L
1,851 Elo+
Party 1
Sol
Sol
jannattann
Sol
Level 149
God Stats
6W - 4L
1,478 SR
Queue Stats
219W - 215L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 6
7,520
627
4,645
11,376
9,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
5 / 5 / 4
8,566
714
8,535
7,860
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Shouldahadav9
Heimdallr
12
3 / 4 / 5
8,361
697
9,505
12,761
5,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hydroxsis
Gilgamesh
12
2 / 4 / 8
8,746
729
9,294
13,173
10,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
WeeooWoo
Charybdis
13
5 / 4 / 6
9,542
795
8,918
8,502
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
8 / 1 / 5
9,733
811
10,367
8,764
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
9
Kills
15
15
Deaths
9
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
W
Gilgamesh
Hydroxsis
Gilgamesh
2
4
8
1.5
L
5
5
4
1.4
L
Heimdallr
Shouldahadav9
Heimdallr
3
4
5
1.38
W
Charybdis
WeeooWoo
Charybdis
5
4
6
2
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,685
Damage
28,579
31,997
Taken
30,439
17,171
Mitigated
15,512
4,150
Healing
7,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,645
1,148
0
1,529
11,376
9,677
0
3,556
7,242
0
12,489
W
Gilgamesh
Hydroxsis
Gilgamesh
9,294
2,178
0
2,064
13,173
10,034
84
4,150
8,772
0
20,450
L
8,535
1,172
0
906
7,860
2,452
0
3,591
3,945
22,609
0
L
Heimdallr
Shouldahadav9
Heimdallr
9,505
4,784
0
1,715
12,761
5,042
0
2,735
9,365
0
31,367
W
Charybdis
WeeooWoo
Charybdis
8,918
4,423
0
923
8,502
2,763
1,057
1,911
6,388
0
33,797
W
10,367
2,228
0
4,668
8,764
2,715
1,751
2,855
5,697
38,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,447
Gold Earned
28,021
119
Minions Killed
158
4
Camps Cleared
7
674,809
Distance Traveled
775,373
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,520
627
19
2
0
224,799
1
W
Gilgamesh
8,746
729
29
2
2
331,844
1
L
Zeus
8,566
714
37
3
2
207,269
1
L
Heimdallr
8,361
697
63
5
2
242,741
3
W
Charybdis
9,542
795
78
7
3
217,370
0
W
Sol
9,733
811
51
4
2
226,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role