Player Matchup

Jing Wei
Jing Wei
Agent Hboy
Jing Wei
Level 128
God Stats
2W - 1L
1,754 SR
Queue Stats
257W - 197L
1,494 Elo+
Party 2
Cerberus
Cerberus
FTP CJ
Cerberus
Level 97
God Stats
53W - 22L
1,688 SR
Queue Stats
323W - 245L
1,547 Elo+
Party 2
Sun Wukong
Sun Wukong
Fumoji
Sun Wukong
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
178W - 120L
1,555 Elo+
Party 2
Awilix
Awilix
KentXI
Awilix
Level 138
God Stats
1W - 1L
1,678 SR
Queue Stats
148W - 132L
1,526 Elo+
Party 2
Sol
Sol
NSR Snowball
Sol
Level 122
God Stats
5W - 1L
1,666 SR
Queue Stats
178W - 174L
1,517 Elo+
Party 2
Team Averages
Level 122
1,657 SR
1,528 Elo+

VS

Team Averages
Level 87
1,448 SR
1,464 Elo+
Cthulhu
Cthulhu
NeddyCakes
Cthulhu
Level 73
God Stats
18W - 19L
1,553 SR
Queue Stats
408W - 411L
1,523 Elo+
Party 1
Skadi
Skadi
RaggedShot
Skadi
Level 86
God Stats
23W - 23L
1,592 SR
Queue Stats
112W - 116L
1,394 Elo+
Solo
Charybdis
Charybdis
alvaroprieto025
Charybdis
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
252W - 229L
1,501 Elo+
Solo
Loki
Loki
kallejero_2
Loki
Level 86
God Stats
153W - 148L
1,441 SR
Queue Stats
551W - 638L
1,371 Elo+
Solo
Artio
Artio
oChristan
Artio
Level 72
God Stats
0W - 5L
1,154 SR
Queue Stats
357W - 369L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Agent Hboy
Jing Wei
11
1 / 0 / 7
5,988
599
4,285
5,340
1,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
FTP CJ
Cerberus
9
1 / 0 / 6
4,885
489
2,451
7,336
3,792
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Fumoji
Sun Wukong
10
1 / 0 / 0
5,551
555
3,238
4,934
4,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
KentXI
Awilix
9
6 / 1 / 2
6,075
608
4,442
5,974
1,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 0 / 2
5,747
575
3,195
4,123
1,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NeddyCakes
Cthulhu
7
0 / 3 / 1
4,468
447
4,699
7,219
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
7
1 / 3 / 0
5,160
516
2,613
5,585
1,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
alvaroprieto025
Charybdis
8
0 / 2 / 0
4,573
457
1,582
4,716
1,007
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 1 / 0
4,250
425
1,128
4,188
905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
oChristan
Artio
9
0 / 1 / 0
5,262
526
2,219
6,001
4,253
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
10
Kills
1
1
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Agent Hboy
Jing Wei
1
0
7
4.5
W
Cerberus
FTP CJ
Cerberus
1
0
6
4
W
Sun Wukong
Fumoji
Sun Wukong
1
0
0
1
W
Awilix
KentXI
Awilix
6
1
2
7
W
1
0
2
2
L
Cthulhu
NeddyCakes
Cthulhu
0
3
1
0.17
L
Skadi
1
3
0
0.33
L
Charybdis
alvaroprieto025
Charybdis
0
2
0
0
L
0
1
0
0
L
Artio
oChristan
Artio
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,611
Damage
12,241
27,707
Taken
27,709
12,259
Mitigated
9,404
9,555
Healing
8,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Agent Hboy
Jing Wei
4,285
2,811
0
2,184
5,340
1,570
400
798
4,334
0
40,839
W
Cerberus
FTP CJ
Cerberus
2,451
31
0
3,036
7,336
3,792
0
1,187
5,947
16,075
0
W
Sun Wukong
Fumoji
Sun Wukong
3,238
408
0
1,121
4,934
4,010
0
2,219
2,715
31
25,162
W
Awilix
KentXI
Awilix
4,442
1,886
0
650
5,974
1,745
0
1,160
4,670
0
30,362
W
3,195
856
0
2,564
4,123
1,142
992
900
3,123
31,305
0
L
Cthulhu
NeddyCakes
Cthulhu
4,699
254
300
1,159
7,219
1,956
0
2,745
4,474
15,257
0
L
Skadi
2,613
955
0
1,790
5,585
1,283
0
1,133
4,452
0
18,955
L
Charybdis
alvaroprieto025
Charybdis
1,582
864
277
1,288
4,716
1,007
135
834
3,882
0
18,465
L
1,128
180
0
734
4,188
905
0
965
3,113
0
11,434
L
Artio
oChristan
Artio
2,219
350
37
2,794
6,001
4,253
0
0
5,328
24,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,246
Gold Earned
23,713
297
Minions Killed
182
0
Camps Cleared
0
995,733
Distance Traveled
931,104
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,988
599
97
10
0
196,412
3
W
Cerberus
4,885
489
16
2
0
197,667
3
W
Sun Wukong
5,551
555
56
6
0
190,440
3
W
Awilix
6,075
608
58
6
0
219,776
3
W
Sol
5,747
575
70
7
0
191,438
1
L
Cthulhu
4,468
447
20
2
0
191,562
1
L
Skadi
5,160
516
40
4
0
158,171
0
L
Charybdis
4,573
457
46
5
0
178,885
3
L
Loki
4,250
425
22
2
0
214,783
5
L
Artio
5,262
526
54
5
0
187,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role