Player Matchup

Izanami
Izanami
Met4lic4
Izanami
Level 27
God Stats
7W - 9L
1,534 SR
Queue Stats
111W - 103L
1,463 Elo+
Solo
Chang'e
Chang'e
Saito167
Chang'e
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 38L
1,448 Elo+
Solo
Geb
Geb
mbaldim
Geb
Level 28
God Stats
26W - 49L
1,365 SR
Queue Stats
107W - 140L
1,272 Elo+
Solo
Team Averages
Level 66
1,466 SR
1,394 Elo+

VS

Team Averages
Level 54
1,443 SR
1,348 Elo+
Susano
Susano
Keyniin
Susano
Level 7
God Stats
0W - 2L
1,303 SR
Queue Stats
2W - 9L
1,296 Elo+
Party 1
Amaterasu
Amaterasu
Xpresuntão
Amaterasu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,334 Elo+
Party 1
Discordia
Discordia
sired24
Discordia
Level 145
God Stats
15W - 15L
1,526 SR
Queue Stats
189W - 238L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Met4lic4
Izanami
15
10 / 2 / 2
11,545
722
12,377
10,195
4,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Saito167
Chang'e
15
2 / 0 / 9
10,199
637
9,771
11,107
4,753
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Geb
14
0 / 2 / 11
9,597
600
3,352
12,636
7,216
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Keyniin
Susano
11
0 / 4 / 3
8,535
533
5,568
8,827
3,288
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Xpresuntão
Amaterasu
11
0 / 4 / 2
8,373
523
4,757
13,868
15,152
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
sired24
Discordia
14
4 / 4 / 0
10,259
641
17,529
9,065
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
4
4
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
Keyniin
Susano
0
4
3
0.38
W
Izanami
Met4lic4
Izanami
10
2
2
5.5
W
Chang'e
Saito167
Chang'e
2
0
9
6.5
L
Amaterasu
Xpresuntão
Amaterasu
0
4
2
0.25
W
Geb
0
2
11
2.75
L
Discordia
sired24
Discordia
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,500
Damage
27,854
33,938
Taken
31,760
16,399
Mitigated
22,372
10,224
Healing
3,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Keyniin
Susano
5,568
1,154
0
600
8,827
3,288
0
4,709
4,118
0
15,624
W
Izanami
Met4lic4
Izanami
12,377
7,146
0
1,073
10,195
4,430
1,559
5,853
4,342
0
64,484
W
Chang'e
Saito167
Chang'e
9,771
658
3,470
4,862
11,107
4,753
1,052
5,190
5,917
37,322
0
L
Amaterasu
Xpresuntão
Amaterasu
4,757
1,529
0
1,150
13,868
15,152
0
3,955
9,913
0
12,881
W
Geb
3,352
335
0
819
12,636
7,216
127
6,923
5,713
12,178
262
L
Discordia
sired24
Discordia
17,529
361
15
1,671
9,065
3,932
0
4,959
4,106
73,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,341
Gold Earned
27,167
193
Minions Killed
175
6
Camps Cleared
8
871,112
Distance Traveled
861,732
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,535
533
19
1
0
292,393
2
W
Izanami
11,545
722
96
6
3
269,751
4
W
Chang'e
10,199
637
72
5
3
311,176
0
L
Amaterasu
8,373
523
18
1
2
300,556
5
W
Geb
9,597
600
25
2
0
290,185
3
L
Discordia
10,259
641
138
9
6
268,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role