Player Matchup

Odin
Odin
FilthyAnimal
Odin
Level 28
God Stats
46W - 28L
1,688 SR
Queue Stats
78W - 72L
1,519 Elo+
Solo
Ra
Ra
Idealistic212
Ra
Level 3
God Stats
2W - 1L
1,746 SR
Queue Stats
3W - 2L
1,474 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Star1202
Ah Muzen Cab
Level 24
God Stats
2W - 0L
1,683 SR
Queue Stats
70W - 56L
1,450 Elo+
Solo
Ne Zha
Ne Zha
burnunknown
Ne Zha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,507 Elo+
Solo
He Bo
He Bo
thundershock301
He Bo
Level 109
God Stats
3W - 0L
1,501 SR
Queue Stats
43W - 29L
1,556 Elo+
Party 1
Team Averages
Level 38
1,623 SR
1,501 Elo+

VS

Team Averages
Level 43
1,464 SR
1,577 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
SoullMuncher
Khepri
Level 106
God Stats
0W - 1L
1,506 SR
Queue Stats
28W - 24L
1,586 Elo+
Party 2
Charybdis
Charybdis
nottoza
Charybdis
Level 8
God Stats
1W - 2L
1,550 SR
Queue Stats
10W - 7L
1,577 Elo+
Party 3
Bakasura
Bakasura
paitedead
Bakasura
Level 67
God Stats
1W - 2L
1,262 SR
Queue Stats
63W - 74L
1,490 Elo+
Party 3
Nemesis
Nemesis
s0ouleater
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 26
13,141
1,095
14,066
21,050
33,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 4 / 23
14,183
1,182
19,605
12,240
5,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Star1202
Ah Muzen Cab
20
8 / 8 / 24
13,768
1,147
27,007
21,300
7,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
20
14 / 5 / 25
15,284
1,274
27,197
21,921
7,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
19 / 8 / 22
16,701
1,392
24,501
21,063
8,331
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
6 / 8 / 13
13,690
1,141
30,959
17,023
6,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
20
8 / 10 / 14
14,186
1,182
15,618
30,515
49,120
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
nottoza
Charybdis
19
2 / 9 / 10
12,206
1,017
10,579
19,600
8,976
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
paitedead
Bakasura
19
7 / 14 / 9
12,847
1,071
15,572
24,275
11,251
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
s0ouleater
Nemesis
19
4 / 14 / 17
12,883
1,074
15,435
27,449
15,538
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
90
55
Kills
27
27
Deaths
55
120
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
6
8
13
1.56
W
4
2
26
8.5
W
10
4
23
5.38
L
Khepri
8
10
14
1.5
W
Ah Muzen Cab
Star1202
Ah Muzen Cab
8
8
24
2.5
W
Ne Zha
14
5
25
5.3
L
Charybdis
nottoza
Charybdis
2
9
10
0.78
L
Bakasura
paitedead
Bakasura
7
14
9
0.82
L
Nemesis
s0ouleater
Nemesis
4
14
17
0.89
W
19
8
22
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,376
Damage
88,163
97,574
Taken
118,862
61,744
Mitigated
91,762
27,046
Healing
4,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
30,959
9,882
194
750
17,023
6,877
0
5,220
11,485
61,879
0
W
14,066
2,786
0
4,033
21,050
33,077
0
8,142
12,353
943
33,608
W
19,605
4,135
2,132
2,919
12,240
5,063
0
4,684
6,661
39,045
0
L
Khepri
15,618
2,123
458
1,095
30,515
49,120
0
10,461
19,326
36,068
0
W
Ah Muzen Cab
Star1202
Ah Muzen Cab
27,007
14,073
0
4,420
21,300
7,793
0
10,777
9,581
0
45,429
W
Ne Zha
27,197
15,162
0
8,042
21,921
7,480
0
12,824
8,735
0
53,693
L
Charybdis
nottoza
Charybdis
10,579
6,635
0
0
19,600
8,976
0
7,719
11,420
0
29,797
L
Bakasura
paitedead
Bakasura
15,572
8,916
0
616
24,275
11,251
0
9,058
14,670
0
19,420
L
Nemesis
s0ouleater
Nemesis
15,435
8,472
0
1,507
27,449
15,538
0
11,438
15,393
0
29,978
W
24,501
1,688
450
5,050
21,063
8,331
0
10,150
10,434
51,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,077
Gold Earned
65,812
219
Minions Killed
207
7
Camps Cleared
5
1,079,311
Distance Traveled
1,086,197
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,690
1,141
62
5
0
203,422
1
W
Odin
13,141
1,095
38
3
0
239,986
0
W
Ra
14,183
1,182
43
4
0
204,917
0
L
Khepri
14,186
1,182
54
5
0
233,818
0
W
Ah Muzen Cab
13,768
1,147
30
3
3
216,791
1
W
Ne Zha
15,284
1,274
41
3
4
222,109
1
L
Charybdis
12,206
1,017
47
4
2
192,462
0
L
Bakasura
12,847
1,071
11
1
1
243,687
0
L
Nemesis
12,883
1,074
33
3
2
212,808
0
W
He Bo
16,701
1,392
67
6
0
195,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role