Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BrutikusPrime
Cerberus
Level 65
God Stats
4W - 2L
1,824 SR
Queue Stats
83W - 87L
1,587 Elo+
Solo
Thoth
Thoth
tails670
Thoth
Level 156
God Stats
2W - 2L
1,776 SR
Queue Stats
318W - 293L
1,549 Elo+
Solo
Team Averages
Level 127
1,700 SR
1,545 Elo+

VS

Team Averages
Level 120
1,590 SR
1,554 Elo+
Tiamat
Tiamat
DarkWolf782
Tiamat
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 57L
1,445 Elo+
Party 1
Pele
Pele
JAYCOLON
Pele
Level 141
God Stats
2W - 0L
1,528 SR
Queue Stats
26W - 29L
1,605 Elo+
Solo
Kuzenbo
Kuzenbo
TehitsGonzo
Kuzenbo
Level 155
God Stats
5W - 1L
1,742 SR
Queue Stats
115W - 71L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 8 / 7
9,984
624
9,623
14,431
5,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
BrutikusPrime
Cerberus
10
0 / 2 / 8
9,104
569
3,187
5,017
2,143
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
tails670
Thoth
16
11 / 5 / 1
12,070
754
16,591
13,425
6,236
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 7 / 8
9,869
617
2,684
11,936
5,132
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
17
9 / 4 / 3
13,127
820
12,127
18,366
6,095
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
TehitsGonzo
Kuzenbo
15
6 / 2 / 6
12,310
769
12,521
15,290
25,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
12
Kills
15
15
Deaths
13
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
8
7
0.56
L
Cerberus
BrutikusPrime
Cerberus
0
2
8
2
W
Tiamat
0
7
8
0.57
W
Pele
9
4
3
2.63
W
Kuzenbo
TehitsGonzo
Kuzenbo
6
2
6
4.5
L
Thoth
tails670
Thoth
11
5
1
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,401
Damage
27,332
32,873
Taken
45,592
13,479
Mitigated
36,787
5,315
Healing
12,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
9,623
4,381
0
771
14,431
5,100
0
7,002
7,429
0
42,459
L
Cerberus
BrutikusPrime
Cerberus
3,187
279
42
1,113
5,017
2,143
0
1,459
3,558
8,987
0
W
Tiamat
2,684
355
0
1,291
11,936
5,132
985
7,404
4,532
21,393
0
W
Pele
12,127
2,678
0
8,012
18,366
6,095
528
9,670
8,696
0
64,908
W
Kuzenbo
TehitsGonzo
Kuzenbo
12,521
4,386
0
2,997
15,290
25,560
695
3,882
11,408
32,390
0
L
Thoth
tails670
Thoth
16,591
1,408
0
3,389
13,425
6,236
0
7,044
6,381
57,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,158
Gold Earned
35,306
203
Minions Killed
187
9
Camps Cleared
6
613,519
Distance Traveled
874,727
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,984
624
85
5
3
237,430
4
L
Cerberus
9,104
569
27
2
1
101,795
0
W
Tiamat
9,869
617
67
4
1
283,022
1
W
Pele
13,127
820
95
6
5
318,144
2
W
Kuzenbo
12,310
769
25
2
0
273,561
2
L
Thoth
12,070
754
91
6
5
274,294
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role