Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Azaisal
Chaac
Level 80
God Stats
15W - 18L
1,433 SR
Queue Stats
164W - 189L
1,191 Elo+
Solo
Danzaburou
Danzaburou
Miradetras
Danzaburou
Level 96
God Stats
80W - 53L
1,651 SR
Queue Stats
495W - 484L
1,487 Elo+
Solo
Janus
Janus
clangm875
Janus
Level 83
God Stats
3W - 3L
1,440 SR
Queue Stats
21W - 25L
1,437 Elo+
Solo
Ares
Ares
erkanoezcan
Ares
Level 145
God Stats
17W - 16L
1,485 SR
Queue Stats
747W - 820L
1,456 Elo+
Solo
Team Averages
Level 108
1,502 SR
1,414 Elo+

VS

Team Averages
Level 61
1,506 SR
1,429 Elo+
Izanami
Izanami
JAMIEWBA
Izanami
Level 43
God Stats
8W - 10L
1,477 SR
Queue Stats
36W - 36L
1,434 Elo+
Party 1
Anubis
Anubis
Meistermol1
Anubis
Level 83
God Stats
36W - 24L
1,651 SR
Queue Stats
103W - 108L
1,465 Elo+
Solo
Mercury
Mercury
The Bokken
Mercury
Level 67
God Stats
1W - 3L
1,312 SR
Queue Stats
191W - 186L
1,476 Elo+
Party 1
Hel
Hel
YakamiSuzuya770
Hel
Level 49
God Stats
12W - 15L
1,477 SR
Queue Stats
152W - 226L
1,380 Elo+
Solo
Ares
Ares
woodster07v
Ares
Level 65
God Stats
3W - 5L
1,614 SR
Queue Stats
55W - 66L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
9 / 5 / 3
11,922
596
13,631
18,799
10,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
Azaisal
Chaac
18
5 / 3 / 7
11,273
564
12,414
22,620
19,973
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Miradetras
Danzaburou
20
12 / 1 / 6
13,820
691
17,068
18,334
7,262
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Janus
clangm875
Janus
15
2 / 7 / 8
10,247
512
11,120
12,963
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 5 / 10
9,908
495
9,177
16,678
13,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JAMIEWBA
Izanami
14
0 / 9 / 1
8,639
432
2,980
13,599
2,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
15
7 / 10 / 8
10,021
501
17,057
18,278
10,844
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
The Bokken
Mercury
18
7 / 1 / 6
11,039
552
13,480
14,019
5,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 8 / 3
9,593
480
7,741
19,653
16,750
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 7
9,247
462
8,077
16,883
15,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
46
30
Kills
21
21
Deaths
31
34
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
5
3
2.1
W
Chaac
Azaisal
Chaac
5
3
7
2.83
L
Izanami
JAMIEWBA
Izanami
0
9
1
0.06
L
Anubis
7
10
8
1.1
W
Danzaburou
Miradetras
Danzaburou
12
1
6
15
L
Mercury
The Bokken
Mercury
7
1
6
10
L
3
8
3
0.56
W
Janus
clangm875
Janus
2
7
8
0.86
W
2
5
10
1.4
L
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,410
Damage
49,335
89,394
Taken
82,432
54,999
Mitigated
51,323
43,372
Healing
19,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
13,631
3,138
0
16,321
18,799
10,265
666
3,580
15,219
0
90,723
W
Chaac
Azaisal
Chaac
12,414
1,633
180
12,231
22,620
19,973
537
10,541
12,079
204
58,342
L
Izanami
JAMIEWBA
Izanami
2,980
2,232
0
2,404
13,599
2,772
2,174
1,754
11,841
0
53,980
L
Anubis
17,057
163
0
6,462
18,278
10,844
846
8,784
9,126
45,475
0
W
Danzaburou
Miradetras
Danzaburou
17,068
11,864
0
11,648
18,334
7,262
1,423
4,239
14,095
0
128,430
L
Mercury
The Bokken
Mercury
13,480
5,005
0
2,007
14,019
5,286
0
2,107
11,836
0
76,823
L
7,741
734
653
7,707
19,653
16,750
388
2,189
17,356
53,799
0
W
Janus
clangm875
Janus
11,120
671
128
1,453
12,963
3,802
719
6,003
6,960
49,432
0
W
9,177
367
0
1,411
16,678
13,697
121
8,738
7,940
24,749
0
L
8,077
662
0
500
16,883
15,671
255
4,969
11,772
20,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,170
Gold Earned
48,539
484
Minions Killed
405
0
Camps Cleared
0
1,907,359
Distance Traveled
1,824,553
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,922
596
125
6
0
374,659
6
W
Chaac
11,273
564
81
4
0
397,026
2
L
Izanami
8,639
432
106
5
0
350,900
0
L
Anubis
10,021
501
70
4
0
295,311
1
W
Danzaburou
13,820
691
184
9
0
411,133
1
L
Mercury
11,039
552
107
5
0
493,515
1
L
Hel
9,593
480
104
5
0
300,646
3
W
Janus
10,247
512
70
4
0
357,784
3
W
Ares
9,908
495
24
1
0
366,757
1
L
Ares
9,247
462
18
1
0
384,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role