Player Matchup

Freya
Freya
 
Freya
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CUERVOSH
Cthulhu
Level 27
God Stats
0W - 4L
1,382 SR
Queue Stats
23W - 32L
1,453 Elo+
Party 2
Anubis
Anubis
LaGorgona
Anubis
Level 37
God Stats
1W - 2L
1,464 SR
Queue Stats
7W - 16L
1,432 Elo+
Party 2
Hou Yi
Hou Yi
LaLMeNN
Hou Yi
Level 42
God Stats
2W - 11L
1,400 SR
Queue Stats
81W - 103L
1,375 Elo+
Solo
Team Averages
Level 38
1,449 SR
1,452 Elo+

VS

Team Averages
Level 82
1,568 SR
1,585 Elo+
Discordia
Discordia
JelioGaming
Discordia
Level 29
God Stats
32W - 26L
1,843 SR
Queue Stats
445W - 216L
1,667 Elo+
Party 1
Jing Wei
Jing Wei
Lagnu
Jing Wei
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,434 Elo+
Solo
Cerberus
Cerberus
SOLARMARIA
Cerberus
Level 55
God Stats
1W - 2L
1,242 SR
Queue Stats
75W - 79L
1,477 Elo+
Party 3
Chernobog
Chernobog
SolarJuàn
Chernobog
Level 145
God Stats
9W - 3L
1,784 SR
Queue Stats
34W - 11L
1,701 Elo+
Party 3
Ra
Ra
Zombiestriker1
Ra
Level 40
God Stats
6W - 5L
1,468 SR
Queue Stats
518W - 285L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
3 / 5 / 3
12,037
1,003
20,908
24,974
10,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
 
Fenrir
16
0 / 2 / 1
10,356
863
4,234
9,354
7,650
Cthulhu
CUERVOSH
Cthulhu
17
1 / 8 / 4
10,808
901
11,423
30,231
13,055
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
LaGorgona
Anubis
17
0 / 10 / 4
10,566
881
6,381
22,642
25,093
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
LaLMeNN
Hou Yi
18
4 / 7 / 3
12,559
1,047
11,858
23,523
8,097
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JelioGaming
Discordia
20
4 / 1 / 18
12,142
1,012
24,003
6,917
3,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Lagnu
Jing Wei
19
4 / 2 / 12
12,029
1,002
16,183
14,591
5,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
SOLARMARIA
Cerberus
20
0 / 1 / 20
12,710
1,059
6,912
14,773
20,119
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
SolarJuàn
Chernobog
20
20 / 1 / 8
16,335
1,361
49,133
18,831
9,645
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
4 / 3 / 17
11,883
990
10,243
6,596
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
107
8
Kills
32
32
Deaths
8
15
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
5
3
0.9
L
Fenrir
 
Fenrir
0
2
1
0.25
L
Cthulhu
CUERVOSH
Cthulhu
1
8
4
0.38
W
Discordia
JelioGaming
Discordia
4
1
18
13
L
Anubis
LaGorgona
Anubis
0
10
4
0.2
L
Hou Yi
LaLMeNN
Hou Yi
4
7
3
0.79
W
Jing Wei
Lagnu
Jing Wei
4
2
12
5
W
Cerberus
SOLARMARIA
Cerberus
0
1
20
10
W
Chernobog
SolarJuàn
Chernobog
20
1
8
24
W
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,804
Damage
106,474
110,724
Taken
61,708
64,099
Mitigated
41,106
8,429
Healing
16,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
20,908
6,190
0
5,257
24,974
10,204
0
6,709
18,211
43,876
3,173
L
Fenrir
 
Fenrir
4,234
158
0
745
9,354
7,650
0
4,070
5,060
0
9,449
L
Cthulhu
CUERVOSH
Cthulhu
11,423
418
112
780
30,231
13,055
0
8,119
21,845
24,266
0
W
Discordia
JelioGaming
Discordia
24,003
1,177
126
1,731
6,917
3,220
0
5,055
1,862
41,241
0
L
Anubis
LaGorgona
Anubis
6,381
136
0
0
22,642
25,093
0
12,516
9,850
27,656
0
L
Hou Yi
LaLMeNN
Hou Yi
11,858
4,111
0
1,535
23,523
8,097
0
8,794
14,600
0
52,155
W
Jing Wei
Lagnu
Jing Wei
16,183
13,986
0
0
14,591
5,876
0
7,935
6,656
0
46,000
W
Cerberus
SOLARMARIA
Cerberus
6,912
288
0
1,950
14,773
20,119
0
9,614
5,159
10,146
0
W
Chernobog
SolarJuàn
Chernobog
49,133
36,849
0
7,808
18,831
9,645
0
10,437
8,394
0
88,723
W
10,243
419
4,154
1,057
6,596
2,246
0
3,958
2,638
20,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,326
Gold Earned
65,099
228
Minions Killed
256
8
Camps Cleared
9
1,098,671
Distance Traveled
1,254,343
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,037
1,003
60
5
2
233,955
1
L
Fenrir
10,356
863
8
1
1
192,454
7
L
Cthulhu
10,808
901
33
3
2
243,234
0
W
Discordia
12,142
1,012
39
3
2
221,653
2
L
Anubis
10,566
881
37
3
0
197,377
0
L
Hou Yi
12,559
1,047
90
8
3
231,651
0
W
Jing Wei
12,029
1,002
67
6
6
274,135
0
W
Cerberus
12,710
1,059
5
0
0
241,790
0
W
Chernobog
16,335
1,361
122
10
1
273,229
0
W
Ra
11,883
990
23
2
0
243,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role