Player Matchup

Cerberus
Cerberus
TheBeastDB28
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,218 Elo+
Solo
Nemesis
Nemesis
WettLikeWater-
Nemesis
Level 18
God Stats
21W - 14L
1,593 SR
Queue Stats
43W - 38L
1,521 Elo+
Party 2
Chaac
Chaac
as_x_702
Chaac
Level 25
God Stats
2W - 2L
1,822 SR
Queue Stats
39W - 36L
1,507 Elo+
Party 2
Olorun
Olorun
pea-ricee
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,687 Elo+
Solo
Terra
Terra
yoyo26-yoyo
Terra
Level 4
God Stats
0W - 1L
1,299 SR
Queue Stats
3W - 2L
1,436 Elo+
Solo
Team Averages
Level 11
1,543 SR
1,474 Elo+

VS

Team Averages
Level 20
1,513 SR
1,485 Elo+
Neith
Neith
Draeyx1015
Neith
Level 18
God Stats
2W - 1L
1,763 SR
Queue Stats
86W - 75L
1,576 Elo+
Solo
Cerberus
Cerberus
Kuraidan
Cerberus
Level 24
God Stats
12W - 15L
1,316 SR
Queue Stats
32W - 31L
1,383 Elo+
Party 1
Fenrir
Fenrir
PumpedU
Fenrir
Level 28
God Stats
11W - 10L
1,707 SR
Queue Stats
307W - 290L
1,543 Elo+
Solo
Ares
Ares
Revitalzzz
Ares
Level 7
God Stats
1W - 0L
1,514 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ShallotPain
Vulcan
Level 21
God Stats
6W - 4L
1,267 SR
Queue Stats
49W - 48L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
TheBeastDB28
Cerberus
6
0 / 6 / 1
4,613
384
567
8,022
2,237
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 3 / 0
5,585
465
3,928
6,444
2,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
as_x_702
Chaac
9
1 / 2 / 0
5,561
463
3,361
6,628
3,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
pea-ricee
Olorun
10
1 / 4 / 0
5,584
465
5,060
7,904
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 5 / 0
4,680
390
631
8,407
4,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
12 / 1 / 3
8,884
740
11,896
6,916
2,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Kuraidan
Cerberus
9
1 / 0 / 0
5,993
499
1,779
4,322
2,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
PumpedU
Fenrir
12
5 / 0 / 1
7,195
600
5,411
7,388
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
1 / 2 / 0
5,470
456
1,468
6,489
2,420
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
10
0 / 0 / 1
5,496
458
1,685
4,033
1,139
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
19
20
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
12
1
3
13.5
W
Cerberus
Kuraidan
Cerberus
1
0
0
1
W
Fenrir
PumpedU
Fenrir
5
0
1
5.5
W
1
2
0
0.5
W
Vulcan
0
0
1
0.5
L
Cerberus
TheBeastDB28
Cerberus
0
6
1
0.08
L
1
3
0
0.33
L
Chaac
as_x_702
Chaac
1
2
0
0.5
L
Olorun
pea-ricee
Olorun
1
4
0
0.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,547
Damage
22,239
37,405
Taken
29,148
15,678
Mitigated
11,537
7,361
Healing
6,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
11,896
5,445
0
3,046
6,916
2,862
454
3,256
3,660
0
58,193
W
Cerberus
Kuraidan
Cerberus
1,779
114
0
1,889
4,322
2,635
642
836
3,486
13,754
0
W
Fenrir
PumpedU
Fenrir
5,411
1,904
0
1,303
7,388
2,481
426
567
6,573
0
47,232
W
1,468
262
0
128
6,489
2,420
66
1,599
4,639
11,188
0
W
Vulcan
1,685
1,063
0
0
4,033
1,139
804
0
4,033
22,727
0
L
Cerberus
TheBeastDB28
Cerberus
567
146
0
376
8,022
2,237
0
0
8,022
8,796
0
L
3,928
1,324
0
1,607
6,444
2,272
0
2,559
3,885
0
30,897
L
Chaac
as_x_702
Chaac
3,361
688
0
2,387
6,628
3,607
564
760
5,868
0
16,681
L
Olorun
pea-ricee
Olorun
5,060
2,589
0
2,576
7,904
2,580
878
683
7,221
34,123
0
L
631
300
24
391
8,407
4,982
40
930
7,477
6,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,023
Gold Earned
33,038
178
Minions Killed
285
0
Camps Cleared
0
1,053,748
Distance Traveled
1,089,555
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,884
740
109
9
0
222,640
1
W
Cerberus
5,993
499
26
2
0
203,745
1
W
Fenrir
7,195
600
88
7
0
252,953
2
W
Ares
5,470
456
18
2
0
191,381
1
W
Vulcan
5,496
458
44
4
0
218,836
1
L
Cerberus
4,613
384
31
3
0
155,596
5
L
Nemesis
5,585
465
57
5
0
267,034
0
L
Chaac
5,561
463
29
2
0
206,378
0
L
Olorun
5,584
465
53
4
0
204,540
0
L
Terra
4,680
390
8
1
0
220,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role