Player Matchup

The Morrigan
The Morrigan
Glacial_Galaxy
The Morrigan
Level 101
God Stats
20W - 17L
1,527 SR
Queue Stats
720W - 714L
1,503 Elo+
Party 3
Olorun
Olorun
Mesterharcos
Olorun
Level 49
God Stats
2W - 2L
1,590 SR
Queue Stats
51W - 49L
1,507 Elo+
Party 2
Ah Puch
Ah Puch
Sajnoa
Ah Puch
Level 27
God Stats
0W - 1L
1,276 SR
Queue Stats
30W - 35L
1,403 Elo+
Party 2
Horus
Horus
TMcBong
Horus
Level 48
God Stats
49W - 54L
1,501 SR
Queue Stats
285W - 329L
1,457 Elo+
Party 3
King Arthur
King Arthur
l1nkm3n
King Arthur
Level 35
God Stats
0W - 1L
1,604 SR
Queue Stats
43W - 36L
1,414 Elo+
Party 2
Team Averages
Level 52
1,499 SR
1,457 Elo+

VS

Team Averages
Level 64
1,541 SR
1,558 Elo+
Ymir
Ymir
BlurrGamer
Ymir
Level 64
God Stats
12W - 4L
1,797 SR
Queue Stats
30W - 17L
1,746 Elo+
Party 1
Sun Wukong
Sun Wukong
Boogieboiii
Sun Wukong
Level 43
God Stats
4W - 8L
982 SR
Queue Stats
140W - 141L
1,369 Elo+
Solo
Thanatos
Thanatos
GMHikaru
Thanatos
Level 49
God Stats
16W - 7L
1,867 SR
Queue Stats
52W - 35L
1,648 Elo+
Party 1
Artemis
Artemis
MenPileTheThird
Artemis
Level 35
God Stats
21W - 11L
1,679 SR
Queue Stats
64W - 55L
1,377 Elo+
Solo
Tiamat
Tiamat
QwrTyy
Tiamat
Level 127
God Stats
1W - 0L
1,381 SR
Queue Stats
72W - 55L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Glacial_Galaxy
The Morrigan
16
8 / 8 / 2
10,395
520
11,133
11,343
3,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Olorun
14
0 / 7 / 9
8,524
426
10,557
17,349
6,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Puch
Sajnoa
Ah Puch
14
1 / 8 / 1
8,859
443
7,369
16,078
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
TMcBong
Horus
12
3 / 5 / 6
8,800
440
2,931
17,823
18,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
l1nkm3n
King Arthur
14
3 / 9 / 4
8,968
448
7,940
20,644
19,034
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 16
10,357
518
7,292
12,202
10,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Boogieboiii
Sun Wukong
17
5 / 3 / 16
11,469
573
15,136
19,168
20,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
GMHikaru
Thanatos
20
16 / 1 / 10
13,036
652
15,243
14,316
6,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 6 / 8
9,651
483
10,370
12,409
4,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
QwrTyy
Tiamat
20
10 / 1 / 13
12,726
636
21,316
12,464
9,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
100
15
Kills
37
37
Deaths
15
22
Assists
63
Player
Kills
Deaths
Assists
KDA
W
2
4
16
2.5
W
Sun Wukong
Boogieboiii
Sun Wukong
5
3
16
4.33
W
Thanatos
GMHikaru
Thanatos
16
1
10
21
L
The Morrigan
Glacial_Galaxy
The Morrigan
8
8
2
1.13
W
4
6
8
1.33
L
Olorun
0
7
9
0.64
W
Tiamat
QwrTyy
Tiamat
10
1
13
16.5
L
Ah Puch
Sajnoa
Ah Puch
1
8
1
0.19
L
Horus
TMcBong
Horus
3
5
6
1.2
L
King Arthur
l1nkm3n
King Arthur
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,930
Damage
69,357
83,237
Taken
70,559
52,833
Mitigated
51,340
21,113
Healing
28,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,292
1,315
0
100
12,202
10,873
827
5,730
6,472
39,453
0
W
Sun Wukong
Boogieboiii
Sun Wukong
15,136
3,039
0
4,142
19,168
20,654
1,295
6,518
12,650
0
48,851
W
Thanatos
GMHikaru
Thanatos
15,243
4,278
0
15,381
14,316
6,011
4,369
2,268
12,048
0
92,810
L
The Morrigan
Glacial_Galaxy
The Morrigan
11,133
3,083
0
2,626
11,343
3,364
49
759
10,437
57,931
5,814
W
10,370
4,784
0
3,114
12,409
4,211
722
5,509
6,900
0
45,596
L
Olorun
10,557
5,511
434
3,207
17,349
6,724
445
5,600
11,523
51,398
7,987
W
Tiamat
QwrTyy
Tiamat
21,316
1,099
178
5,154
12,464
9,591
2,265
2,740
9,724
111,053
0
L
Ah Puch
Sajnoa
Ah Puch
7,369
508
0
948
16,078
5,263
308
9,680
5,896
52,796
0
L
Horus
TMcBong
Horus
2,931
1,122
4,609
7,055
17,823
18,448
0
5,951
11,114
0
15,444
L
King Arthur
l1nkm3n
King Arthur
7,940
2,064
0
2,234
20,644
19,034
1,185
5,675
13,979
0
42,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,546
Gold Earned
57,239
423
Minions Killed
527
0
Camps Cleared
0
1,632,996
Distance Traveled
1,956,509
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,357
518
46
2
0
388,141
7
W
Sun Wukong
11,469
573
83
4
0
346,427
1
W
Thanatos
13,036
652
134
7
0
464,759
2
L
The Morrigan
10,395
520
119
6
0
313,850
1
W
Artemis
9,651
483
71
4
0
359,955
5
L
Olorun
8,524
426
102
5
0
311,769
4
W
Tiamat
12,726
636
193
10
0
397,227
3
L
Ah Puch
8,859
443
111
6
0
334,268
1
L
Horus
8,800
440
20
1
0
335,553
3
L
King Arthur
8,968
448
71
4
0
337,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role