Player Matchup

Thor
Thor
Aussieboy01
Thor
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,513 Elo+
Party 1
Loki
Loki
HEJJJKLSDFGJ
Loki
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
LordWimpleBottom
Ne Zha
Level 29
God Stats
3W - 2L
1,395 SR
Queue Stats
93W - 73L
1,514 Elo+
Party 1
Fenrir
Fenrir
PettingLolis
Fenrir
Level 42
God Stats
7W - 12L
1,337 SR
Queue Stats
239W - 201L
1,533 Elo+
Party 1
Pele
Pele
WakaPey
Pele
Level 20
God Stats
4W - 7L
1,500 SR
Queue Stats
106W - 100L
1,528 Elo+
Party 1
Team Averages
Level 22
1,447 SR
1,518 Elo+

VS

Team Averages
Level 12
1,373 SR
1,338 Elo+
Charybdis
Charybdis
NewSamdadude
Charybdis
Level 16
God Stats
8W - 7L
1,388 SR
Queue Stats
154W - 153L
1,434 Elo+
Solo
Guan Yu
Guan Yu
SantaKlaush
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,224 Elo+
Solo
Ares
Ares
akob
Ares
Level 3
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 2L
1,170 Elo+
Solo
Sol
Sol
putosminions
Sol
Level 25
God Stats
7W - 3L
1,500 SR
Queue Stats
69W - 62L
1,426 Elo+
Solo
Loki
Loki
yungdzedajkale
Loki
Level 4
God Stats
1W - 3L
1,187 SR
Queue Stats
14W - 21L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 6
8,175
584
7,030
9,830
2,665
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 5 / 5
7,286
520
4,902
6,134
1,528
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
6 / 2 / 3
8,583
613
6,964
8,605
4,584
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
12
10 / 3 / 4
8,791
628
7,952
11,290
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
WakaPey
Pele
11
4 / 2 / 2
7,629
545
4,586
7,081
1,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NewSamdadude
Charybdis
14
11 / 5 / 1
8,756
625
11,389
11,415
7,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
SantaKlaush
Guan Yu
10
1 / 8 / 6
6,357
454
2,653
8,740
7,198
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
akob
Ares
9
1 / 7 / 0
6,135
438
2,155
9,882
4,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
5 / 4 / 3
8,261
590
5,947
6,323
1,775
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 7 / 1
5,945
425
2,481
9,891
2,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
29
Kills
18
18
Deaths
31
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
6
6
1.33
W
4
5
5
1.3
W
6
2
3
3.75
L
Charybdis
NewSamdadude
Charybdis
11
5
1
2.3
W
Fenrir
10
3
4
4
L
Guan Yu
SantaKlaush
Guan Yu
1
8
6
0.5
W
Pele
WakaPey
Pele
4
2
2
2.5
L
Ares
akob
Ares
1
7
0
0.14
L
5
4
3
1.63
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,434
Damage
24,625
42,940
Taken
46,251
14,022
Mitigated
23,613
6,358
Healing
6,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,030
3,942
0
1,412
9,830
2,665
200
493
9,337
0
29,150
W
4,902
1,764
0
39
6,134
1,528
509
444
5,690
0
20,865
W
6,964
3,769
0
2,698
8,605
4,584
2,302
3,422
5,183
0
41,471
L
Charybdis
NewSamdadude
Charybdis
11,389
7,156
0
3,548
11,415
7,851
34
0
11,415
0
54,155
W
Fenrir
7,952
2,373
0
2,086
11,290
3,422
406
1,716
9,574
0
36,158
L
Guan Yu
SantaKlaush
Guan Yu
2,653
1,240
0
592
8,740
7,198
536
0
8,740
0
17,336
W
Pele
WakaPey
Pele
4,586
1,161
0
123
7,081
1,823
589
2,027
5,054
0
39,485
L
Ares
akob
Ares
2,155
445
0
0
9,882
4,443
0
0
9,882
8,796
0
L
5,947
1,313
0
669
6,323
1,775
1,094
0
6,323
40,078
0
L
2,481
1,042
0
1,680
9,891
2,346
0
0
9,891
0
33,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,464
Gold Earned
35,454
301
Minions Killed
272
0
Camps Cleared
0
1,441,987
Distance Traveled
1,201,788
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,175
584
45
3
0
264,677
0
W
Loki
7,286
520
44
3
0
288,381
0
W
Ne Zha
8,583
613
81
6
0
265,284
0
L
Charybdis
8,756
625
90
6
0
210,274
2
W
Fenrir
8,791
628
51
4
0
290,014
0
L
Guan Yu
6,357
454
29
2
0
238,753
1
W
Pele
7,629
545
80
6
0
333,631
1
L
Ares
6,135
438
12
1
0
214,338
1
L
Sol
8,261
590
82
6
0
260,312
1
L
Loki
5,945
425
59
4
0
278,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role