Player Matchup

Anubis
Anubis
ProGamer_131
Anubis
Level 4
God Stats
1W - 7L
1,297 SR
Queue Stats
1W - 7L
1,119 Elo+
Party 1
Odin
Odin
Stupendous_Man26
Odin
Level 29
God Stats
81W - 97L
1,363 SR
Queue Stats
115W - 140L
1,268 Elo+
Solo
Cthulhu
Cthulhu
presagio_lirico
Cthulhu
Level 6
God Stats
2W - 3L
1,542 SR
Queue Stats
3W - 13L
1,224 Elo+
Party 1
Team Averages
Level 13
1,401 SR
1,203 Elo+

VS

Team Averages
Level 55
1,456 SR
1,364 Elo+
Bastet
Bastet
Boldpeter v2
Bastet
Level 58
God Stats
26W - 27L
1,482 SR
Queue Stats
42W - 45L
1,311 Elo+
Solo
Bacchus
Bacchus
Cevin Devil
Bacchus
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 22L
1,475 Elo+
Solo
Ah Puch
Ah Puch
SLYODILE
Ah Puch
Level 25
God Stats
21W - 16L
1,386 SR
Queue Stats
89W - 124L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
0 / 13 / 0
6,454
538
3,555
11,585
4,456
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 9 / 1
6,940
578
4,196
11,722
5,881
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 7 / 0
7,324
610
3,987
13,783
12,054
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
17 / 1 / 12
10,496
875
16,368
10,539
3,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Cevin Devil
Bacchus
12
7 / 0 / 18
9,401
783
4,944
9,717
11,013
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
SLYODILE
Ah Puch
13
5 / 0 / 19
8,990
749
10,132
2,415
873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
78
1
Kills
29
29
Deaths
1
1
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bastet
17
1
12
23
W
Bacchus
Cevin Devil
Bacchus
7
0
18
16
L
Anubis
0
13
0
0
W
Ah Puch
SLYODILE
Ah Puch
5
0
19
14.5
L
0
9
1
0.06
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,738
Damage
31,444
37,090
Taken
22,671
22,391
Mitigated
15,163
1,293
Healing
8,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
16,368
6,539
0
2,441
10,539
3,277
225
4,013
6,526
0
28,895
W
Bacchus
Cevin Devil
Bacchus
4,944
306
884
4,317
9,717
11,013
241
3,131
6,586
14,057
0
L
Anubis
3,555
119
0
392
11,585
4,456
0
3,215
8,370
13,088
0
W
Ah Puch
SLYODILE
Ah Puch
10,132
547
0
1,178
2,415
873
292
1,051
1,364
30,855
0
L
4,196
1,358
0
532
11,722
5,881
0
5,781
5,941
0
11,118
L
3,987
432
0
369
13,783
12,054
0
6,318
7,465
14,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,718
Gold Earned
28,887
94
Minions Killed
90
1
Camps Cleared
5
548,784
Distance Traveled
672,767
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,496
875
34
3
1
251,030
0
W
Bacchus
9,401
783
12
1
1
212,844
0
L
Anubis
6,454
538
30
3
0
148,525
0
W
Ah Puch
8,990
749
44
4
3
208,893
2
L
Odin
6,940
578
35
3
0
190,734
0
L
Cthulhu
7,324
610
29
2
1
209,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role