Player Matchup

Tsukuyomi
Tsukuyomi
Idodo18
Tsukuyomi
Level 16
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 7L
1,191 Elo+
Party 1
Hades
Hades
SuperSaiyanYali
Hades
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,191 Elo+
Party 1
Janus
Janus
ZKIllNDestroyZ
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,282 Elo+
Party 1
Gilgamesh
Gilgamesh
ZaraByte
Gilgamesh
Level 19
God Stats
0W - 2L
1,416 SR
Queue Stats
0W - 6L
1,282 Elo+
Party 1
Team Averages
Level 19
1,423 SR
1,237 Elo+

VS

Team Averages
Level 49
1,532 SR
1,420 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Abel_Heredia
Merlin
Level 17
God Stats
1W - 1L
1,430 SR
Queue Stats
1W - 2L
1,145 Elo+
Party 2
Rama
Rama
Laphis
Rama
Level 29
God Stats
2W - 0L
1,777 SR
Queue Stats
9W - 3L
1,716 Elo+
Solo
Amaterasu
Amaterasu
MSuErTeLaProXimA
Amaterasu
Level 25
God Stats
2W - 1L
1,420 SR
Queue Stats
2W - 2L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Idodo18
Tsukuyomi
15
2 / 7 / 7
9,231
769
7,475
10,587
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 6 / 8
9,292
774
6,127
13,303
8,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 5 / 6
10,249
854
6,276
8,173
2,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ZaraByte
Gilgamesh
15
3 / 4 / 8
9,411
784
7,852
12,650
8,394
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
6 / 5 / 11
11,690
974
11,326
14,009
13,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
14
2 / 3 / 8
9,482
790
3,456
4,357
1,628
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
Laphis
Rama
17
11 / 3 / 9
11,544
962
18,058
11,700
4,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
16
3 / 6 / 8
10,267
856
5,111
10,039
4,664
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
58
15
Kills
22
22
Deaths
17
29
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
5
11
2.3
W
Merlin
2
3
8
2
L
Tsukuyomi
Idodo18
Tsukuyomi
2
7
7
0.79
W
Rama
Laphis
Rama
11
3
9
5.17
W
Amaterasu
3
6
8
1.17
L
4
6
8
1.33
L
6
5
6
1.8
L
Gilgamesh
ZaraByte
Gilgamesh
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,730
Damage
37,951
44,713
Taken
40,105
23,477
Mitigated
24,336
4,245
Healing
6,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,326
2,876
0
800
14,009
13,282
1,074
4,952
9,057
0
41,429
W
Merlin
3,456
349
0
256
4,357
1,628
402
1,732
2,625
17,576
0
L
Tsukuyomi
Idodo18
Tsukuyomi
7,475
1,778
0
298
10,587
4,127
0
643
9,944
0
19,750
W
Rama
Laphis
Rama
18,058
12,290
0
3,223
11,700
4,762
6,555
3,245
8,455
0
59,291
W
Amaterasu
5,111
2,478
153
1,938
10,039
4,664
620
3,066
6,973
0
27,104
L
6,127
941
345
2,823
13,303
8,006
0
1,691
11,612
19,039
0
L
6,276
300
0
277
8,173
2,950
1,155
500
7,673
30,495
0
L
Gilgamesh
ZaraByte
Gilgamesh
7,852
2,131
0
502
12,650
8,394
0
1,131
11,519
0
24,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,183
Gold Earned
42,983
157
Minions Killed
220
8
Camps Cleared
13
815,781
Distance Traveled
852,592
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,690
974
65
5
9
246,576
1
W
Merlin
9,482
790
35
3
1
153,566
0
L
Tsukuyomi
9,231
769
27
2
1
208,884
2
W
Rama
11,544
962
77
6
1
199,787
2
W
Amaterasu
10,267
856
43
4
2
252,663
0
L
Hades
9,292
774
28
2
1
184,309
0
L
Janus
10,249
854
64
5
3
197,283
0
L
Gilgamesh
9,411
784
38
3
3
225,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role