Player Matchup

Hel
Hel
EugeneZ
Hel
Level 88
God Stats
3W - 1L
1,626 SR
Queue Stats
10W - 11L
1,459 Elo+
Solo
Nemesis
Nemesis
Femiroakalanis
Nemesis
Level 29
God Stats
0W - 1L
1,200 SR
Queue Stats
18W - 32L
1,287 Elo+
Party 2
Fenrir
Fenrir
KIRITOKUN1609
Fenrir
Level 48
God Stats
137W - 138L
1,449 SR
Queue Stats
183W - 205L
1,432 Elo+
Solo
Jormungandr
Jormungandr
Peludomart
Jormungandr
Level 88
God Stats
24W - 19L
1,540 SR
Queue Stats
82W - 83L
1,511 Elo+
Party 2
Janus
Janus
UKPaul
Janus
Level 108
God Stats
10W - 10L
1,370 SR
Queue Stats
1,453W - 1,476L
1,469 Elo+
Solo
Team Averages
Level 72
1,437 SR
1,432 Elo+

VS

Team Averages
Level 95
1,487 SR
1,437 Elo+
Ymir
Ymir
BumsBambino
Ymir
Level 154
God Stats
8W - 4L
1,517 SR
Queue Stats
35W - 45L
1,373 Elo+
Solo
Sol
Sol
martynanysk
Sol
Level 49
God Stats
6W - 11L
1,345 SR
Queue Stats
126W - 127L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
smollgen
Zhong Kui
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 61L
1,375 Elo+
Solo
Bastet
Bastet
xSSx J I IVI
Bastet
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 28L
1,507 Elo+
Party 1
Skadi
Skadi
xSSxFleeep
Skadi
Level 106
God Stats
3W - 1L
1,571 SR
Queue Stats
120W - 114L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
3 / 8 / 3
9,418
942
10,155
18,503
7,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 5 / 4
8,519
852
4,255
13,758
5,995
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 7 / 4
9,312
931
2,969
17,695
9,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Peludomart
Jormungandr
15
1 / 2 / 2
8,960
896
7,729
12,820
10,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
UKPaul
Janus
15
0 / 5 / 6
8,978
898
11,361
13,091
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

119

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 18
11,149
1,115
6,945
15,258
11,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
4 / 0 / 12
10,404
1,040
14,758
3,086
1,097
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
smollgen
Zhong Kui
17
3 / 3 / 13
9,825
983
12,982
9,303
6,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
17
7 / 1 / 9
10,347
1,035
14,894
9,830
3,748
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
18
9 / 0 / 13
12,112
1,211
21,426
7,741
3,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
91
6
Kills
26
27
Deaths
6
19
Assists
65
Player
Kills
Deaths
Assists
KDA
W
3
2
18
6
L
Hel
3
8
3
0.56
L
0
5
4
0.4
L
2
7
4
0.57
L
Jormungandr
Peludomart
Jormungandr
1
2
2
1
L
Janus
UKPaul
Janus
0
5
6
0.6
W
4
0
12
10
W
Zhong Kui
smollgen
Zhong Kui
3
3
13
3.17
W
Bastet
7
1
9
11.5
W
Skadi
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,469
Damage
71,005
75,867
Taken
45,218
38,121
Mitigated
25,992
10,353
Healing
11,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,945
508
367
5,872
15,258
11,229
0
9,024
5,583
21,749
0
L
Hel
10,155
407
5,092
3,129
18,503
7,796
0
7,493
11,010
17,870
0
L
4,255
899
0
0
13,758
5,995
0
7,482
6,276
0
12,578
L
2,969
254
523
1,100
17,695
9,727
0
10,511
7,184
0
16,020
L
Jormungandr
Peludomart
Jormungandr
7,729
1,508
0
509
12,820
10,290
0
6,081
6,739
22,256
0
L
Janus
UKPaul
Janus
11,361
1,013
0
0
13,091
4,313
0
3,118
8,890
38,843
0
W
14,758
3,100
0
576
3,086
1,097
0
2,225
861
34,867
0
W
Zhong Kui
smollgen
Zhong Kui
12,982
466
0
2,507
9,303
6,711
0
7,137
2,166
17,734
0
W
Bastet
14,894
4,350
188
226
9,830
3,748
0
6,146
3,684
0
25,254
W
Skadi
21,426
13,633
0
1,938
7,741
3,207
0
4,713
3,028
0
50,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,187
Gold Earned
53,837
171
Minions Killed
193
7
Camps Cleared
7
933,862
Distance Traveled
969,444
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,149
1,115
30
3
1
158,967
0
L
Hel
9,418
942
15
2
0
184,409
0
L
Nemesis
8,519
852
22
2
0
218,196
0
L
Fenrir
9,312
931
25
3
5
158,023
0
L
Jormungandr
8,960
896
44
4
1
190,204
0
L
Janus
8,978
898
65
7
1
183,030
0
W
Sol
10,404
1,040
57
6
0
202,457
0
W
Zhong Kui
9,825
983
12
1
0
172,313
0
W
Bastet
10,347
1,035
21
2
2
232,251
0
W
Skadi
12,112
1,211
73
7
4
203,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role