Player Matchup

Cthulhu
Cthulhu
Masters
BreaadPitt
Cthulhu
Masters
Level 126
God Stats
10W - 11L
1,682 SR
Queue Stats
567W - 559L
2,620 MMR
Solo
Odin
Odin
Masters
Its_Cuben
Odin
Masters
Level 129
God Stats
0W - 1L
1,263 SR
Queue Stats
189W - 146L
2,623 MMR
Party 1
Anhur
Anhur
Masters
LilUzíVert
Anhur
Masters
Level 87
God Stats
13W - 10L
1,808 SR
Queue Stats
212W - 181L
2,659 MMR
Solo
Ra
Ra
Masters
PrettyPaperPaste
Ra
Masters
Level 115
God Stats
14W - 4L
1,853 SR
Queue Stats
241W - 224L
2,733 MMR
Party 1
Kali
Kali
Masters
cheekyparker
Kali
Masters
Level 160
God Stats
2W - 2L
1,760 SR
Queue Stats
232W - 220L
2,678 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 123
1,673 SR
2,663 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 109
1,640 SR
2,495 MMR
Khepri
Khepri
Masters
 
Khepri
Masters
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Masters
Artoriа
Artemis
Masters
Level 59
God Stats
13W - 7L
1,714 SR
Queue Stats
42W - 36L
2,801 MMR
Party 3
Aphrodite
Aphrodite
Masters
Boratpoint2
Aphrodite
Masters
Level 87
God Stats
1W - 1L
1,713 SR
Queue Stats
247W - 223L
2,851 MMR
Solo
Osiris
Osiris
Masters
Lake5269
Osiris
Masters
Level 159
God Stats
2W - 2L
1,613 SR
Queue Stats
150W - 122L
2,542 MMR
Party 2
Thanatos
Thanatos
Masters
MimiKynn
Thanatos
Masters
Level 159
God Stats
16W - 16L
1,662 SR
Queue Stats
450W - 451L
2,781 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BreaadPitt
Cthulhu
12
0 / 8 / 3
8,178
389
7,627
25,035
17,181
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
16
1 / 1 / 0
9,859
469
11,744
17,403
14,534
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 8 / 0
10,311
491
7,564
16,282
5,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 7 / 1
10,159
484
11,168
16,251
6,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 4 / 4
10,370
494
8,502
17,751
8,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Zhong KuiGilgameshTiamatMorgan Le FayPersephone

VS

Bans
AthenaRamaCerberusHachimanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
1 / 2 / 17
10,994
524
5,859
17,023
17,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Artoriа
Artemis
19
6 / 2 / 10
12,754
607
20,633
12,548
5,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Boratpoint2
Aphrodite
18
4 / 2 / 12
11,795
562
9,389
14,624
7,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Lake5269
Osiris
19
8 / 1 / 4
12,470
594
17,536
16,610
20,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
MimiKynn
Thanatos
19
9 / 1 / 7
12,365
589
19,435
16,987
8,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
78
8
Kills
28
28
Deaths
8
8
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
17
4.75
W
Artemis
Artoriа
Artemis
6
2
10
5.5
W
Aphrodite
Boratpoint2
Aphrodite
4
2
12
5
L
Cthulhu
BreaadPitt
Cthulhu
0
8
3
0.19
L
Odin
1
1
0
1
W
Osiris
Lake5269
Osiris
8
1
4
10
L
2
8
0
0.25
W
Thanatos
MimiKynn
Thanatos
9
1
7
12.5
L
3
7
1
0.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,605
Damage
72,852
92,722
Taken
77,792
51,933
Mitigated
59,825
18,883
Healing
54,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,859
634
0
2,775
17,023
17,299
147
7,545
8,454
19,111
0
W
Artemis
Artoriа
Artemis
20,633
10,077
0
5,298
12,548
5,237
6,585
2,446
9,943
0
113,642
W
Aphrodite
Boratpoint2
Aphrodite
9,389
1,257
8,691
11,586
14,624
7,825
1,755
4,592
9,707
79,335
0
L
Cthulhu
BreaadPitt
Cthulhu
7,627
824
210
3,218
25,035
17,181
0
4,543
20,492
38,524
0
L
Odin
11,744
1,683
0
5,512
17,403
14,534
0
3,095
14,308
10,821
56,566
W
Osiris
Lake5269
Osiris
17,536
3,814
0
5,880
16,610
20,648
75
4,514
11,384
11,114
67,589
L
7,564
3,230
0
2,427
16,282
5,225
70
1,148
15,134
0
74,003
W
Thanatos
MimiKynn
Thanatos
19,435
7,850
0
20,192
16,987
8,816
1,108
3,100
13,347
0
98,706
L
11,168
886
2,082
2,575
16,251
6,167
0
5,304
10,947
78,232
0
L
8,502
3,780
0
2,859
17,751
8,826
0
4,631
13,120
0
83,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,877
Gold Earned
60,378
606
Minions Killed
586
0
Camps Cleared
0
1,979,877
Distance Traveled
2,143,883
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,994
524
26
1
0
450,380
9
W
Artemis
12,754
607
165
8
0
375,894
8
W
Aphrodite
11,795
562
146
7
0
399,553
6
L
Cthulhu
8,178
389
51
2
0
387,973
7
L
Odin
9,859
469
139
7
0
437,598
5
W
Osiris
12,470
594
111
5
0
440,254
4
L
Anhur
10,311
491
140
7
0
346,087
5
W
Thanatos
12,365
589
138
7
0
477,802
1
L
Ra
10,159
484
156
7
0
372,669
3
L
Kali
10,370
494
120
6
0
435,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role