Player Matchup

Vulcan
Vulcan
Jokaah1
Vulcan
Level 21
God Stats
6W - 4L
1,733 SR
Queue Stats
36W - 17L
1,499 Elo+
Solo
Ares
Ares
Suqma3000
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Neith
Neith
шарик2
Neith
Level 20
God Stats
2W - 8L
1,235 SR
Queue Stats
22W - 46L
1,233 Elo+
Party 1
Achilles
Achilles
шарик3
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 46L
1,310 Elo+
Party 1
Ravana
Ravana
我是你涛哥哥啊
Ravana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,494 SR
1,408 Elo+

VS

Team Averages
Level 18
1,582 SR
1,439 Elo+
Gilgamesh
Gilgamesh
GodZekee
Gilgamesh
Level 28
God Stats
7W - 2L
1,862 SR
Queue Stats
39W - 41L
1,368 Elo+
Solo
Anhur
Anhur
HolyBigToe
Anhur
Level 16
God Stats
36W - 46L
1,547 SR
Queue Stats
286W - 317L
1,395 Elo+
Solo
Neith
Neith
LimorX
Neith
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,298 Elo+
Party 2
Olorun
Olorun
Umbreon1217
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
dfdsf4556
Xing Tian
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jokaah1
Vulcan
9
2 / 1 / 0
5,178
647
4,505
2,717
1,229
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
5
1 / 4 / 0
3,888
486
1,389
5,991
3,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

2
0 / 2 / 0
3,028
379
318
1,373
131
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
шарик3
Achilles
6
0 / 2 / 0
4,004
501
794
5,220
3,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

4
0 / 1 / 0
3,621
453
517
2,259
394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GodZekee
Gilgamesh
10
3 / 0 / 0
5,377
672
3,984
4,998
2,388
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
7
2 / 2 / 2
4,444
556
976
3,898
938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
LimorX
Neith
8
1 / 1 / 2
4,632
579
830
2,962
834
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
8
4 / 2 / 1
4,609
576
2,949
4,034
1,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xing Tian
dfdsf4556
Xing Tian
6
0 / 1 / 3
4,186
523
324
3,975
2,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
3
Kills
10
10
Deaths
6
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GodZekee
Gilgamesh
3
0
0
3
W
Anhur
2
2
2
1.5
L
Vulcan
Jokaah1
Vulcan
2
1
0
2
W
Neith
LimorX
Neith
1
1
2
2
L
Ares
1
4
0
0.25
W
Olorun
4
2
1
2.25
W
Xing Tian
dfdsf4556
Xing Tian
0
1
3
1.5
L
0
2
0
0
L
Achilles
шарик3
Achilles
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,523
Damage
9,063
17,560
Taken
19,867
8,790
Mitigated
7,587
2,120
Healing
2,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GodZekee
Gilgamesh
3,984
764
0
213
4,998
2,388
0
610
4,154
1,450
25,023
W
Anhur
976
840
0
541
3,898
938
70
1,073
2,825
0
17,022
L
Vulcan
Jokaah1
Vulcan
4,505
1,873
0
930
2,717
1,229
0
387
2,330
34,130
0
W
Neith
LimorX
Neith
830
687
0
1,116
2,962
834
1,371
866
2,096
0
19,241
L
Ares
1,389
126
0
610
5,991
3,488
0
2,537
3,424
7,368
0
W
Olorun
2,949
1,363
83
998
4,034
1,338
342
2,640
1,394
11,388
1,761
W
Xing Tian
dfdsf4556
Xing Tian
324
88
0
0
3,975
2,089
280
765
3,210
9,060
0
L
318
250
0
51
1,373
131
25
0
1,373
0
1,566
L
Achilles
шарик3
Achilles
794
167
0
289
5,220
3,548
96
214
5,006
0
11,674
L
517
263
0
240
2,259
394
104
0
2,259
0
9,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,719
Gold Earned
23,248
123
Minions Killed
178
0
Camps Cleared
0
567,686
Distance Traveled
658,079
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,377
672
59
7
0
146,151
2
W
Anhur
4,444
556
35
4
0
146,678
0
L
Vulcan
5,178
647
64
8
0
157,283
2
W
Neith
4,632
579
40
5
0
114,920
0
L
Ares
3,888
486
10
1
0
145,640
2
W
Olorun
4,609
576
23
3
0
125,177
1
W
Xing Tian
4,186
523
21
3
0
125,153
1
L
Neith
3,028
379
0
0
0
57,856
0
L
Achilles
4,004
501
20
3
0
132,412
0
L
Ravana
3,621
453
29
4
0
74,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role