Player Matchup

Arachne
Arachne
IoI ur so bad
Arachne
Level 25
God Stats
11W - 7L
1,658 SR
Queue Stats
118W - 85L
1,625 Elo+
Solo
Neith
Neith
Iskiatniseko
Neith
Level 29
God Stats
21W - 37L
1,521 SR
Queue Stats
136W - 164L
1,422 Elo+
Solo
Pele
Pele
The_Marm5696
Pele
Level 8
God Stats
5W - 4L
1,517 SR
Queue Stats
7W - 5L
1,540 Elo+
Solo
Zeus
Zeus
taxaskatedie
Zeus
Level 5
God Stats
10W - 17L
1,881 SR
Queue Stats
11W - 20L
1,732 Elo+
Solo
Kukulkan
Kukulkan
yGrnds-
Kukulkan
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Team Averages
Level 16
1,615 SR
1,564 Elo+

VS

Team Averages
Level 17
1,483 SR
1,527 Elo+
Zeus
Zeus
KahMarE
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,398 Elo+
Solo
Fenrir
Fenrir
PieRat32
Fenrir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
bondjormo
Cthulhu
Level 28
God Stats
3W - 6L
1,417 SR
Queue Stats
138W - 163L
1,397 Elo+
Solo
Ullr
Ullr
lospollos002
Ullr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,716 Elo+
Party 1
Chronos
Chronos
very_roof6
Chronos
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 12L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
9 / 4 / 5
9,795
576
12,295
13,848
6,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 7 / 3
7,893
464
5,968
10,238
3,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 2 / 3
8,493
500
6,805
11,776
6,134
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 12 / 2
6,236
367
3,067
9,447
2,201
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
yGrnds-
Kukulkan
11
0 / 3 / 4
6,921
407
2,889
4,507
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
KahMarE
Zeus
16
4 / 4 / 3
9,950
585
6,566
9,525
4,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
PieRat32
Fenrir
10
3 / 8 / 3
7,441
438
4,528
11,062
3,735
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
bondjormo
Cthulhu
12
3 / 4 / 8
8,216
483
7,100
11,980
9,493
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
12 / 2 / 4
10,735
631
9,289
9,285
3,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
very_roof6
Chronos
19
5 / 0 / 3
11,421
672
9,253
9,102
8,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
18
Kills
27
28
Deaths
18
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
9
4
5
2.88
L
4
7
3
0.79
W
Zeus
KahMarE
Zeus
4
4
3
1.38
W
Fenrir
PieRat32
Fenrir
3
8
3
0.56
L
4
2
3
2.75
W
Cthulhu
bondjormo
Cthulhu
3
4
8
1.75
W
12
2
4
7
L
1
12
2
0.17
W
Chronos
very_roof6
Chronos
5
0
3
6.5
L
Kukulkan
yGrnds-
Kukulkan
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,024
Damage
36,736
49,816
Taken
50,954
19,233
Mitigated
29,287
9,881
Healing
14,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
12,295
7,536
0
4,977
13,848
6,152
0
5,716
8,132
0
54,096
L
5,968
2,575
0
1,694
10,238
3,213
479
4,455
5,783
0
28,898
W
Zeus
KahMarE
Zeus
6,566
981
0
2,503
9,525
4,521
426
1,488
8,037
73,826
0
W
Fenrir
PieRat32
Fenrir
4,528
2,106
0
1,415
11,062
3,735
130
1,273
9,789
0
24,314
L
6,805
1,003
0
2,856
11,776
6,134
0
5,716
6,060
0
50,357
W
Cthulhu
bondjormo
Cthulhu
7,100
645
219
2,171
11,980
9,493
56
2,035
9,945
32,418
0
W
9,289
3,979
0
3,709
9,285
3,464
2,387
469
8,816
0
65,378
L
3,067
1,243
0
334
9,447
2,201
205
4,034
5,413
14,985
0
W
Chronos
very_roof6
Chronos
9,253
3,771
0
4,516
9,102
8,074
3,520
691
8,411
78,055
10,476
L
Kukulkan
yGrnds-
Kukulkan
2,889
551
0
20
4,507
1,533
0
1,967
2,540
27,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,338
Gold Earned
47,763
317
Minions Killed
507
0
Camps Cleared
0
1,407,780
Distance Traveled
1,544,326
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,795
576
86
5
0
345,658
2
L
Neith
7,893
464
49
3
0
289,950
2
W
Zeus
9,950
585
142
8
0
271,621
3
W
Fenrir
7,441
438
44
3
0
283,680
2
L
Pele
8,493
500
96
6
0
332,241
11
W
Cthulhu
8,216
483
53
3
0
346,539
1
W
Ullr
10,735
631
96
6
0
321,218
6
L
Zeus
6,236
367
27
2
0
221,378
0
W
Chronos
11,421
672
172
10
0
321,268
1
L
Kukulkan
6,921
407
59
3
0
218,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role