Player Matchup

Hachiman
Hachiman
Edvinysmo
Hachiman
Level 25
God Stats
2W - 1L
1,349 SR
Queue Stats
18W - 23L
1,307 Elo+
Solo
Nike
Nike
Noxwinslol
Nike
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 52L
1,410 Elo+
Solo
Hun Batz
Hun Batz
kaiin22
Hun Batz
Level 27
God Stats
3W - 0L
1,512 SR
Queue Stats
23W - 16L
1,455 Elo+
Solo
Bacchus
Bacchus
mifs
Bacchus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 38L
1,425 Elo+
Solo
Chronos
Chronos
toughie1337
Chronos
Level 23
God Stats
10W - 3L
1,529 SR
Queue Stats
53W - 28L
1,598 Elo+
Solo
Team Averages
Level 24
1,478 SR
1,439 Elo+

VS

Team Averages
Level 15
1,487 SR
1,438 Elo+
Medusa
Medusa
BeardyIrv
Medusa
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 12L
1,465 Elo+
Party 2
Scylla
Scylla
Dogius
Scylla
Level 23
God Stats
1W - 2L
1,473 SR
Queue Stats
21W - 16L
1,501 Elo+
Party 1
Yemoja
Yemoja
TerryTricep
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,465 Elo+
Party 2
Ravana
Ravana
Vaskapa
Ravana
Level 7
God Stats
0W - 2L
1,248 SR
Queue Stats
1W - 4L
1,278 Elo+
Solo
Tsukuyomi
Tsukuyomi
delici31
Tsukuyomi
Level 32
God Stats
0W - 1L
1,715 SR
Queue Stats
26W - 21L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Edvinysmo
Hachiman
13
0 / 4 / 4
8,123
451
4,267
8,466
2,750
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 1 / 1
11,327
629
8,471
10,342
6,631
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
kaiin22
Hun Batz
18
8 / 1 / 4
11,098
617
8,823
12,614
5,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
mifs
Bacchus
13
1 / 2 / 4
8,335
463
5,404
8,401
7,321
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
toughie1337
Chronos
19
13 / 1 / 3
12,588
699
17,394
17,689
7,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BeardyIrv
Medusa
14
5 / 6 / 2
9,424
524
10,268
14,374
5,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Dogius
Scylla
14
2 / 8 / 1
8,583
477
8,061
14,082
4,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
11
1 / 2 / 5
7,502
417
3,074
6,199
4,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
Vaskapa
Ravana
14
0 / 4 / 1
7,553
420
3,303
8,153
2,774
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
delici31
Tsukuyomi
11
1 / 7 / 2
7,846
436
8,392
17,515
5,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
27
Kills
9
9
Deaths
27
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
BeardyIrv
Medusa
5
6
2
1
L
Scylla
Dogius
Scylla
2
8
1
0.31
W
Hachiman
Edvinysmo
Hachiman
0
4
4
0.5
W
5
1
1
5.5
L
Yemoja
1
2
5
1.75
L
Ravana
Vaskapa
Ravana
0
4
1
0.13
L
Tsukuyomi
delici31
Tsukuyomi
1
7
2
0.29
W
Hun Batz
kaiin22
Hun Batz
8
1
4
10
W
Bacchus
mifs
Bacchus
1
2
4
1.5
W
Chronos
toughie1337
Chronos
13
1
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,359
Damage
33,098
57,512
Taken
60,323
29,224
Mitigated
22,563
13,533
Healing
13,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BeardyIrv
Medusa
10,268
5,907
0
3,447
14,374
5,087
962
6,604
7,770
0
46,974
L
Scylla
Dogius
Scylla
8,061
658
0
1,303
14,082
4,750
0
6,578
7,504
60,013
0
W
Hachiman
Edvinysmo
Hachiman
4,267
2,849
0
495
8,466
2,750
472
3,254
5,134
0
35,103
W
8,471
896
0
580
10,342
6,631
1,188
0
10,342
7,094
62,609
L
Yemoja
3,074
939
1,225
461
6,199
4,573
162
4,594
1,605
12,486
0
L
Ravana
Vaskapa
Ravana
3,303
461
215
1,706
8,153
2,774
403
501
7,652
0
32,303
L
Tsukuyomi
delici31
Tsukuyomi
8,392
2,513
0
4,878
17,515
5,379
0
5,295
12,220
0
36,732
W
Hun Batz
kaiin22
Hun Batz
8,823
3,265
0
337
12,614
5,349
0
864
11,716
0
92,468
W
Bacchus
mifs
Bacchus
5,404
397
0
0
8,401
7,321
104
1,288
7,075
28,505
0
W
Chronos
toughie1337
Chronos
17,394
9,342
0
12,121
17,689
7,173
4,151
5,295
12,110
92,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,471
Gold Earned
40,908
551
Minions Killed
351
0
Camps Cleared
0
1,680,868
Distance Traveled
1,533,786
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,424
524
95
5
0
292,572
1
L
Scylla
8,583
477
113
6
0
309,178
0
W
Hachiman
8,123
451
79
4
0
333,610
0
W
Nike
11,327
629
145
8
0
313,001
0
L
Yemoja
7,502
417
23
1
0
278,956
3
L
Ravana
7,553
420
58
3
0
338,729
2
L
Tsukuyomi
7,846
436
62
3
0
314,351
6
W
Hun Batz
11,098
617
130
7
0
332,194
0
W
Bacchus
8,335
463
35
2
0
376,983
0
W
Chronos
12,588
699
162
9
0
325,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role