Player Matchup

Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
MerfinStone
Achilles
Level 103
God Stats
19W - 37L
1,209 SR
Queue Stats
547W - 569L
1,454 Elo+
Solo
Xing Tian
Xing Tian
Zaikillu
Xing Tian
Level 68
God Stats
31W - 29L
1,405 SR
Queue Stats
369W - 471L
1,398 Elo+
Solo
Pele
Pele
fomega
Pele
Level 63
God Stats
0W - 7L
1,265 SR
Queue Stats
74W - 88L
1,401 Elo+
Solo
Medusa
Medusa
urbz15
Medusa
Level 60
God Stats
23W - 26L
1,581 SR
Queue Stats
294W - 311L
1,449 Elo+
Solo
Team Averages
Level 77
1,392 SR
1,440 Elo+

VS

Team Averages
Level 106
1,499 SR
1,474 Elo+
Ymir
Ymir
 
Ymir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
A_Rad_Knight
King Arthur
Level 81
God Stats
4W - 1L
1,724 SR
Queue Stats
21W - 9L
1,522 Elo+
Party 1
Artio
Artio
Helsvell
Artio
Level 158
God Stats
3W - 2L
1,174 SR
Queue Stats
396W - 400L
1,423 Elo+
Solo
Anubis
Anubis
Snabgenets
Anubis
Level 74
God Stats
16W - 14L
1,523 SR
Queue Stats
281W - 321L
1,487 Elo+
Solo
Danzaburou
Danzaburou
lilsapp
Danzaburou
Level 100
God Stats
40W - 26L
1,575 SR
Queue Stats
241W - 231L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 6 / 0
4,457
495
1,832
5,543
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
MerfinStone
Achilles
7
1 / 1 / 0
4,405
489
2,125
4,612
1,901
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Zaikillu
Xing Tian
7
0 / 1 / 3
4,820
536
1,074
5,636
2,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
fomega
Pele
7
1 / 3 / 0
4,576
508
1,668
5,294
1,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
urbz15
Medusa
7
2 / 3 / 1
4,723
525
4,804
5,446
1,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
2 / 0 / 4
4,991
555
1,649
4,760
1,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
A_Rad_Knight
King Arthur
9
4 / 1 / 1
5,741
638
2,294
4,363
1,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Helsvell
Artio
9
0 / 1 / 1
5,175
575
2,937
4,867
2,997
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Snabgenets
Anubis
10
5 / 0 / 1
6,091
677
2,947
3,145
1,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
lilsapp
Danzaburou
9
3 / 2 / 2
5,396
600
5,095
5,110
1,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
14
14
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
6
0
0
W
Ymir
 
Ymir
2
0
4
4
W
King Arthur
A_Rad_Knight
King Arthur
4
1
1
4.5
W
Artio
Helsvell
Artio
0
1
1
0.5
L
Achilles
MerfinStone
Achilles
1
1
0
1
W
Anubis
Snabgenets
Anubis
5
0
1
5.5
L
Xing Tian
Zaikillu
Xing Tian
0
1
3
1.5
L
Pele
fomega
Pele
1
3
0
0.33
W
Danzaburou
lilsapp
Danzaburou
3
2
2
2
L
Medusa
urbz15
Medusa
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,503
Damage
14,922
26,531
Taken
22,245
8,152
Mitigated
8,820
7,264
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,832
450
0
1,007
5,543
1,169
0
2,744
2,799
21,438
0
W
Ymir
 
Ymir
1,649
231
250
1,069
4,760
1,582
0
603
4,157
12,914
0
W
King Arthur
A_Rad_Knight
King Arthur
2,294
846
0
952
4,363
1,473
0
631
3,732
0
24,674
W
Artio
Helsvell
Artio
2,937
258
0
2,734
4,867
2,997
0
0
4,628
25,739
0
L
Achilles
MerfinStone
Achilles
2,125
937
0
1,822
4,612
1,901
0
1,760
2,852
0
12,596
W
Anubis
Snabgenets
Anubis
2,947
376
0
2,161
3,145
1,486
0
1,346
1,799
27,423
0
L
Xing Tian
Zaikillu
Xing Tian
1,074
29
0
1,770
5,636
2,180
0
936
4,700
9,950
0
L
Pele
fomega
Pele
1,668
372
0
1,113
5,294
1,759
0
1,494
3,800
0
21,505
W
Danzaburou
lilsapp
Danzaburou
5,095
1,511
0
574
5,110
1,282
0
326
4,784
0
29,231
L
Medusa
urbz15
Medusa
4,804
2,197
0
1,552
5,446
1,143
0
894
4,552
0
22,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,981
Gold Earned
27,394
172
Minions Killed
258
0
Camps Cleared
0
772,169
Distance Traveled
818,290
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,457
495
39
4
0
150,777
0
W
Ymir
4,991
555
27
3
0
153,981
1
W
King Arthur
5,741
638
60
7
0
185,686
4
W
Artio
5,175
575
59
7
0
162,567
3
L
Achilles
4,405
489
26
3
0
129,821
1
W
Anubis
6,091
677
67
7
0
161,575
1
L
Xing Tian
4,820
536
16
2
0
169,602
2
L
Pele
4,576
508
48
5
0
179,435
0
W
Danzaburou
5,396
600
45
5
0
154,481
2
L
Medusa
4,723
525
43
5
0
142,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role