Player Matchup

Sylvanus
Sylvanus
Platinum III
Edvin92
Sylvanus
Platinum III
Level 97
God Stats
2W - 2L
1,594 SR
Queue Stats
139W - 134L
1,909 MMR
Solo
Raijin
Raijin
Diamond IV
PrettyKitten841
Raijin
Diamond IV
Level 59
God Stats
2W - 3L
1,384 SR
Queue Stats
234W - 225L
2,145 MMR
Party 1
Serqet
Serqet
Platinum II
Spudstaa
Serqet
Platinum II
Level 91
God Stats
7W - 11L
1,441 SR
Queue Stats
324W - 316L
1,930 MMR
Solo
Da Ji
Da Ji
Platinum I
ar30_kyle
Da Ji
Platinum I
Level 160
God Stats
6W - 9L
1,795 SR
Queue Stats
234W - 229L
1,945 MMR
Solo
Rama
Rama
Diamond V
mcardle1993
Rama
Diamond V
Level 157
God Stats
5W - 11L
1,521 SR
Queue Stats
387W - 389L
2,054 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 113
1,547 SR
1,997 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,713 SR
1,999 MMR
Cu Chulainn
Cu Chulainn
Platinum I
BuissonSauvage__
Cu Chulainn
Platinum I
Level 84
God Stats
3W - 1L
1,561 SR
Queue Stats
48W - 28L
2,141 MMR
Party 2
Artio
Artio
Diamond V
GioGioZer
Artio
Diamond V
Level 128
God Stats
8W - 7L
1,648 SR
Queue Stats
216W - 196L
2,079 MMR
Party 2
Kali
Kali
Platinum I
MortenH01
Kali
Platinum I
Level 150
God Stats
9W - 7L
1,992 SR
Queue Stats
182W - 182L
2,010 MMR
Solo
Danzaburou
Danzaburou
Platinum II
jordan-zuti
Danzaburou
Platinum II
Level 124
God Stats
16W - 10L
1,723 SR
Queue Stats
781W - 772L
1,887 MMR
Solo
Janus
Janus
Platinum III
oSShayMin-
Janus
Platinum III
Level 138
God Stats
4W - 1L
1,640 SR
Queue Stats
51W - 41L
1,876 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Edvin92
Sylvanus
17
4 / 8 / 0
11,054
526
14,124
19,597
10,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 7
10,633
506
13,213
12,675
6,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Spudstaa
Serqet
14
2 / 5 / 8
8,708
415
4,062
17,999
12,794
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
ar30_kyle
Da Ji
17
6 / 8 / 5
10,543
502
9,021
15,535
9,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 4 / 5
10,807
515
9,445
15,230
5,357
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
TiamatPersephoneAthenaMorgan Le FayGilgamesh

VS

Bans
SetOdinSolGebArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BuissonSauvage__
Cu Chulainn
20
12 / 2 / 6
13,156
626
19,692
18,628
17,610
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
GioGioZer
Artio
16
0 / 2 / 11
10,582
504
4,035
17,291
18,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kali
18
7 / 5 / 9
12,161
579
11,575
19,533
11,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
jordan-zuti
Danzaburou
19
6 / 6 / 9
12,530
597
14,384
15,647
5,830
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
16
2 / 4 / 7
10,363
493
11,867
9,640
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
69
19
Kills
27
27
Deaths
19
25
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BuissonSauvage__
Cu Chulainn
12
2
6
7.5
L
Sylvanus
Edvin92
Sylvanus
4
8
0
0.5
W
Artio
GioGioZer
Artio
0
2
11
2.75
W
Kali
7
5
9
2.3
L
5
2
7
4.25
L
Serqet
Spudstaa
Serqet
2
5
8
1.2
L
Da Ji
ar30_kyle
Da Ji
6
8
5
1.06
W
Danzaburou
jordan-zuti
Danzaburou
6
6
9
1.75
L
2
4
5
1.13
W
Janus
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,865
Damage
61,553
81,036
Taken
80,739
44,425
Mitigated
56,260
18,701
Healing
27,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BuissonSauvage__
Cu Chulainn
19,692
5,619
0
6,026
18,628
17,610
0
9,612
9,016
0
71,075
L
Sylvanus
Edvin92
Sylvanus
14,124
4,327
0
5,851
19,597
10,664
310
1,396
17,220
61,369
14,457
W
Artio
GioGioZer
Artio
4,035
787
1,837
5,515
17,291
18,631
0
5,694
11,105
21,700
0
W
Kali
11,575
5,815
0
7,943
19,533
11,361
0
6,649
12,697
0
83,006
L
13,213
1,257
0
2,806
12,675
6,142
0
3,086
9,136
74,083
0
L
Serqet
Spudstaa
Serqet
4,062
542
45
1,115
17,999
12,794
0
7,276
10,366
0
14,059
L
Da Ji
ar30_kyle
Da Ji
9,021
1,549
0
2,457
15,535
9,468
0
2,370
12,886
3,955
71,203
W
Danzaburou
jordan-zuti
Danzaburou
14,384
9,025
0
5,082
15,647
5,830
4,950
3,988
11,659
0
95,030
L
9,445
6,786
0
6,427
15,230
5,357
415
1,667
13,427
0
98,825
W
Janus
11,867
351
0
998
9,640
2,828
0
3,132
6,181
84,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,745
Gold Earned
58,792
601
Minions Killed
586
0
Camps Cleared
0
1,851,848
Distance Traveled
2,083,801
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,156
626
139
7
0
443,882
1
L
Sylvanus
11,054
526
142
7
0
340,773
0
W
Artio
10,582
504
31
1
0
443,117
3
W
Kali
12,161
579
109
5
0
413,308
5
L
Raijin
10,633
506
147
7
0
384,978
9
L
Serqet
8,708
415
25
1
0
408,479
9
L
Da Ji
10,543
502
106
5
0
366,358
8
W
Danzaburou
12,530
597
156
7
0
379,635
7
L
Rama
10,807
515
181
9
0
351,260
4
W
Janus
10,363
493
151
7
0
403,859
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role