Player Matchup

Charybdis
Charybdis
Jetoda123
Charybdis
Level 84
God Stats
1W - 3L
1,501 SR
Queue Stats
51W - 58L
1,437 Elo+
Party 2
Cerberus
Cerberus
hepa2
Cerberus
Level 103
God Stats
14W - 10L
1,693 SR
Queue Stats
73W - 67L
1,655 Elo+
Solo
Raijin
Raijin
jeesusoliivo
Raijin
Level 27
God Stats
0W - 1L
1,718 SR
Queue Stats
4W - 9L
1,216 Elo+
Party 2
Team Averages
Level 71
1,637 SR
1,436 Elo+

VS

Team Averages
Level 114
1,590 SR
1,515 Elo+
Serqet
Serqet
 
Serqet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Sssilence
Hera
Level 126
God Stats
2W - 0L
1,731 SR
Queue Stats
146W - 131L
1,609 Elo+
Party 1
Geb
Geb
lilkizo
Geb
Level 91
God Stats
1W - 1L
1,538 SR
Queue Stats
49W - 58L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jetoda123
Charybdis
12
0 / 8 / 7
9,507
634
7,577
11,272
3,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
hepa2
Cerberus
14
4 / 1 / 2
10,533
702
5,920
16,730
15,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
12
3 / 10 / 1
9,843
656
5,977
13,556
5,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
8 / 1 / 10
10,951
730
12,968
8,751
3,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
15
6 / 3 / 13
11,209
747
13,730
7,918
2,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Geb
14
4 / 3 / 14
10,521
701
8,035
18,457
14,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
7
Kills
18
19
Deaths
7
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
8
1
10
13
L
Charybdis
Jetoda123
Charybdis
0
8
7
0.44
W
Hera
6
3
13
4.17
L
Cerberus
hepa2
Cerberus
4
1
2
5
L
Raijin
3
10
1
0.35
W
Geb
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,474
Damage
34,733
41,558
Taken
35,126
24,028
Mitigated
20,279
5,355
Healing
11,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
12,968
2,802
0
2,072
8,751
3,318
1,212
2,996
5,585
0
25,735
L
Charybdis
Jetoda123
Charybdis
7,577
4,557
187
302
11,272
3,604
0
5,395
5,089
0
31,643
W
Hera
13,730
4,123
0
696
7,918
2,815
1,269
2,248
5,510
65,553
0
L
Cerberus
hepa2
Cerberus
5,920
37
0
4,153
16,730
15,007
0
9,330
5,636
19,114
0
L
Raijin
5,977
1,153
35
678
13,556
5,417
0
6,594
6,351
28,570
0
W
Geb
8,035
838
0
8,760
18,457
14,146
485
6,967
11,181
21,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,883
Gold Earned
32,681
137
Minions Killed
166
3
Camps Cleared
10
688,255
Distance Traveled
888,575
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,951
730
28
2
1
324,681
0
L
Charybdis
9,507
634
52
3
3
194,391
3
W
Hera
11,209
747
114
8
7
264,718
3
L
Cerberus
10,533
702
21
1
0
288,254
3
L
Raijin
9,843
656
64
4
0
205,610
0
W
Geb
10,521
701
24
2
2
299,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role