Player Matchup

Khepri
Khepri
DuarteGG19
Khepri
Level 29
God Stats
1W - 0L
1,527 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
LineThemUpFo
Charybdis
Level 15
God Stats
3W - 1L
1,172 SR
Queue Stats
24W - 15L
1,497 Elo+
Party 1
Nox
Nox
MusicalBag
Nox
Level 24
God Stats
4W - 2L
1,561 SR
Queue Stats
25W - 15L
1,480 Elo+
Solo
Da Ji
Da Ji
kiposssx
Da Ji
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 8L
1,567 Elo+
Party 1
Merlin
Merlin
segi-segisyri
Merlin
Level 18
God Stats
12W - 7L
1,553 SR
Queue Stats
16W - 11L
1,481 Elo+
Solo
Team Averages
Level 20
1,463 SR
1,505 Elo+

VS

Team Averages
Level 18
1,500 SR
1,480 Elo+
Bacchus
Bacchus
Bonello1998
Bacchus
Level 23
God Stats
10W - 18L
1,361 SR
Queue Stats
28W - 38L
1,463 Elo+
Solo
Olorun
Olorun
NauseousBear956
Olorun
Level 7
God Stats
4W - 7L
1,645 SR
Queue Stats
66W - 87L
1,718 Elo+
Solo
Neith
Neith
iClapUrCheeksBoi
Neith
Level 27
God Stats
2W - 3L
1,401 SR
Queue Stats
73W - 69L
1,481 Elo+
Solo
Nike
Nike
kratos_DIOSKINGS
Nike
Level 24
God Stats
2W - 1L
1,733 SR
Queue Stats
97W - 93L
1,420 Elo+
Solo
Sol
Sol
pedroasilva_16
Sol
Level 7
God Stats
5W - 12L
1,364 SR
Queue Stats
11W - 21L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DuarteGG19
Khepri
19
4 / 3 / 17
11,555
963
9,297
9,991
11,810
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
LineThemUpFo
Charybdis
19
7 / 2 / 21
12,846
1,071
22,534
9,878
4,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 0 / 19
14,243
1,187
28,476
14,825
6,812
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
kiposssx
Da Ji
19
7 / 5 / 20
12,195
1,016
14,292
11,316
6,128
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 2 / 18
13,550
1,129
24,484
7,401
3,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bonello1998
Bacchus
17
4 / 6 / 6
11,831
986
8,654
19,667
13,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 10 / 5
11,169
931
14,274
22,699
9,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 9 / 5
10,765
897
10,076
19,551
7,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 9 / 6
10,737
895
9,998
27,016
16,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 8 / 4
10,293
858
5,896
18,989
7,357

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
38
42
Kills
12
12
Deaths
42
95
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bonello1998
Bacchus
4
6
6
1.17
W
Khepri
DuarteGG19
Khepri
4
3
17
4.17
W
Charybdis
LineThemUpFo
Charybdis
7
2
21
8.75
W
13
0
19
22.5
L
2
10
5
0.45
L
2
9
5
0.5
W
Da Ji
kiposssx
Da Ji
7
5
20
3.4
L
2
9
6
0.56
L
2
8
4
0.5
W
11
2
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,083
Damage
48,898
53,411
Taken
107,922
33,169
Mitigated
54,381
8,019
Healing
7,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bonello1998
Bacchus
8,654
379
0
1,422
19,667
13,366
0
8,232
11,435
22,743
0
W
Khepri
DuarteGG19
Khepri
9,297
515
415
1,337
9,991
11,810
0
6,643
3,348
17,173
0
W
Charybdis
LineThemUpFo
Charybdis
22,534
11,628
0
0
9,878
4,799
0
4,155
5,723
0
44,460
W
28,476
1,838
1,732
3,112
14,825
6,812
0
9,107
5,718
54,675
0
L
14,274
9,329
647
3,480
22,699
9,954
0
12,055
10,644
42,465
0
L
10,076
4,852
0
898
19,551
7,681
0
10,937
8,614
0
22,327
W
Da Ji
kiposssx
Da Ji
14,292
4,139
0
214
11,316
6,128
0
4,694
6,622
0
17,381
L
9,998
2,574
0
208
27,016
16,023
0
17,421
9,595
0
23,605
L
5,896
1,497
0
687
18,989
7,357
0
13,612
5,377
14,140
0
W
24,484
688
0
1,209
7,401
3,620
0
4,225
3,176
49,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,389
Gold Earned
54,795
207
Minions Killed
152
3
Camps Cleared
7
1,098,741
Distance Traveled
1,025,052
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,831
986
35
3
2
224,911
0
W
Khepri
11,555
963
14
1
0
218,663
0
W
Charybdis
12,846
1,071
47
4
1
215,960
2
W
Nox
14,243
1,187
76
6
1
258,650
0
L
Olorun
11,169
931
58
5
3
178,403
0
L
Neith
10,765
897
19
2
0
175,659
1
W
Da Ji
12,195
1,016
11
1
1
192,497
1
L
Nike
10,737
895
29
2
2
233,932
1
L
Sol
10,293
858
11
1
0
212,147
3
W
Merlin
13,550
1,129
59
5
0
212,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role