Player Matchup

Jormungandr
Jormungandr
ChevyCat z28
Jormungandr
Level 147
God Stats
3W - 2L
1,540 SR
Queue Stats
218W - 206L
1,397 Elo+
Solo
Kukulkan
Kukulkan
Misterfoofoo
Kukulkan
Level 149
God Stats
1W - 1L
1,301 SR
Queue Stats
247W - 272L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
Mithrilien
Kuzenbo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,566 Elo+
Solo
Heimdallr
Heimdallr
krum143
Heimdallr
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,723 Elo+
Solo
Chang'e
Chang'e
tehustra
Chang'e
Level 127
God Stats
2W - 1L
1,459 SR
Queue Stats
93W - 76L
1,497 Elo+
Solo
Team Averages
Level 131
1,460 SR
1,530 Elo+

VS

Team Averages
Level 104
1,542 SR
1,475 Elo+
Chaac
Chaac
 
Chaac
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BoeJonson
Kumbhakarna
Level 89
God Stats
6W - 6L
1,610 SR
Queue Stats
758W - 773L
1,485 Elo+
Party 1
Hun Batz
Hun Batz
MikeyMarxx
Hun Batz
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 112L
1,496 Elo+
Party 1
Freya
Freya
RedyBrek
Freya
Level 143
God Stats
2W - 4L
1,668 SR
Queue Stats
269W - 265L
1,479 Elo+
Party 1
Hel
Hel
ScionOfOldGhis
Hel
Level 115
God Stats
6W - 6L
1,430 SR
Queue Stats
481W - 548L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChevyCat z28
Jormungandr
20
3 / 4 / 16
12,805
610
19,840
32,877
50,301
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Misterfoofoo
Kukulkan
20
4 / 3 / 16
14,912
710
26,430
15,499
10,332
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
Mithrilien
Kuzenbo
20
3 / 2 / 19
12,442
592
15,709
21,520
31,444
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
krum143
Heimdallr
20
10 / 5 / 7
13,958
665
37,160
22,268
11,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
tehustra
Chang'e
20
3 / 4 / 14
12,465
594
18,862
22,434
18,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
2 / 5 / 13
13,379
637
28,097
41,246
51,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kumbhakarna
BoeJonson
Kumbhakarna
20
2 / 5 / 14
12,634
602
14,497
32,213
39,196
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
MikeyMarxx
Hun Batz
16
0 / 5 / 9
10,798
514
11,690
21,698
15,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Freya
RedyBrek
Freya
20
10 / 4 / 7
13,951
664
28,946
21,658
9,552
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 5 / 10
12,774
608
21,791
28,820
18,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
71
23
Kills
18
18
Deaths
24
72
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
13
1.7
L
Kumbhakarna
BoeJonson
Kumbhakarna
2
5
14
1.8
W
Jormungandr
ChevyCat z28
Jormungandr
3
4
16
2.75
L
Hun Batz
MikeyMarxx
Hun Batz
0
5
9
0.9
W
Kukulkan
Misterfoofoo
Kukulkan
4
3
16
4
W
Kuzenbo
Mithrilien
Kuzenbo
3
2
19
6.25
L
Freya
RedyBrek
Freya
10
4
7
3.38
L
4
5
10
1.8
W
Heimdallr
krum143
Heimdallr
10
5
7
2.7
W
Chang'e
tehustra
Chang'e
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,001
Damage
105,021
114,598
Taken
145,635
122,263
Mitigated
134,052
58,283
Healing
91,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
28,097
6,334
1,561
16,303
41,246
51,981
1,406
18,978
22,268
3,661
48,588
L
Kumbhakarna
BoeJonson
Kumbhakarna
14,497
243
4,591
7,327
32,213
39,196
234
15,335
16,878
31,319
0
W
Jormungandr
ChevyCat z28
Jormungandr
19,840
7,120
3,130
4,447
32,877
50,301
512
19,029
13,848
46,022
0
L
Hun Batz
MikeyMarxx
Hun Batz
11,690
1,081
1,346
3,940
21,698
15,233
472
12,807
8,891
0
23,164
W
Kukulkan
Misterfoofoo
Kukulkan
26,430
2,476
2,554
2,086
15,499
10,332
1,251
6,110
9,389
69,626
0
W
Kuzenbo
Mithrilien
Kuzenbo
15,709
4,635
4,604
4,085
21,520
31,444
600
11,201
10,319
23,116
0
L
Freya
RedyBrek
Freya
28,946
8,410
3,004
8,876
21,658
9,552
1,919
14,402
7,256
53,230
0
L
21,791
1,694
27,141
17,436
28,820
18,090
1,153
19,319
9,501
53,480
0
W
Heimdallr
krum143
Heimdallr
37,160
23,900
1,539
7,962
22,268
11,732
1,456
15,912
6,356
0
56,351
W
Chang'e
tehustra
Chang'e
18,862
1,557
16,118
11,758
22,434
18,454
1,146
14,422
8,012
34,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,582
Gold Earned
63,536
216
Minions Killed
215
0
Camps Cleared
0
1,793,669
Distance Traveled
1,995,300
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,379
637
53
3
0
380,268
2
L
Kumbhakarna
12,634
602
26
1
0
433,651
0
W
Jormungandr
12,805
610
32
2
0
336,343
0
L
Hun Batz
10,798
514
22
1
0
394,307
1
W
Kukulkan
14,912
710
89
4
0
384,665
4
W
Kuzenbo
12,442
592
19
1
0
388,077
5
L
Freya
13,951
664
57
3
0
407,329
3
L
Hel
12,774
608
57
3
0
379,745
0
W
Heimdallr
13,958
665
40
2
0
305,207
1
W
Chang'e
12,465
594
36
2
0
379,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role