Player Matchup

Achilles
Achilles
MartiLovesSmite
Achilles
Level 16
God Stats
10W - 2L
1,545 SR
Queue Stats
12W - 4L
1,466 Elo+
Party 1
Janus
Janus
howcansheslapp
Janus
Level 14
God Stats
3W - 0L
1,721 SR
Queue Stats
11W - 3L
1,502 Elo+
Party 1
Rama
Rama
µTorrent
Rama
Level 20
God Stats
3W - 0L
1,549 SR
Queue Stats
18W - 1L
1,995 Elo+
Party 1
Team Averages
Level 17
1,605 SR
1,654 Elo+

VS

Team Averages
Level 29
1,289 SR
1,218 Elo+
Bellona
Bellona
FreakyFairy16
Bellona
Level 58
God Stats
2W - 8L
1,245 SR
Queue Stats
90W - 163L
1,371 Elo+
Solo
Jing Wei
Jing Wei
MykJePan
Jing Wei
Level 16
God Stats
0W - 2L
1,244 SR
Queue Stats
1W - 3L
1,175 Elo+
Party 2
Agni
Agni
mauross17
Agni
Level 14
God Stats
0W - 1L
1,379 SR
Queue Stats
0W - 4L
1,107 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
11 / 0 / 17
9,255
1,028
9,980
7,572
7,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
7 / 2 / 21
8,828
981
8,197
5,580
1,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
13
13 / 1 / 12
9,545
1,061
14,027
8,465
2,997
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
1 / 7 / 1
6,725
747
4,234
14,888
9,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
MykJePan
Jing Wei
8
2 / 13 / 1
6,093
677
3,160
14,175
3,878
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
8
0 / 11 / 2
5,799
644
8,254
10,234
2,440
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
7
31
Kills
3
3
Deaths
31
50
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
7
1
0.21
W
Achilles
11
0
17
19.5
L
Jing Wei
MykJePan
Jing Wei
2
13
1
0.19
W
7
2
21
8.75
L
Agni
0
11
2
0.09
W
Rama
13
1
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,204
Damage
15,648
21,617
Taken
39,297
11,943
Mitigated
15,422
7,330
Healing
3,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
4,234
555
0
2,556
14,888
9,104
0
3,344
11,118
0
15,229
W
Achilles
9,980
4,134
0
2,744
7,572
7,212
454
3,386
4,186
0
19,958
L
Jing Wei
MykJePan
Jing Wei
3,160
2,563
0
684
14,175
3,878
0
3,012
10,779
0
11,329
W
8,197
1,126
0
0
5,580
1,734
350
1,904
3,676
24,784
0
L
Agni
8,254
346
0
0
10,234
2,440
0
2,013
8,001
18,252
0
W
Rama
14,027
10,694
0
4,586
8,465
2,997
1,707
3,224
5,241
0
36,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,628
Gold Earned
18,617
104
Minions Killed
60
6
Camps Cleared
2
553,447
Distance Traveled
417,858
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,725
747
12
1
1
144,802
4
W
Achilles
9,255
1,028
21
2
2
191,809
0
L
Jing Wei
6,093
677
17
2
0
157,476
0
W
Janus
8,828
981
37
4
0
191,480
3
L
Agni
5,799
644
31
3
1
115,580
0
W
Rama
9,545
1,061
46
5
4
170,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role