Player Matchup

Cthulhu
Cthulhu
Aura Pogba
Cthulhu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 78L
1,384 Elo+
Solo
Cerberus
Cerberus
Casual Rocco
Cerberus
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 98L
1,348 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Maiyanaa
Morgan Le Fay
Level 64
God Stats
3W - 4L
1,857 SR
Queue Stats
270W - 321L
1,385 Elo+
Solo
Danzaburou
Danzaburou
huygo
Danzaburou
Level 64
God Stats
12W - 12L
1,398 SR
Queue Stats
354W - 375L
1,395 Elo+
Solo
Medusa
Medusa
xX_Pesky_Xx46
Medusa
Level 117
God Stats
11W - 7L
1,623 SR
Queue Stats
250W - 293L
1,300 Elo+
Solo
Team Averages
Level 73
1,576 SR
1,362 Elo+

VS

Team Averages
Level 78
1,500 SR
1,317 Elo+
Hachiman
Hachiman
 
Hachiman
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GRINDERSA
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,191 Elo+
Party 1
Nu Wa
Nu Wa
Kill4Clown
Nu Wa
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 39L
1,229 Elo+
Party 1
Izanami
Izanami
fu2lok
Izanami
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 43L
1,167 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aura Pogba
Cthulhu
15
5 / 6 / 20
9,477
862
9,658
14,512
15,471
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
Casual Rocco
Cerberus
14
3 / 3 / 19
8,859
805
6,966
14,244
12,932
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Maiyanaa
Morgan Le Fay
17
5 / 1 / 20
9,527
866
9,064
9,602
3,740
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
huygo
Danzaburou
18
19 / 2 / 11
11,907
1,082
17,396
10,442
5,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 21
9,343
849
8,703
10,925
4,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
3 / 6 / 8
8,695
790
7,499
10,612
3,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
 
Freya
15
2 / 5 / 5
8,567
779
11,431
13,290
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
GRINDERSA
Thanatos
11
3 / 8 / 3
7,646
695
4,300
10,000
5,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
15
4 / 8 / 5
8,795
800
12,350
12,581
4,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
fu2lok
Izanami
14
2 / 7 / 3
7,695
700
5,987
10,893
3,899
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
38
34
Kills
14
14
Deaths
34
91
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
6
8
1.17
L
Freya
 
Freya
2
5
5
0.9
W
Cthulhu
Aura Pogba
Cthulhu
5
6
20
2.5
W
Cerberus
Casual Rocco
Cerberus
3
3
19
4.17
L
Thanatos
GRINDERSA
Thanatos
3
8
3
0.56
L
Nu Wa
4
8
5
0.81
W
Morgan Le Fay
Maiyanaa
Morgan Le Fay
5
1
20
15
L
Izanami
fu2lok
Izanami
2
7
3
0.5
W
Danzaburou
huygo
Danzaburou
19
2
11
12.25
W
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,787
Damage
41,567
59,725
Taken
57,376
41,851
Mitigated
21,299
20,673
Healing
16,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,499
4,534
1,979
2,829
10,612
3,699
32
4,612
6,000
0
14,796
L
Freya
 
Freya
11,431
3,347
565
5,124
13,290
4,558
138
6,520
6,770
24,528
0
W
Cthulhu
Aura Pogba
Cthulhu
9,658
422
899
1,308
14,512
15,471
191
4,725
9,787
18,595
0
W
Cerberus
Casual Rocco
Cerberus
6,966
147
901
3,195
14,244
12,932
295
5,903
8,341
13,273
0
L
Thanatos
GRINDERSA
Thanatos
4,300
599
0
2,931
10,000
5,095
0
2,434
7,566
0
5,631
L
Nu Wa
12,350
2,339
0
690
12,581
4,048
0
6,326
6,255
20,980
0
W
Morgan Le Fay
Maiyanaa
Morgan Le Fay
9,064
772
1,097
2,446
9,602
3,740
751
4,700
4,902
15,529
0
L
Izanami
fu2lok
Izanami
5,987
4,150
678
1,510
10,893
3,899
0
5,796
5,097
0
16,420
W
Danzaburou
huygo
Danzaburou
17,396
8,996
1,096
4,168
10,442
5,122
3,818
4,805
5,637
0
40,790
W
8,703
2,973
1,857
3,706
10,925
4,586
565
3,648
7,277
0
25,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,113
Gold Earned
41,398
130
Minions Killed
80
0
Camps Cleared
0
1,088,373
Distance Traveled
874,667
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,695
790
16
1
0
203,740
0
L
Freya
8,567
779
25
2
0
185,519
1
W
Cthulhu
9,477
862
7
1
0
194,341
0
W
Cerberus
8,859
805
26
2
0
222,536
0
L
Thanatos
7,646
695
5
0
0
148,574
0
L
Nu Wa
8,795
800
14
1
0
154,527
0
W
Morgan Le Fay
9,527
866
10
1
0
231,395
0
L
Izanami
7,695
700
20
2
0
182,307
0
W
Danzaburou
11,907
1,082
55
5
0
202,737
1
W
Medusa
9,343
849
32
3
0
237,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role