Player Matchup

Hercules
Hercules
Foulness
Hercules
Level 140
God Stats
35W - 23L
1,707 SR
Queue Stats
165W - 139L
1,570 Elo+
Solo
Tiamat
Tiamat
KG DaDemiGod808
Tiamat
Level 159
God Stats
0W - 1L
1,479 SR
Queue Stats
42W - 43L
1,440 Elo+
Solo
Medusa
Medusa
Squeeesh
Medusa
Level 105
God Stats
22W - 23L
1,592 SR
Queue Stats
226W - 271L
1,361 Elo+
Solo
Fafnir
Fafnir
infamousboggsy
Fafnir
Level 63
God Stats
0W - 2L
1,284 SR
Queue Stats
93W - 119L
1,462 Elo+
Solo
Serqet
Serqet
vonte-_-flossy
Serqet
Level 148
God Stats
6W - 10L
1,680 SR
Queue Stats
161W - 175L
1,472 Elo+
Solo
Team Averages
Level 123
1,548 SR
1,461 Elo+

VS

Team Averages
Level 96
1,533 SR
1,527 Elo+
Fafnir
Fafnir
ERWIN_GHOST
Fafnir
Level 136
God Stats
10W - 11L
1,592 SR
Queue Stats
215W - 213L
1,574 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LatinaGodess201
Morgan Le Fay
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 40L
1,383 Elo+
Solo
Merlin
Merlin
LichenNmoss
Merlin
Level 87
God Stats
2W - 1L
1,533 SR
Queue Stats
10W - 7L
1,724 Elo+
Solo
King Arthur
King Arthur
Scrambelz_XVI
King Arthur
Level 141
God Stats
26W - 28L
1,447 SR
Queue Stats
114W - 124L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
besayelchola
Tsukuyomi
Level 79
God Stats
8W - 6L
1,594 SR
Queue Stats
14W - 16L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Foulness
Hercules
17
1 / 4 / 10
11,364
668
17,692
26,123
16,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 8 / 3
10,401
612
7,323
15,682
9,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
Squeeesh
Medusa
20
3 / 4 / 7
12,292
723
15,680
15,984
6,629
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
1 / 3 / 5
11,934
702
5,447
19,015
27,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
8 / 5 / 2
14,381
846
11,918
14,603
6,036
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
19
4 / 4 / 13
12,821
754
10,156
23,861
29,544
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
LatinaGodess201
Morgan Le Fay
19
3 / 1 / 15
12,947
762
13,474
8,483
3,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
20
3 / 1 / 8
13,312
783
18,706
8,093
3,980
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
Scrambelz_XVI
King Arthur
18
3 / 5 / 13
12,092
711
9,512
18,820
17,252
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
besayelchola
Tsukuyomi
20
11 / 4 / 6
14,915
877
26,870
19,195
8,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
79
15
Kills
24
24
Deaths
15
27
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Fafnir
4
4
13
2.63
L
Hercules
Foulness
Hercules
1
4
10
1.5
L
2
8
3
0.44
W
Morgan Le Fay
LatinaGodess201
Morgan Le Fay
3
1
15
10.5
W
Merlin
3
1
8
7
W
King Arthur
Scrambelz_XVI
King Arthur
3
5
13
1.9
L
Medusa
Squeeesh
Medusa
3
4
7
1.63
W
Tsukuyomi
besayelchola
Tsukuyomi
11
4
6
3.5
L
1
3
5
1.17
L
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,060
Damage
78,718
91,407
Taken
78,452
65,370
Mitigated
63,157
17,131
Healing
18,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
10,156
3,858
728
6,163
23,861
29,544
1,005
4,732
16,478
28,059
0
L
Hercules
Foulness
Hercules
17,692
4,560
0
9,505
26,123
16,337
109
9,901
16,114
0
24,403
L
7,323
948
0
2,172
15,682
9,099
0
6,128
9,501
33,849
0
W
Morgan Le Fay
LatinaGodess201
Morgan Le Fay
13,474
1,047
785
806
8,483
3,809
496
681
7,164
29,706
0
W
Merlin
18,706
1,056
0
1,159
8,093
3,980
1,563
1,965
5,625
83,595
0
W
King Arthur
Scrambelz_XVI
King Arthur
9,512
1,475
0
3,432
18,820
17,252
175
2,114
16,009
0
26,449
L
Medusa
Squeeesh
Medusa
15,680
7,776
0
3,702
15,984
6,629
1,554
8,056
7,878
0
56,604
W
Tsukuyomi
besayelchola
Tsukuyomi
26,870
7,349
0
5,810
19,195
8,572
949
3,419
14,991
0
77,094
L
5,447
741
0
1,584
19,015
27,269
0
10,802
7,771
29,423
0
L
11,918
2,764
0
168
14,603
6,036
107
7,744
6,727
0
40,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,372
Gold Earned
66,087
328
Minions Killed
379
10
Camps Cleared
7
1,520,235
Distance Traveled
1,629,090
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,821
754
32
2
1
304,020
4
L
Hercules
11,364
668
24
1
1
308,122
0
L
Tiamat
10,401
612
56
3
2
275,256
3
W
Morgan Le Fay
12,947
762
22
1
1
342,016
0
W
Merlin
13,312
783
173
10
1
301,942
1
W
King Arthur
12,092
711
35
2
0
327,083
0
L
Medusa
12,292
723
121
7
2
315,340
1
W
Tsukuyomi
14,915
877
117
7
4
354,029
1
L
Fafnir
11,934
702
39
2
0
326,852
0
L
Serqet
14,381
846
88
5
5
294,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role