Player Matchup

Tiamat
Tiamat
G400s
Tiamat
Level 4
God Stats
1W - 4L
1,259 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Jormungandr
Jormungandr
RAGUENAR
Jormungandr
Level 11
God Stats
0W - 2L
1,643 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
Zephir1310
Neith
Level 7
God Stats
0W - 2L
1,477 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 7
1,460 SR
1,500 Elo+

VS

Team Averages
Level 21
1,495 SR
1,470 Elo+
Neith
Neith
Lolitsrush
Neith
Level 16
God Stats
5W - 12L
1,452 SR
Queue Stats
8W - 24L
1,289 Elo+
Party 1
Cthulhu
Cthulhu
Zegar18
Cthulhu
Level 4
God Stats
1W - 2L
1,254 SR
Queue Stats
1W - 4L
1,294 Elo+
Party 1
Cabrakan
Cabrakan
sirsmurfalot2
Cabrakan
Level 42
God Stats
94W - 41L
1,779 SR
Queue Stats
152W - 60L
1,827 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
G400s
Tiamat
12
3 / 5 / 1
8,725
671
10,554
12,851
8,758
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
RAGUENAR
Jormungandr
11
1 / 7 / 3
8,068
621
6,536
18,546
16,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
9
0 / 12 / 2
7,366
567
9,204
14,025
4,529
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
4 / 1 / 14
10,164
782
8,424
6,917
2,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Zegar18
Cthulhu
13
1 / 3 / 10
9,163
705
4,333
13,915
12,229
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
sirsmurfalot2
Cabrakan
16
19 / 1 / 4
12,066
928
25,839
22,427
18,829
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
24
24
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
G400s
Tiamat
3
5
1
0.7
W
Neith
4
1
14
11
L
Jormungandr
RAGUENAR
Jormungandr
1
7
3
0.36
W
Cthulhu
Zegar18
Cthulhu
1
3
10
2
L
Neith
0
12
2
0.08
W
Cabrakan
sirsmurfalot2
Cabrakan
19
1
4
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,294
Damage
38,596
45,422
Taken
43,259
29,491
Mitigated
33,665
4,895
Healing
16,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
G400s
Tiamat
10,554
1,201
576
2,244
12,851
8,758
0
8,020
4,831
24,443
0
W
Neith
8,424
4,225
0
1,740
6,917
2,607
1,674
3,655
3,262
0
38,941
L
Jormungandr
RAGUENAR
Jormungandr
6,536
1,619
415
825
18,546
16,204
0
12,666
5,880
22,945
0
W
Cthulhu
Zegar18
Cthulhu
4,333
79
242
2,334
13,915
12,229
75
5,050
8,865
25,402
0
L
Neith
9,204
4,596
0
835
14,025
4,529
0
9,778
4,247
0
21,806
W
Cabrakan
sirsmurfalot2
Cabrakan
25,839
3,304
0
12,586
22,427
18,829
570
10,651
11,776
59,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,159
Gold Earned
31,393
105
Minions Killed
185
1
Camps Cleared
11
599,958
Distance Traveled
670,135
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,725
671
42
3
0
190,647
1
W
Neith
10,164
782
56
4
3
199,775
0
L
Jormungandr
8,068
621
28
2
0
229,277
2
W
Cthulhu
9,163
705
38
3
4
227,065
1
L
Neith
7,366
567
35
3
1
180,034
4
W
Cabrakan
12,066
928
91
7
4
243,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role