Player Matchup

Susano
Susano
Mirakunuwu
Susano
Level 6
God Stats
2W - 2L
1,491 SR
Queue Stats
2W - 2L
1,768 Elo+
Party 2
Nox
Nox
ihateaoii
Nox
Level 3
God Stats
1W - 2L
1,581 SR
Queue Stats
1W - 4L
1,708 Elo+
Party 2
Jormungandr
Jormungandr
vlammenheer
Jormungandr
Level 123
God Stats
0W - 1L
1,340 SR
Queue Stats
71W - 63L
1,583 Elo+
Party 2
Team Averages
Level 44
1,471 SR
1,686 Elo+

VS

Team Averages
Level 29
1,611 SR
1,604 Elo+
Mercury
Mercury
Dessire
Mercury
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,448 Elo+
Party 1
Raijin
Raijin
NeserLacka
Raijin
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,536 Elo+
Party 1
Ymir
Ymir
RichvaldsRIC
Ymir
Level 5
God Stats
8W - 4L
1,833 SR
Queue Stats
9W - 4L
1,828 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Mirakunuwu
Susano
19
5 / 15 / 7
17,574
628
24,907
27,507
29,544
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 14 / 7
14,452
516
6,967
18,158
6,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
vlammenheer
Jormungandr
20
11 / 6 / 5
19,592
700
27,108
32,442
46,590
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dessire
Mercury
20
20 / 12 / 8
19,973
713
33,565
29,076
13,426
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Raijin
NeserLacka
Raijin
20
11 / 5 / 19
19,388
692
22,158
17,862
7,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 0 / 29
18,146
648
13,428
26,751
28,092
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
91
16
Kills
35
35
Deaths
17
19
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Mercury
Dessire
Mercury
20
12
8
2
L
Susano
Mirakunuwu
Susano
5
15
7
0.57
W
Raijin
NeserLacka
Raijin
11
5
19
4.1
W
4
0
29
18.5
L
0
14
7
0.25
L
Jormungandr
vlammenheer
Jormungandr
11
6
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,982
Damage
69,151
78,107
Taken
73,689
82,542
Mitigated
48,581
5,685
Healing
12,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Dessire
Mercury
33,565
18,490
0
6,158
29,076
13,426
1,504
11,262
17,814
0
109,024
L
Susano
Mirakunuwu
Susano
24,907
4,065
0
0
27,507
29,544
465
11,606
15,901
0
40,902
W
Raijin
NeserLacka
Raijin
22,158
1,441
538
4,360
17,862
7,063
991
10,217
7,645
76,118
0
W
13,428
3,171
0
1,285
26,751
28,092
407
13,606
13,145
45,191
0
L
6,967
460
0
739
18,158
6,408
0
6,037
12,121
30,669
0
L
Jormungandr
vlammenheer
Jormungandr
27,108
4,389
195
4,751
32,442
46,590
30
18,243
14,199
95,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,618
Gold Earned
57,507
245
Minions Killed
306
5
Camps Cleared
16
1,077,714
Distance Traveled
1,566,791
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
19,973
713
130
5
11
519,651
0
L
Susano
17,574
628
31
1
0
361,447
0
W
Raijin
19,388
692
108
4
5
473,806
2
W
Ymir
18,146
648
68
2
0
573,334
5
L
Nox
14,452
516
57
2
2
302,592
0
L
Jormungandr
19,592
700
157
6
3
413,675
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role