Player Matchup

Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
わたしの名はブルー
Zhong Kui
Level 160
God Stats
2W - 3L
1,442 SR
Queue Stats
202W - 222L
1,549 Elo+
Party 1
Sylvanus
Sylvanus
东京八十万萝莉总教头
Sylvanus
Level 158
God Stats
2W - 1L
1,292 SR
Queue Stats
369W - 251L
1,576 Elo+
Party 1
Hun Batz
Hun Batz
八八八戒
Hun Batz
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
370W - 134L
1,933 Elo+
Party 1
Team Averages
Level 128
1,447 SR
1,612 Elo+

VS

Team Averages
Level 65
1,605 SR
1,606 Elo+
Chaac
Chaac
Gigastyle
Chaac
Level 46
God Stats
8W - 8L
1,567 SR
Queue Stats
463W - 426L
1,617 Elo+
Solo
Artemis
Artemis
Oh-Yeah-Blud-77
Artemis
Level 61
God Stats
13W - 13L
1,609 SR
Queue Stats
752W - 720L
1,513 Elo+
Party 2
Baba Yaga
Baba Yaga
Terriblemmplsfix
Baba Yaga
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 78L
1,704 Elo+
Party 3
Pele
Pele
famfamboy
Pele
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
719W - 683L
1,517 Elo+
Party 2
Fenrir
Fenrir
nessasyt
Fenrir
Level 142
God Stats
7W - 2L
1,848 SR
Queue Stats
267W - 153L
1,681 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
4 / 3 / 5
11,834
592
9,443
11,586
3,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
 
Eset
19
4 / 2 / 7
11,664
583
8,293
9,783
5,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 5 / 2
12,440
622
12,588
19,044
21,605
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 3 / 12
10,631
532
8,081
17,078
18,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
八八八戒
Hun Batz
18
7 / 3 / 7
11,884
594
17,859
16,237
6,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gigastyle
Chaac
18
5 / 3 / 4
10,904
545
17,822
24,757
17,020
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 3 / 0
8,705
435
2,843
6,275
1,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
16
6 / 3 / 1
10,197
510
16,693
13,828
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
14
3 / 10 / 3
9,297
465
9,738
18,898
5,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
nessasyt
Fenrir
13
2 / 4 / 2
8,715
436
3,933
18,910
14,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
23
Kills
16
16
Deaths
23
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
3
5
2.17
W
Eset
 
Eset
4
2
7
3.75
L
Chaac
Gigastyle
Chaac
5
3
4
2.33
L
0
3
0
0
L
Baba Yaga
6
3
1
2.17
L
Pele
3
10
3
0.45
L
Fenrir
nessasyt
Fenrir
2
4
2
0.75
W
4
5
2
1
W
4
3
12
3.33
W
Hun Batz
八八八戒
Hun Batz
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,264
Damage
51,029
73,728
Taken
82,668
55,884
Mitigated
43,258
28,317
Healing
22,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,443
4,510
0
2,126
11,586
3,827
4,804
2,032
9,554
0
88,351
W
Eset
 
Eset
8,293
708
1,942
2,807
9,783
5,109
353
3,113
6,670
86,020
0
L
Chaac
Gigastyle
Chaac
17,822
4,740
0
13,995
24,757
17,020
0
10,263
14,432
0
81,657
L
2,843
678
0
2,252
6,275
1,630
694
2,065
4,186
0
45,368
L
Baba Yaga
16,693
1,946
0
2,162
13,828
5,030
0
3,978
9,798
75,505
0
L
Pele
9,738
2,247
0
2,021
18,898
5,080
0
7,363
11,293
0
65,251
L
Fenrir
nessasyt
Fenrir
3,933
1,279
0
2,512
18,910
14,498
0
4,074
14,728
505
26,875
W
12,588
1,675
0
11,249
19,044
21,605
1,497
653
18,391
79,499
0
W
8,081
2,108
2,152
7,556
17,078
18,411
150
7,293
9,785
33,506
12,460
W
Hun Batz
八八八戒
Hun Batz
17,859
4,073
0
485
16,237
6,932
220
3,978
12,259
0
89,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,453
Gold Earned
47,818
694
Minions Killed
485
0
Camps Cleared
0
1,916,373
Distance Traveled
1,813,666
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,834
592
141
7
0
376,753
4
W
Eset
11,664
583
173
9
0
377,115
7
L
Chaac
10,904
545
134
7
0
388,128
1
L
Artemis
8,705
435
87
4
0
393,001
5
L
Baba Yaga
10,197
510
124
6
0
359,809
4
L
Pele
9,297
465
100
5
0
355,481
4
L
Fenrir
8,715
436
40
2
0
317,247
5
W
Zhong Kui
12,440
622
180
9
0
374,559
1
W
Sylvanus
10,631
532
73
4
0
339,275
5
W
Hun Batz
11,884
594
127
6
0
448,671
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role