Player Matchup

Neith
Neith
HaRe31
Neith
Level 29
God Stats
53W - 44L
1,578 SR
Queue Stats
260W - 298L
1,516 Elo+
Solo
Sol
Sol
Joseph0606
Sol
Level 29
God Stats
4W - 5L
1,091 SR
Queue Stats
123W - 175L
1,296 Elo+
Solo
Mulan
Mulan
Lilwesjr
Mulan
Level 25
God Stats
6W - 3L
1,524 SR
Queue Stats
17W - 21L
1,327 Elo+
Solo
Jormungandr
Jormungandr
Spytle
Jormungandr
Level 29
God Stats
11W - 8L
1,648 SR
Queue Stats
62W - 67L
1,420 Elo+
Solo
Thanatos
Thanatos
StrongestLee
Thanatos
Level 25
God Stats
5W - 4L
1,436 SR
Queue Stats
51W - 52L
1,468 Elo+
Solo
Team Averages
Level 27
1,455 SR
1,405 Elo+

VS

Team Averages
Level 22
1,631 SR
1,387 Elo+
Anubis
Anubis
CrazYTheSaintS
Anubis
Level 18
God Stats
27W - 49L
1,427 SR
Queue Stats
116W - 194L
1,293 Elo+
Party 1
Ymir
Ymir
DoubleD26
Ymir
Level 27
God Stats
2W - 5L
1,398 SR
Queue Stats
35W - 43L
1,389 Elo+
Solo
Thanatos
Thanatos
Not_lion23
Thanatos
Level 29
God Stats
3W - 11L
1,879 SR
Queue Stats
64W - 128L
1,380 Elo+
Party 1
Tiamat
Tiamat
Roby07saray7
Tiamat
Level 7
God Stats
6W - 6L
1,922 SR
Queue Stats
22W - 29L
1,471 Elo+
Party 1
Hades
Hades
SpecularYard825
Hades
Level 29
God Stats
6W - 6L
1,528 SR
Queue Stats
93W - 155L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HaRe31
Neith
13
4 / 2 / 2
8,113
541
7,071
7,500
2,523
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 3 / 3
8,525
568
7,871
8,841
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Lilwesjr
Mulan
14
3 / 0 / 4
8,644
576
4,533
5,642
2,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jormungandr
Spytle
Jormungandr
9
2 / 0 / 6
7,025
468
3,382
10,370
6,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
StrongestLee
Thanatos
14
5 / 1 / 4
8,266
551
5,994
7,328
2,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,218
481
4,323
7,607
2,860
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
10
0 / 1 / 3
6,180
412
3,438
10,596
4,653
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Not_lion23
Thanatos
11
3 / 5 / 0
6,995
466
5,418
10,651
3,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
10
0 / 3 / 2
6,015
401
2,728
5,248
2,752
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 2
6,258
417
3,895
8,929
2,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
19
Kills
5
6
Deaths
19
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Ymir
0
1
3
1.5
W
Neith
HaRe31
Neith
4
2
2
2.5
W
5
3
3
2.17
W
Mulan
Lilwesjr
Mulan
3
0
4
5
L
Thanatos
Not_lion23
Thanatos
3
5
0
0.6
L
Tiamat
0
3
2
0.33
L
1
6
2
0.33
W
Jormungandr
Spytle
Jormungandr
2
0
6
5
W
Thanatos
StrongestLee
Thanatos
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,851
Damage
19,802
39,681
Taken
43,031
16,395
Mitigated
15,574
19,998
Healing
12,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,323
679
0
1,685
7,607
2,860
154
1,454
5,924
34,638
0
L
Ymir
3,438
408
0
3,533
10,596
4,653
0
3,304
7,250
19,244
0
W
Neith
HaRe31
Neith
7,071
3,084
0
3,459
7,500
2,523
802
3,363
4,137
0
46,682
W
7,871
2,562
0
3,076
8,841
2,114
1,373
5,444
3,397
43,878
0
W
Mulan
Lilwesjr
Mulan
4,533
439
0
3,292
5,642
2,571
3,146
1,825
3,817
0
39,211
L
Thanatos
Not_lion23
Thanatos
5,418
1,812
0
4,759
10,651
3,003
39
2,239
8,177
0
33,337
L
Tiamat
2,728
100
72
958
5,248
2,752
610
1,715
3,399
26,804
0
L
3,895
701
49
1,919
8,929
2,306
460
2,191
6,647
21,693
0
W
Jormungandr
Spytle
Jormungandr
3,382
916
0
2,450
10,370
6,367
0
2,555
7,815
22,473
0
W
Thanatos
StrongestLee
Thanatos
5,994
1,406
0
7,721
7,328
2,820
460
1,615
5,713
0
47,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,573
Gold Earned
32,666
378
Minions Killed
249
0
Camps Cleared
0
1,272,406
Distance Traveled
1,349,418
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,218
481
62
4
0
264,260
1
L
Ymir
6,180
412
34
2
0
270,170
0
W
Neith
8,113
541
76
5
0
247,795
3
W
Sol
8,525
568
94
6
0
227,039
2
W
Mulan
8,644
576
93
6
0
255,384
1
L
Thanatos
6,995
466
67
4
0
284,204
0
L
Tiamat
6,015
401
46
3
0
265,440
0
L
Hades
6,258
417
40
3
0
265,344
1
W
Jormungandr
7,025
468
32
2
0
273,649
4
W
Thanatos
8,266
551
83
6
0
268,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role