Player Matchup

Odin
Odin
Abingdon
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,527 Elo+
Party 3
Bakasura
Bakasura
Deadcliff
Bakasura
Level 42
God Stats
48W - 39L
1,554 SR
Queue Stats
89W - 82L
1,514 Elo+
Party 1
Xbalanque
Xbalanque
GJSteve69
Xbalanque
Level 46
God Stats
4W - 5L
1,466 SR
Queue Stats
131W - 172L
1,361 Elo+
Solo
Vulcan
Vulcan
adavew
Vulcan
Level 128
God Stats
2W - 0L
1,700 SR
Queue Stats
106W - 112L
1,529 Elo+
Party 3
Aphrodite
Aphrodite
iiVIK1NG
Aphrodite
Level 69
God Stats
6W - 1L
1,224 SR
Queue Stats
401W - 305L
1,535 Elo+
Party 1
Team Averages
Level 63
1,489 SR
1,493 Elo+

VS

Team Averages
Level 57
1,429 SR
1,346 Elo+
Scylla
Scylla
Ancientstorm59
Scylla
Level 66
God Stats
13W - 38L
1,294 SR
Queue Stats
239W - 377L
1,344 Elo+
Party 2
Izanami
Izanami
Shoobaka
Izanami
Level 44
God Stats
66W - 52L
1,522 SR
Queue Stats
197W - 199L
1,392 Elo+
Solo
Khepri
Khepri
Son Of Lizzard
Khepri
Level 47
God Stats
24W - 23L
1,491 SR
Queue Stats
88W - 125L
1,364 Elo+
Party 2
Hercules
Hercules
StemmedAxis
Hercules
Level 68
God Stats
3W - 9L
1,383 SR
Queue Stats
226W - 292L
1,325 Elo+
Party 2
Osiris
Osiris
unoriginal_name3
Osiris
Level 59
God Stats
12W - 16L
1,455 SR
Queue Stats
190W - 263L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
1 / 0 / 1
4,003
572
839
3,169
1,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Deadcliff
Bakasura
8
2 / 2 / 2
4,894
699
2,541
4,812
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
GJSteve69
Xbalanque
7
0 / 1 / 1
4,132
590
329
3,176
665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
adavew
Vulcan
8
1 / 0 / 2
4,558
651
3,462
2,567
769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
iiVIK1NG
Aphrodite
7
2 / 0 / 2
4,716
674
1,626
2,913
1,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
3,993
570
1,656
3,106
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Shoobaka
Izanami
1
0 / 0 / 0
1,437
205
0
0
0
8
0 / 1 / 1
4,289
613
981
2,392
1,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
StemmedAxis
Hercules
8
0 / 1 / 1
4,440
634
1,589
4,472
3,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
3 / 3 / 0
4,881
697
2,658
5,753
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
6
Kills
3
3
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
1
0
1
1.5
L
0
1
0
0
W
Bakasura
Deadcliff
Bakasura
2
2
2
1.5
W
Xbalanque
GJSteve69
Xbalanque
0
1
1
0.5
L
Izanami
Shoobaka
Izanami
0
0
0
0
L
0
1
1
0.5
L
Hercules
StemmedAxis
Hercules
0
1
1
0.5
W
Vulcan
adavew
Vulcan
1
0
2
2
W
Aphrodite
iiVIK1NG
Aphrodite
2
0
2
3
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,797
Damage
6,884
16,637
Taken
15,723
6,201
Mitigated
7,930
7,121
Healing
4,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
839
222
0
1,369
3,169
1,772
0
285
2,884
0
7,441
L
1,656
0
0
1,212
3,106
883
0
1,817
1,085
16,742
0
W
Bakasura
Deadcliff
Bakasura
2,541
1,794
0
1,522
4,812
1,766
0
462
4,320
0
20,075
W
Xbalanque
GJSteve69
Xbalanque
329
91
0
880
3,176
665
0
566
2,372
0
19,053
L
Izanami
Shoobaka
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
981
30
0
236
2,392
1,447
190
454
1,938
18,212
0
L
Hercules
StemmedAxis
Hercules
1,589
181
0
1,754
4,472
3,072
20
1,658
2,429
2,176
12,736
W
Vulcan
adavew
Vulcan
3,462
875
0
640
2,567
769
0
964
1,459
22,794
0
W
Aphrodite
iiVIK1NG
Aphrodite
1,626
561
732
1,978
2,913
1,229
0
452
2,415
10,454
0
L
2,658
646
0
1,561
5,753
2,528
0
917
4,616
0
26,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,303
Gold Earned
19,040
180
Minions Killed
144
0
Camps Cleared
0
766,342
Distance Traveled
555,283
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
4,003
572
14
2
0
151,340
0
L
Scylla
3,993
570
25
4
0
138,475
1
W
Bakasura
4,894
699
54
8
0
180,879
2
W
Xbalanque
4,132
590
38
5
0
125,194
1
L
Izanami
1,437
205
0
0
0
0
0
L
Khepri
4,289
613
30
4
0
122,914
0
L
Hercules
4,440
634
33
5
0
141,117
1
W
Vulcan
4,558
651
55
8
0
165,377
0
W
Aphrodite
4,716
674
19
3
0
143,552
4
L
Osiris
4,881
697
56
8
0
152,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role