Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KingRuck
Morgan Le Fay
Level 126
God Stats
12W - 7L
1,802 SR
Queue Stats
471W - 480L
1,547 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
idol104
Ah Muzen Cab
Level 21
God Stats
0W - 4L
1,500 SR
Queue Stats
55W - 77L
1,445 Elo+
Solo
Team Averages
Level 90
1,601 SR
1,497 Elo+

VS

Team Averages
Level 19
1,649 SR
1,429 Elo+
Morgan Le Fay
Morgan Le Fay
Filbo2
Morgan Le Fay
Level 12
God Stats
9W - 10L
1,564 SR
Queue Stats
10W - 11L
1,413 Elo+
Solo
Apollo
Apollo
j3lyb3an222
Apollo
Level 27
God Stats
2W - 0L
1,721 SR
Queue Stats
17W - 24L
1,374 Elo+
Solo
Cthulhu
Cthulhu
serzhik2
Cthulhu
Level 17
God Stats
1W - 0L
1,661 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
0 / 5 / 10
10,370
576
11,245
20,253
21,814
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
KingRuck
Morgan Le Fay
15
5 / 6 / 3
11,623
646
13,311
16,843
5,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
idol104
Ah Muzen Cab
15
5 / 3 / 4
11,623
646
12,827
12,601
4,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Filbo2
Morgan Le Fay
15
4 / 3 / 4
11,688
649
17,510
13,287
5,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
17
9 / 5 / 4
13,315
740
14,492
16,763
6,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
serzhik2
Cthulhu
15
1 / 2 / 11
11,551
642
11,100
16,344
17,059
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
10
Kills
14
14
Deaths
10
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
5
10
1
W
Morgan Le Fay
Filbo2
Morgan Le Fay
4
3
4
2
L
Morgan Le Fay
KingRuck
Morgan Le Fay
5
6
3
1.08
L
Ah Muzen Cab
idol104
Ah Muzen Cab
5
3
4
2.33
W
Apollo
9
5
4
2.2
W
Cthulhu
serzhik2
Cthulhu
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,383
Damage
43,102
49,697
Taken
46,394
31,536
Mitigated
29,157
8,178
Healing
11,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
11,245
3,177
0
2,059
20,253
21,814
93
13,214
7,039
23,292
0
W
Morgan Le Fay
Filbo2
Morgan Le Fay
17,510
1,157
0
952
13,287
5,205
308
9,051
4,236
55,969
0
L
Morgan Le Fay
KingRuck
Morgan Le Fay
13,311
909
0
1,147
16,843
5,419
0
9,497
7,346
43,175
0
L
Ah Muzen Cab
idol104
Ah Muzen Cab
12,827
8,138
0
4,972
12,601
4,303
42
6,316
6,285
0
49,869
W
Apollo
14,492
7,190
1,364
5,110
16,763
6,893
3,196
8,408
8,355
0
59,303
W
Cthulhu
serzhik2
Cthulhu
11,100
380
690
3,328
16,344
17,059
58
7,680
8,664
30,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,616
Gold Earned
36,554
190
Minions Killed
248
5
Camps Cleared
11
929,642
Distance Traveled
1,013,270
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,370
576
15
1
2
340,818
5
W
Morgan Le Fay
11,688
649
100
6
3
335,703
1
L
Morgan Le Fay
11,623
646
70
4
2
300,300
2
L
Ah Muzen Cab
11,623
646
105
6
1
288,524
0
W
Apollo
13,315
740
100
6
7
315,649
5
W
Cthulhu
11,551
642
48
3
1
361,918
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role