Player Matchup

Anubis
Anubis
emircelt
Anubis
Level 129
God Stats
40W - 26L
1,597 SR
Queue Stats
355W - 333L
1,495 Elo+
Party 1
Khepri
Khepri
hanimeller
Khepri
Level 111
God Stats
2W - 1L
1,627 SR
Queue Stats
244W - 207L
1,494 Elo+
Party 1
Chiron
Chiron
Асrорus
Chiron
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,818 Elo+
Solo
Team Averages
Level 82
1,575 SR
1,602 Elo+

VS

Team Averages
Level 42
1,469 SR
1,402 Elo+
Cerberus
Cerberus
 
Cerberus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Lucijs
Heimdallr
Level 27
God Stats
1W - 6L
1,374 SR
Queue Stats
13W - 19L
1,438 Elo+
Solo
Kali
Kali
xxN0M3RC1
Kali
Level 5
God Stats
0W - 2L
1,534 SR
Queue Stats
0W - 3L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
emircelt
Anubis
9
3 / 1 / 6
6,040
863
5,212
3,049
1,633
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
hanimeller
Khepri
9
0 / 0 / 7
5,884
841
1,482
1,822
1,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
11
6 / 0 / 3
6,809
973
7,766
5,027
1,546
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 3 / 1
4,610
659
2,830
6,920
3,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Lucijs
Heimdallr
8
1 / 4 / 0
4,853
693
2,697
6,075
1,222
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
8
0 / 2 / 1
4,692
670
1,337
4,745
1,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
1
0.17
L
Heimdallr
Lucijs
Heimdallr
1
4
0
0.25
W
Anubis
emircelt
Anubis
3
1
6
6
W
Khepri
hanimeller
Khepri
0
0
7
3.5
L
Kali
0
2
1
0.25
W
Chiron
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,460
Damage
6,864
9,898
Taken
17,740
4,333
Mitigated
5,813
4,897
Healing
3,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,830
102
0
1,491
6,920
3,426
0
1,782
5,138
6,478
0
L
Heimdallr
Lucijs
Heimdallr
2,697
629
0
815
6,075
1,222
0
3,469
2,606
0
11,368
W
Anubis
emircelt
Anubis
5,212
291
0
1,046
3,049
1,633
200
1,010
1,872
18,824
0
W
Khepri
hanimeller
Khepri
1,482
27
0
883
1,822
1,154
181
164
1,658
7,663
0
L
Kali
1,337
467
0
722
4,745
1,165
0
1,791
2,954
0
13,192
W
Chiron
7,766
3,202
311
2,657
5,027
1,546
666
1,295
3,495
0
21,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,733
Gold Earned
14,155
91
Minions Killed
66
4
Camps Cleared
3
388,629
Distance Traveled
344,769
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,610
659
12
2
0
129,947
4
L
Heimdallr
4,853
693
22
3
0
106,431
1
W
Anubis
6,040
863
27
4
1
122,122
1
W
Khepri
5,884
841
12
2
2
135,679
6
L
Kali
4,692
670
32
5
3
108,391
1
W
Chiron
6,809
973
52
7
1
130,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role