Player Matchup

Hel
Hel
FwdSlash
Hel
Level 29
God Stats
6W - 7L
1,803 SR
Queue Stats
74W - 64L
1,666 Elo+
Solo
Guan Yu
Guan Yu
Lardaran
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,618 Elo+
Party 2
Charybdis
Charybdis
Raikanda
Charybdis
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 6L
1,740 Elo+
Party 2
Pele
Pele
TeapotHeed
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,668 Elo+
Solo
Raijin
Raijin
UrMomLovedMyBBC
Raijin
Level 16
God Stats
2W - 4L
1,254 SR
Queue Stats
123W - 104L
1,584 Elo+
Solo
Team Averages
Level 16
1,511 SR
1,655 Elo+

VS

Team Averages
Level 15
1,649 SR
1,605 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
LORDVOVA
Hel
Level 16
God Stats
6W - 3L
1,610 SR
Queue Stats
111W - 93L
1,640 Elo+
Party 1
Janus
Janus
Nko003
Janus
Level 18
God Stats
2W - 3L
1,770 SR
Queue Stats
90W - 59L
1,751 Elo+
Solo
Nemesis
Nemesis
Pungberg
Nemesis
Level 9
God Stats
9W - 5L
1,663 SR
Queue Stats
19W - 18L
1,490 Elo+
Solo
Chernobog
Chernobog
Ulquiorra2021
Chernobog
Level 15
God Stats
5W - 1L
1,700 SR
Queue Stats
121W - 129L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
6,789
566
4,011
9,250
4,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
Lardaran
Guan Yu
9
2 / 5 / 1
5,773
481
2,348
8,114
4,947
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Raikanda
Charybdis
10
1 / 6 / 0
6,097
508
3,613
7,457
1,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
2 / 6 / 2
5,594
466
5,500
9,770
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 3 / 1
6,404
534
4,883
8,403
3,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
5 / 1 / 2
7,954
663
5,792
6,396
5,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 2 / 7
7,115
593
7,521
9,297
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
Nko003
Janus
12
4 / 1 / 2
6,794
566
5,722
5,378
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Pungberg
Nemesis
9
4 / 4 / 3
6,170
514
4,817
5,579
1,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
Ulquiorra2021
Chernobog
13
6 / 2 / 7
8,084
674
6,242
7,229
2,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
10
Kills
23
23
Deaths
10
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
1
2
6
L
2
3
1
0.83
W
4
2
7
3.75
L
Guan Yu
Lardaran
Guan Yu
2
5
1
0.5
W
Janus
Nko003
Janus
4
1
2
5
W
Nemesis
Pungberg
Nemesis
4
4
3
1.38
L
Charybdis
Raikanda
Charybdis
1
6
0
0.17
L
2
6
2
0.5
W
Chernobog
Ulquiorra2021
Chernobog
6
2
7
4.75
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,355
Damage
30,094
42,994
Taken
33,879
15,854
Mitigated
14,546
14,073
Healing
10,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,792
2,175
0
875
6,396
5,133
1,220
991
5,405
48,701
0
L
4,011
303
1,856
5,333
9,250
4,135
0
5,320
3,930
41,326
0
W
7,521
220
1,356
4,764
9,297
3,228
560
3,152
6,036
33,379
0
L
Guan Yu
Lardaran
Guan Yu
2,348
586
75
1,667
8,114
4,947
0
4,179
3,935
0
21,880
W
Janus
Nko003
Janus
5,722
336
0
1,238
5,378
1,528
384
2,946
2,195
40,761
0
W
Nemesis
Pungberg
Nemesis
4,817
2,358
0
1,335
5,579
1,859
602
506
5,008
0
25,681
L
Charybdis
Raikanda
Charybdis
3,613
2,303
0
310
7,457
1,495
0
1,939
5,518
0
23,365
L
5,500
758
0
2,620
9,770
2,263
0
3,271
6,499
0
25,182
W
Chernobog
Ulquiorra2021
Chernobog
6,242
3,269
0
1,080
7,229
2,798
1,584
914
6,315
0
40,997
L
4,883
315
0
2,212
8,403
3,014
0
4,554
3,849
36,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,657
Gold Earned
36,117
304
Minions Killed
376
0
Camps Cleared
0
989,689
Distance Traveled
1,169,908
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,954
663
105
9
0
200,935
0
L
Hel
6,789
566
86
7
0
224,322
2
W
Hel
7,115
593
61
5
0
259,801
4
L
Guan Yu
5,773
481
50
4
0
212,747
2
W
Janus
6,794
566
78
7
0
219,278
1
W
Nemesis
6,170
514
46
4
0
258,686
0
L
Charybdis
6,097
508
47
4
0
185,384
0
L
Pele
5,594
466
43
4
0
185,829
1
W
Chernobog
8,084
674
86
7
0
231,208
0
L
Raijin
6,404
534
78
7
0
181,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role